Giant Bomb Thread The Third: #TeamBrad

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Really bad KBAM controls, doesn't seem like I can turn off mouse smoothing, no actual mouse controls in menus, voice recognition rarely works for me, some bad framerate drops on my Radeon 4890.

I should probably just play it with a controller, but I hate having to do that with shooters.

Third person shooters with KB+M blows chunks
 
Third person shooters with KB+M blows chunks
Binary Domain controlled excellently with KB/M. You just need to crank the mouse sensitivity all the way up, and change a few key assignments. Controller feels like playing the game with mittens on in comparison.
 
I feel like I've stepped into a bizarro world where people think controllers are superior to KB/M for shooters.

Wait until the fanatic (to put it politely) Wiimote or Playstation Motion people come in this thread and claim that holding your arm out and slowly dragging an pointer around on screen is the best method...
 
Wait until the fanatic (to put it politely) Wiimote or Playstation Motion people come in this thread and claim that holding your arm out and slowly dragging an pointer around on screen is the best method...

...That's not how those control methods work at all. Are you being intentionally obtuse, or have you just never used the control method and prefer to speak from a position of ignorance?
 
How adorable, you all are arguing over which control method for shooters comes in second place to the 3DS's circle pad with touchscreen god combo

"Argh! My wrist!" screamed those too feeble and cowardly to adapt to an objectively superior control method.

I'm still waiting for a 3DS FPS with slide pad movement and motion aiming

Resident Evil Relations has that control scheme. It actually works really well if you turn the 3D off. Since that game looks like ass in 3D anyway, it's not really a problem. As an additional bonus, you can move and shoot without having to buy or use that fucking stupid stick add-on.
 
Wait until the fanatic (to put it politely) Wiimote or Playstation Motion people come in this thread and claim that holding your arm out and slowly dragging an pointer around on screen is the best method...

SOMEBODY never played RE4 Wii Edition.


Seriously, that should have been the standard once it hit the PS3. It just feels so right.
 
Yes. I too hate speed and precision in my aiming.
If I wanted speed and precision, I would play something with good controls, like any IR wiimote game, keyboard and mouse shooter. If I wanted to hurt my hands, I'd play Kid Icarus.

Hell you named Revelations, and that controls a hell of a lot better than Kid Icarus, cause y'know, it's based on a good control scheme (RE4) and not Sakurai's crazy bullshit.
 
Yes. I too hate speed and precision in my aiming.

Let's not go too far, KB+M can't be beat on those two terms. The point is, it's perfectly playable. Those who can't get to grips with it... well, I don't really understand how. I can't blame lack of effort because they don't require much time to adapt to. My brain just can't comprehend it. I don't even need that stand, that's wasted plastic to me.

I've seen people who can't get to grips with dual analogue, and it's fucking mindblowing. This is similar to that. Do I have tiny hands? I don't think so. I'm sure I'm human too. Wrist pain doesn't exist, I've played it for fairly length sessions before. Is it my youth? I'm genuinely baffled.
 
are we at that point in the thread again where brainmcdoogle flips out and gets angry that people have objectively wrong* tastes in electronic toys for manchildren

*different from his
 
If I wanted speed and precision, I would play something with good controls, like any IR game or keyboard and mouse shooter. If I wanted to hurt my hands, I'd play Kid Icarus.

The pain is how you know you're evolving.

Let's not go too far, KB+M can't be beat on those two terms. The point is, it's perfectly playable. Those who can't get to grips with it... well, I don't really understand how. I can't blame lack of effort because they don't require much time to adapt to. My brain just can't comprehend it. I don't even need that stand, that's wasted plastic to me.

I've seen people who can't get to grips with dual analogue, and it's fucking mindblowing. This is similar to that.

When you can get a kb+m working on the 3DS, I'd love to know, but I meant speed and precision relative to any other possible control scheme on the platform. When I made my comment, I had in mind those people who would have preferred slower and less accurate dual analogue controls for Kid Icarus.
 
When you can get a kb+m working on the 3DS, I'd love to know, but I meant speed and precision relative to any other possible control scheme on the platform. When I made my comment, I had in mind those people who would have preferred slower and less accurate dual analogue controls for Kid Icarus.

Oh right, OK. I thought you were talking about shooter control scheme across the board, for some reason. Well, I love any opportunity to express how god damn confusing all the fuss about Uprising's controls is, anyway.

Nights is still shit.

why would you even bring this up
 
oddly enough, I rarely use kb/m for shooters these days unless controller controls are butt.

If the autoaim is snappy enough, I'm good.

And funny enough the only mp shooters i play these days are on iOS.

I think I'm just a weirdo now.
 
Those who can't get to grips with it... well, I don't really understand how. I can't blame lack of effort because they don't require much time to adapt to. My brain just can't comprehend it. I don't even need that stand, that's wasted plastic to me.
I can't hold the 3DS unevenly in one hand and the stylus in another while pressing L to do whatever it did for extended periods of time. Especially on a bus or subway. That control scheme works for the short flying sections, not for the ground sections when you have to constantly rotate the camera with the stylus to keep track of enemies. It's not that hard to comprehend. The alternative is ABXY aiming/camera, and that's awful too, which I had to play through most of the game with. So Ill take comfortable yet awful controls where I can support the handheld, y'know, with two hands like every other game that isn't something like Hotel Dusk where you hold it like a book, than controls where I can't. In the end though, Kid Icarus controls like shit.

When I made my comment, I had in mind those people who would have preferred slower and less accurate dual analogue controls for Kid Icarus.
I would have preferred it. It can't be any less accurate than ABXY.
 
For my personal tastes (objective?!?!), I would prefer to play with a controller. I think the Wiimote and Playstation Motion are the worst, with slow, draggy controls and, usually, confusing button setups. I am most accurate with a keyboard and proper mouse. However, if I play a game on the PC, I end up using keyboard and Apple trackpad (desktop, not laptop). Never used the circle pad, and Metroid Hunters and Moon are crap on the DS.
 
I can't hold the 3DS unevenly in one hand and the stylus in another while pressing L to do whatever it did for extended periods of time. Especially on a bus or subway. That control scheme works for the short flying sections, not for the ground sections when you have to constantly rotate the camera with the stylus to keep track of enemies. It's not that hard to comprehend. The alternative is ABXY aiming/camera, and that's awful too, which I had to play through most of the game with. So Ill take comfortable yet awful controls where I can support the handheld, y'know, with two hands like every other game that isn't something like Hotel Dusk where you hold it like a book, than controls where I can't. In the end though, Kid Icarus controls like shit.
.

Sounds like you should have used the fabulous stand that comes with the game.
 
I kind of see your point. I guess we have to draw the line somewhere. At what point do we stop favoring accuracy and speed over comfort? When the best control scheme requires shoving knives into our palms?

Fuck, I'd probably try it.
 
I can't hold the 3DS unevenly in one hand and the stylus in another while pressing L to do whatever it did for extended periods of time. Especially on a bus or subway. That control scheme works for the short flying sections, not for the ground sections when you have to constantly rotate the camera with the stylus to keep track of enemies. It's not that hard to comprehend.

It is hard to comprehend when I had no trouble doing that at all, although I never tried playing it on anything as crowded as a subway (did play it on trains quite often). I had zero issue tracking enemies.

I think I pressed my stylus hand against the right corner of the 3DS when I played, so I wasn't holding it unevenly but had the side of my stylus hand supporting the console as well. Which I didn't have a problem with. If you were holding it with just one hand, I can see why you might have issues. You can't play like that.

But fuck that stand. Unnecessary, and makes them look like god damn jokers.
 
It is hard to comprehend when I had no trouble doing that at all, although I never tried playing it on anything as crowded as a subway (did play it on trains quite often). I had zero issue tracking enemies.

I think I pressed my stylus hand against the right corner of the 3DS when I played, so I wasn't holding it unevenly but had the side of my stylus hand supporting the console as well. Which I didn't have a problem with. If you were holding it with just one hand, I can see why you might have issues. You can't play like that.

But fuck that stand. Unnecessary, and makes them look like god damn jokers.
How do you even do that? How do you have any aiming or camera control pressed up like that? Wouldn't the stylus only be able to hit the edges of the touch screen that way?

You know, honestly, I feel pretty bad whenever a Kid Icarus thread comes up or when the topic comes up, cause there are so many ardent fans of the game here yet I had a tough time trying to enjoy it. I like a lot of things in the game like the weapon system, Sakurai's panel achievements, the ability to tackle missions TWEWY style, the presentation, the voice acting, the humor, etc. It's all held back for me because of the controls and I feel like I'm raining on people's parade cause Kid Icarus fans are really vocal and I always feel the need to say NOPE. I hate when people shit on games I like and I hate being the guy that does that.
 
If you are aiming at anything I will take even bad KB/M over a controller any day of the week.

I spend more time fighting the controller trying to aim than playing the game itself.

Which is why if I play with a controller, I always turn on the heaviest of aim assist!

I think you eventually reach a point in life that you don't feel snobby about this stuff...
 
If you are aiming at anything I will take even bad KB/M over a controller any day of the week.

I spend more time fighting the controller trying to aim than playing the game itself.


Yeah my grandmother has a lot of issues with controllers too. I figured it was her arthritis, but maybe it is a larger problem.
 
How do you even do that? How do you have any aiming or camera control pressed up like that? Wouldn't the stylus only be able to hit the edges of the touch screen that way?

It's hard to explain. Actually, it's more like the corner of the 3DS (not XL) is pressed into the center of my palm. ...I can't really put it into writing. Or take a picture. EDIT: kinda like this, I guess? Man, that kinda looks awkward/painful. But it isn't for me. Um, yeah. I'm lending credence to your "Kid Icarus controls like shit" theory with each passing word, aren't I. :lol


You know, honestly, I feel pretty bad whenever a Kid Icarus thread comes up or when the topic comes up, cause there are so many ardent fans of the game here yet I had a tough time trying to enjoy it. I like a lot of things in the game like the weapon system, Sakurai's panel achievements, the ability to tackle missions TWEWY style, the presentation, the voice acting, the humor, etc. It's all held back for me because of the controls and I feel like I'm raining on people's parade cause Kid Icarus fans are really vocal and I always feel the need to say NOPE. I hate when people shit on games I like and I hate being the guy that does that.

Sometimes I feel like it's the other way around- kinda like NiGHTS, I've noticed people who didn't enjoy Uprising get real fucking aggressive about it! And I don't like to speak too often about the game because of that. But actually, you know what, I'd be hella annoyed if I felt one important thing was stopping me from enjoying a game that's otherwise immensely appealing too, so I can understand why people would be pissed off about it all. :lol
 
hope he doesn't play the 3ds version (does he even have a vita?).

Might just be me, but those dice puzzles love to hardlock the system if it takes too long for ya to solve.
 
If you are aiming at anything I will take even bad KB/M over a controller any day of the week.

I spend more time fighting the controller trying to aim than playing the game itself.

Yeah, but KB+M doesn't play well with other kinds of movement I find you regularly doing in third person shooters, snapping to cover, jumping walls, boosting along the ground with your rocket-knees, that kind of thing
 
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