Guilty_AI
Member
it technically still is thoFew months ago it was a walkie-talkie, babysitting sim, and playable movie.
it technically still is thoFew months ago it was a walkie-talkie, babysitting sim, and playable movie.
dont try to look other mods, just for your sanity.Has science gone too far?
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I'm not sure why you think what a place called gamingbible.co.uk says has any sort of merit?
For a game of this magnitude anything below 200k is a huge flop.
Not to mention it's really well optimized, no mtx/season-pass bs, no deluxe/gold version bs, achievements (Im looking at you Ubisoft), and more features for the PC crowd (DLSS, FSR, & widescreen support).This should be a unifying moment, no need to trip.
it's almost beautiful. One of the best games on the last 5 years, belonging to a franchise that's never graced PC before, and here it is, doing solid numbers and bringing the franchise to a new audience through a fantastic port.
Whether Sony continues to port games after the fact, or whether they port 'em day 1... this is a good time to be a PC gamer, this is a good time to be a fan of God of War, this is a good time to share one of the better PS4 experiences with friends who may have skipped back in the day.
The game already sold over 19.5 million copies. It's already a success.I'm not sure why you think what a place called gamingbible.co.uk says has any sort of merit?
For a game of this magnitude anything below 200k is a huge flop.
I'm not sure why you think what a place called gamingbible.co.uk says has any sort of merit?
For a game of this magnitude anything below 200k is a huge flop.
I double dipped. Didn't get time to play yesterday but will give it a go after work today. Still can't believe I didn't get around to finishing it on PS4.Not to mention it's really well optimized, no mtx/season-pass bs, no deluxe/gold version bs, achievements (Im looking at you Ubisoft), and more features for the PC crowd (DLSS, FSR, & widescreen support).
Tempted to double-dip
I think he's having a very hard time accepting the game is doing well on Steam.The game already sold over 19.5 million copies. It's already a success.
That's a myth, PC gamers don't do that.5.3K seeders, 22K leechers. That also counts?![]()
It has so much going for it. My only wish is that I could earn PS trophies playing these games, but it's nbd really.Not to mention it's really well optimized, no mtx/season-pass bs, no deluxe/gold version bs, achievements (Im looking at you Ubisoft), and more features for the PC crowd (DLSS, FSR, & widescreen support).
Tempted to double-dip
This game just came out two days ago, and will continue to be available on PC indefinitely. It's going to continue to make Sony money for years, even if they were to drop support for the PC version tomorrow. Give it a few weeks and this game will have sold well over a million copies on PC, despite having been available for cheap on affordable hardware for years already - thereby introducing new players to the brand, and granting Sony a fresh new opportunity to accept their moneyWhat are the estimates for actual PC sales?
500K?
Seems like a really small amount of sales for only 18 Million in Revenue. Makes me wonder why Sony bothers with PC at all when their games sell like 20M on their consoles. It's a drop in the bucket.
This game just came out two days ago, and will continue to be available on PC indefinitely. It's going to continue to make Sony money for years, even if they were to drop support for the PC version tomorrow. Give it a few weeks and this game will have sold well over a million copies on PC, despite having been available for cheap on affordable hardware for years already - thereby introducing new players to the brand, and granting Sony a fresh new opportunity to accept their money![]()
Those are day1. plus it took them 4 years to achieve that. Especially, when the console reached 110m+ sales.Even if it does 1M, that's really small in comparison to overall GOW sales.
Free money is free money, but it seems like penny pinching.
Even if it does 1M, that's really small in comparison to overall GOW sales.
Free money is free money, but it seems like penny pinching.
If they make $20 million thats still nice.
Ryan, Herman, Cerny and shu can hit vegas, with style.
But I get what you mean.
Nope, I'm absolutely right. I actually thought GOW would sell better, and that's how I voted in that poll but it turned out to be the opposite. MHR is probably at 2x where GOW is currently, and that gap will only grow as the DLC is released.I also believe Rise will sell better in the end. I'm just laughing cause he was like a parrot saying this stuff yesterday and he was wrong.
I don't know what your angle is, but I think I get the underlying logic here.Even if it does 1M, that's really small in comparison to overall GOW sales.
Free money is free money, but it seems like penny pinching.
I don't really worry about the money side, Sony should definitely tho.Its oke, it was a joke..
I do think Sony should release all their big games on Windows tho, its a good money maker and we all win.
he is right. We are in week 1. MHR has 16 more weeks left.
That post was on a thread about sales out of the gate.he is right. We are in week 1. MHR has 16 more weeks left.
they were comparing mhr vs god of war sales.That post was on a thread about sales out of the gate.
JesusThey wil skip the tingle faze and go straight to the cerebral pausy faze,![]()
God of War isn't beating Monster Hunter in sales (it's #1 on the charts... because MH:R's tracked sales are split between two different editions of the game, which occupy the #2 and #3 spots respectively), and it isn't going to, for what it's worth. That's not to say that God of War is performing badly on PC, though. It's doing excellent, with sales that are apparently closer to MH:R than I would have personally imagined.
Sure, I don’t doubt it. It’s an online game with a legion of fans but it still feels good to rub these numbers on this guy’s face that has been coming to all PlayStation threads to undermine with his subtle shitposting.I think MH still won by a good margin since the concurrents were way higher and it has the #2 and #3 spot on the list.
it was the dlc sale.I think MH still won by a good margin since the concurrents were way higher and it has the #2 and #3 spot on the list.
I don't know what your angle is, but I think I get the underlying logic here.
You ought to look at this less like a short-term profit generator for Sony, and more like an investment into the brand.
Yes, God of War is already -profoundly- successful on Sony's own hardware. God of War 2018, on its own merit, brought the franchise to a new level of success and recognition - moreso than ever, God of War is evergreen, in the same way that games like TLOU and Gran Tourismo are.
An argument could be made for keeping those games on Playstation hardware, but Sony's market plan (unlike, say, Nintendo's) doesn't have to revolve entirely around getting their hardware into people's homes - because Sony is doing the work to expand the scope of their revenue channels beyond just 'selling games to owners of our hardware'. In the case of these PC ports, Sony is choosing to leverage select titles in order to bolster their brands, and to initiate a wider range of players into their ecosystems and revenue channels.
God of War on PC is a game that will continue to sell well for years to come, on the back of its strengths as a video game - its solid performance on even midrange hardware, its excellent production and refined asthetic, its goddamn enjoyable gameplay and mechanics - and in doing so, it will expose new players to the brand, and give them more reason than they've ever had before to look forward to future God of War games - wherever they choose to play them. Not to mention, give future fans of the franchise and future PC owners both, a backchannel into playing a version of the game that will potentially sing on the hardware it's being used on.
So you've got a PC port that, on its own, will go on to sell millions of units over the years - this year, and the next, and the next - while broadening the scope of the franchise's userbase in such a way that people who'd never given much thought to God of War before, may find themselves now spending money on God of War products in whatever form they come... whether that's future PC ports, the purchase of a PS console to broaden one's options, or through future (near-future?) PS services which may enable non-owners a new route into the PS ecosystem. In addition to expanded brand offerings like theoretical TV shows, movies, comics, what have you.
It's not just a move to make money in the short term - it's a move to establish God of War as something more people find worth watching and engaging with in the long term. In Sony's eyes, there is money to be made in doing so in the long term... else, they wouldn't be engaging in these porting efforts at all.
yup. The normal edition, and the deluxe edition.God of War isn't beating Monster Hunter in sales (it's #1 on the charts... because MH:R's tracked sales are split between two different editions of the game, which occupy the #2 and #3 spots respectively), and it isn't going to, for what it's worth. That's not to say that God of War is performing badly on PC, though. It's doing excellent, with sales that are apparently closer to MH:R than I would have personally imagined.
Yeah...that number 1 spot doesn't mean much when MHR held it first, and is listed twice on the list; both entries could easily be more sales than current #1.That post was on a thread about sales out of the gate.
No it isn't, the second listed MHR is the full deluxe edition that costs a premium.it was the dlc sale.
It really hasn't tho, as explained above. Not that that means GoW is doing badly, much the opposite.
Even if it does 1M, that's really small in comparison to overall GOW sales.
Free money is free money, but it seems like penny pinching.
In the first couple of days more or less it may have sould around that, possibly a bit more. For the lifetime sales of the PC port, multiply that for around 10 to get the Steam numbers. And add an aprox. 10% more on top from other stores.What are the estimates for actual PC sales?
500K?
What are the estimates for actual PC sales?
500K?
Seems like a really small amount of sales for only 18 Million in Revenue. Makes me wonder why Sony bothers with PC at all when their games sell like 20M on their consoles. It's a drop in the bucket.
I don’t get it. I only see 1 MHR title in the top list.
Ah, but weren’t these two versions supposed to be number 2 and 3?
Where did you get 500k from?
It's been a couple days, the premium version sales are going to drop faster than the regular one.Ah, but weren’t these two versions supposed to be number 2 and 3?
In the case of Sony, to play the exclusives the aren't/won't be ported to pc. And to don't wait years to get the PC port for those that get ported. Plus to spend less money on hardware.My question is more like it was for Xbox, if I have a gaming PC what will be my incentive to get in their ecosystem at some point?
Don't forget that MHR was out two days before GOW. Let's give it a week and see where the numbers stand, but as of today, MHR has absolutely outsold GOW and it's likely not even close. The number of concurrent players has consistently been much higher on MHR.Ah, but weren’t these two versions supposed to be number 2 and 3?
Anyway…
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Ask Sony, lol. PC and Xbox are not 1:1 as platforms. There are plenty of reasons why a party like Sony might see profit in and feel comfortable with engaging in an open PC market - one which they can engage with in their own ways and on their own terms moving forward if they so choose...By that same argument, Sony would also benefit from porting to Xbox (perhaps even more than PC), and yet they don't.
Why? What makes PC different?
It will reach 1M next week or so.Even if it does 1M, that's really small in comparison to overall GOW sales.
Free money is free money, but it seems like penny pinching.
PC has a way bigger userbase than Xbox and a more different type of players, plus PC covers some countries that PS/Nintendo/Xbox don't, and some of them are already pretty top (like China or Korea) or are growing very fast (South America). Becoming popular on these countries doesn't only help them with the games. But also with the movies and tv show that will use these IPs.By that same argument, Sony would also benefit from porting to Xbox (perhaps even more than PC), and yet they don't.
Why? What makes PC different?