...and you really think thatAnd I guess I have been as lazy as Ryan and Patrick when it comes to reading the text during the Endurance Run.
I don't know how anyone could have worked out some of them without a FAQ.
...and you really think thatAnd I guess I have been as lazy as Ryan and Patrick when it comes to reading the text during the Endurance Run.
I don't know how anyone could have worked out some of them without a FAQ.
Why did you think he was all jealous/possessive with Ayla then?
...and you really think that
Very confused, in my game I got the broken blade but brog/frog just keeps telling me to leave. Bah!
What does Flea drop after you kill him that they walked out on? I've forgotten.
What does Flea drop after you kill him that they walked out on? I've forgotten.
(S)he drops a Magic Tab.
I just realized next episode:Magus is probably going to wipe the floor with them if Ryan isn't at the top of his game. Next episode might be a hour of them trying to beat Magus.
I always remembered CT as a really hard game. I think I may have just been under-leved my first time playing but all the multipart bosses gave me trouble.
Got the first ending in the DS version. I even went through the Lost Sanctum quests.
Game is still amazing on the DS.
Whoever designed the Lost Sanctum should be dragged out onto a mountain and forced to push a stone up the mountain every day for all eternity. The Lost Sanctum; such a terribly-designed sidequest.
I always remembered CT as a really hard game. I think I may have just been under-leved my first time playing but all the multipart bosses gave me trouble.
Hard? I'd almost qualify CT as an entry-level RPG.
*shrugs* Again, I think I was never leveled properly. I remember fighting the giant on the mountain with huge hands taking me 5-6 tries. If you weren't strong enough strategy was huge because of how boss parts worked together. The last time I played it I just blazed through it so I'm not sure what was so hard when I played it the first time.
*shrugs* Again, I think I was never leveled properly. I remember fighting the giant on the mountain with huge hands taking me 5-6 tries. If you weren't strong enough strategy was huge because of how boss parts worked together. The last time I played it I just blazed through it so I'm not sure what was so hard when I played it the first time.
Did you run away from too many fights first time around?
When I was younger, I always made this mistake. Mostly in CT and FFVII. Bit me in the ass later lol.
Indeed, I never grinded in CT. Just fought everything in my path. You tend to backtrack often cuz of the nature of the game but there's really no need to grind.You will never be under-leveled if you fight everything in your path; I don't consider that grinding. You should only avoid enemies if you are revisiting an area you passed through a long time ago or if you are running low on resources.
I vote for Vinny to be in that. Those PW QLs were gold.The best Endurance Run ever would be a Phoenix Wright game, dammit.
They are not really that different from a FFXIII playthrough.Visual novels and PW in particular are considered "un-LP-able" by a lot of people due to how they work... but now that I think about it, GB might be the ones who could do it (at least Vinny could).
PW has puzzles at least.They are not really that different from a FFXIII playthrough.
F those people. I enjoy their jokes and reactions over playing the game 100% correctly. Maybe Vinny and whoever can do it live like with Phantasmagoria and get help on the fly. Less bitching from the crowd.If there was a Phoenix Wright endurance run I think the bitching in the comments would break the internet. People already bitch about them forgetting or not paying attention to things in Chrono Trigger which can lead to them dying against an enemy once or twice until they figure it out. Think about how much worse it would be when the entire game is made up of paying attention and remembering things.
Yep. It's usually the first or second RPG I recommend to people if they want to get into the genre. Part of it is its wonderful presentation, but also that the game implicitly teaches you as you move through the game (much like Mega Man X did).jett said:Hard? I'd almost qualify CT as an entry-level RPG.
Did they fightyet? I think that's when I'm going to jump back in.Magus