GmanLives: The Best Rockstar Game That Deserves A Sequel - Bully

IbizaPocholo

NeoGAFs Kent Brockman


0:00 Intro
00:52 The Story & Characters
04:30 Versus GTA
06:18 Visuals & Gameplay
10:21 The Combat
13:31 The Classes
17:23 The World
18:38 The Missions
23:25 Critique
25:36 Scholarship Edition
27:37 Closing Remarks

Introduction to Rockstar Games and Controversies

- Rockstar Games has a longstanding reputation for creating controversial titles, particularly noted during the early to mid-2000s with the Grand Theft Auto series and the Manhunt games.
- Among their unique offerings, the game Bully for the PlayStation 2 stands out as a significant departure from their usual themes.
- The game replaces traditional elements of violence and crime with a school setting, focusing on the life of a young boy navigating the challenges of a boarding school.

Game Premise and Character Introduction

- In Bully, players assume the role of Jimmy Hopkins, a 15-year-old boy who has been expelled from multiple schools and is dropped off at Bullworth Academy by his parents.
- Upon arrival, Jimmy discovers the chaotic social structure of the school, characterized by various cliques that harbor animosity towards one another.
- The teaching staff at the academy is depicted as ineffective, either oblivious to the chaos or lacking the motivation to intervene, mirroring real-life school dynamics.
- Jimmy quickly befriends a shy student named Petey and another student named Gary, who initially appears friendly but later becomes an antagonist.

Gameplay Mechanics and Power Fantasy

- The game allows players to engage in a power fantasy, where Jimmy can stand up to bullies, kiss girls, and achieve good grades, presenting an idealized version of high school life.
- Players can unlock a skateboard early on, which facilitates exploration and the ability to skip classes, adding a layer of freedom to gameplay.
- Despite the game's portrayal of a harsh school environment, Jimmy's experiences often provide him with advantages that are not reflective of real-life consequences.

Social Structure and Faction Dynamics

- The narrative is structured around five chapters, each focusing on different factions within the school, including bullies, greasers, preppies, jocks, and ultimately, the townies.
- Players complete missions for each faction, improving their standing and gaining respect, akin to mechanics seen in other Rockstar titles like San Andreas.
- The game culminates in a storyline where Jimmy must reconcile the various factions after being betrayed by Gary, who manipulates them against him.

Game Mechanics and Comparisons

- Bully introduces several gameplay mechanics that would later be refined in subsequent Rockstar titles, including faction systems, grappling combat, and a day-night cycle that affects NPC behavior.
- The combat system is reminiscent of earlier titles like The Warriors, allowing players to grapple and utilize environmental objects as weapons.
- The game features a unique trouble meter that tracks player actions, replacing the traditional police wanted system found in GTA games.
- Interactions with NPCs can be positive or negative, affecting how they respond to Jimmy, which adds depth to the social simulation aspect of the game.

Immersive World and Seasonal Changes

- Bully's world is designed to feel immersive, featuring a diverse cast of characters, each with unique appearances and personalities, contributing to the game's lively atmosphere.
- The environment changes with the seasons, introducing thematic decorations and altering character behavior, enhancing the player's sense of time and place within the game.
- Players can engage in various side activities, like taking photographs of students for a yearbook, adding charm and a sense of completion to the experience.

Combat System and Challenges

- The combat system in Bully is straightforward, with basic combos and grappling moves, though it lacks depth in handling multiple enemies simultaneously.
- Players can use a variety of non-lethal weapons, such as slingshots and firecrackers, which contribute to the game's light-hearted tone compared to other Rockstar titles.
- While Jimmy can engage in humorous finishing moves, the combat remains forgiving, allowing players to recover health easily through items like soda.

Classes and Mini-Games

- Throughout the game, players can attend optional classes that provide bonuses and unlock new abilities, enhancing the gameplay experience.
- Classes include English, Art, Chemistry, and Gym, each featuring unique mini-games that contribute to Jimmy's development and the overall narrative.
- Completing classes can lead to practical benefits, such as increased health from kissing girls or unlocking combat moves, which adds a layer of strategy to player choices.

Narrative Structure and Character Development

- The narrative unfolds through a series of missions that explore Jimmy's relationships with various cliques and his ultimate confrontation with Gary.
- As the story progresses, Jimmy's character evolves from a misfit to a leader, capable of uniting the cliques against a common enemy.
- The game concludes with a dramatic showdown, emphasizing themes of friendship, betrayal, and redemption, as Jimmy navigates the complexities of adolescence.

Versions and Reception

- Bully has two main versions: the original PlayStation 2 release and the later Scholarship Edition, which introduced updated visuals and additional content.
- The Scholarship Edition, while offering new gameplay elements, faced criticism for bugs and changes that some players felt detracted from the original experience.
- Despite its mixed commercial performance, Bully remains a beloved title among fans, showcasing Rockstar's willingness to experiment with different themes and gameplay styles.

Conclusion and Legacy

- Bully stands as a testament to a creative period in Rockstar's history, diverging from the chaos of the GTA series to explore the trials of adolescence.
- While it may not have achieved the same commercial success as other titles, its unique premise and engaging gameplay have earned it a lasting legacy.
- The game serves as a reminder of the potential for storytelling and character development within the gaming industry, making it a must-play for fans of Rockstar's work.
 
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'Member "Bully 2: Jack's Back" ?

Sad Feelings GIF
 
Do we really need a thread about any random video though ? Don't get me wrong, I believe you put the most interesting stuff, but this one isn't really one
 
Never played Bully, but is it really better than Manhunt?

Yes.

Much better, IMO. If you get a chance, try it out. You can get the original PS2 version emulated on PS4/5 and the X360 "Scholarship Edition" version is BC on Series consoles. It's also on PC but from the little I know, it's not exactly the most stable version.
 
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Do we really need a thread about any random video though ? Don't get me wrong, I believe you put the most interesting stuff, but this one isn't really one

I mean in fairness now all creators are made equal. Gmanlives is someone who i feel shares very similair gaming tastes to me at least, and his videos are a fun ride.

This is just an excuse for us all to talk about Bully, which as most people who have played will atest is a great rockstar game that needs a Remake or a sequel.
 
Do we really need a thread about any random video though ? Don't get me wrong, I believe you put the most interesting stuff, but this one isn't really one
Gmanlives is having a cry on twitter now because this video is not being viewed as much as some of his others. He's always such a buffoon on there lol.
 
Never played Bully, but is it really better than Manhunt?
I already had R*, open world fatigue when bully launched so I didnt play it as much, but my brother loved it. The game had minigames, missions, story. I practically saw most of the game being played and it looked fun. Manhunt I would say its fun.
 
Played this a few months ago on an iPad with an 8BitDo controller. The gym teacher asking you to steal panties from the girls dorm because it's "laundry day" is a classic. And the kitchen lady sneezing her boogers in the kids' lunch. Must have been hilarious to work at Rockstar in 2004 and write this nonsense :messenger_tears_of_joy:
 
Yes.

Much better, IMO. If you get a chance, try it out. You can get the original PS2 version emulated on PS4/5 and the X360 "Scholarship Edition" version is BC on Series consoles. It's also on PC but from the little I know, it's not exactly the most stable version.
The Xbox 360 version is a good call, still got mine ready to go.

I already had R*, open world fatigue when bully launched so I didnt play it as much, but my brother loved it. The game had minigames, missions, story. I practically saw most of the game being played and it looked fun. Manhunt I would say its fun.
Somehow, the game never interested me because back then I felt like I was playing the 'more mature' game with GTA and gritty Manhunt - I didn't want to play 'a kids' game.'

How does it look from the perspective of an adult today? I don't want to watch the video to avoid spoilers, but I'm curious!
 
Gmanlives is having a cry on twitter now because this video is not being viewed as much as some of his others. He's always such a buffoon on there lol.

Ya he's crying like a baby all over saying that his videos aren't being watched as much bla bla bla. Maybe don't rely on youtube to be your source of revenue especially when your material is growing stale/boring.
 
Gmanlives is having a cry on twitter now because this video is not being viewed as much as some of his others. He's always such a buffoon on there lol.
A video about bully needing a sequel isn't popular? This can only contribute to bully not getting a sequel.
 
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How does it look from the perspective of an adult today? I don't want to watch the video to avoid spoilers, but I'm curious!
I would say its a game that looks from that gen, but gameplay is varied and fun. Watch the video, it has time stamps, skip the story part.
 
Somehow, the game never interested me because back then I felt like I was playing the 'more mature' game with GTA and gritty Manhunt - I didn't want to play 'a kids' game.'

How does it look from the perspective of an adult today? I don't want to watch the video to avoid spoilers, but I'm curious!

I'd say from the perspective of an adult used to the modern day open world games of today, it's gonna be a real fun diversion. The 'world' is very small but condensed. A lot more detailed than any of the GTA PS2 games.

The game play and the classes you can take are also fun diversions, easy to pick up and play.
 
I agree this was the best Rockstar game.

The beginning it starts super small in the school and makes you feel like you are starting Hogwartz or something. It really makes you FEEL like you are living the game and no other games do that. You can tell it is special right at the start. It reminds me more of Vampire The Masquerade than Grand Theft Auto. Only further into the game do you start roaming around off campus. A truly great game and they were never able to approach it since. I think the really amazingly great opening few hours do all the work of the game. The gameplay itself is actually inherently less fun than GTA but the atmosphere and story make up for it 10 fold. This game has presence! The bully mc has had a tough life and isn't treated fairly. I'm not sure he is actually a bully....hurt people hurt people and he is a kid but he is not evil and thinking this game is pro bully, I don't think it is. It's more like south park. A parody.
 
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It deserves a remaster and maybe even a remake and then a sequel.

Am idea for a sequel is he's now gone to uni. That would open the door real rockstar shenanigans.
 
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Its a game that deserves it, but its one that will never get one. At least not with the way the current AAA segment is driven. And if it did, it wouldn't match the expectations of players nor be filled with the same genuine authenticity as the original. It would be sanitized to the core to not offend anyone. Its window of opportunity has passed a long time ago.
 
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I somehow never played Bully nor manhunt. Back then it felt like reviews were mid at best.
It's not great, it's bloated and tedious. I got tired of it back in the day. Tried it again recently, and it's still just extremely dull.

I'm not surprised they never revisted that theme, it was never very good. It just got a lot of attention because of who made it combined with the name (even though you don't actually do any bullying).
 
It's not great, it's bloated and tedious. I got tired of it back in the day. Tried it again recently, and it's still just extremely dull.
It is far less bloated than GTA III or San Andreas. It also is more competent in melee combat and general traversal mechanically. The game would be memorable regardless of the developer given how unique its theme is.
 
It is far less bloated than GTA III or San Andreas. It also is more competent in melee combat and general traversal mechanically. The game would be memorable regardless of the developer given how unique its theme is.
Ehhh, I'm not sure about that. San Andreas was bloated with FUN!

Another negative about Bully is that it has the ugliest main character ever. He's a stumpy ginger ape with a face like a bulldog licking piss off a thistle.
 
I don't think this game has aged as well as a lot of people think

I played it for my first time a couple years ago and while I had some fun, the game has very little depth to it. The gameplay is really poor too.

They make fun of fat people and tell a lot of gay jokes which is I guess kind of cool because you don't really see that nowadays. Any sequel would likely be PC and have none of that stuff
 
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Ehhh, I'm not sure about that. San Andreas was bloated with FUN!

Another negative about Bully is that it has the ugliest main character ever. He's a stumpy ginger ape with a face like a bulldog licking piss off a thistle.

I always think about Wayne Rooney when I see him
 
Can you create an online service printing billions around this IP? No. Forget the sequel. Rockstar isn't a game dev anymore. Their goal in the industry is to create the most prestigious microtransaction store there is, and it's not with tiny IP's such as Bully that you'll see this happening.
 
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I just miss when Rockstar made more shit than just GTA and cowboy GTA.
Better get used to it. The best you'll be able to hope for is their parent company splooging out a few remakes or remasters of their older works here and there. Its GTA and RDR from here on and out, baybee.

The old Rockstar we once knew is long gone, mate.
 
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