TidusYuna
Member
Love? Hes a fucking God of War!meh, it doesnt have enough love in the game. /s
Love? Hes a fucking God of War!meh, it doesnt have enough love in the game. /s
I'm thinking they started with UC4, God of War 2018 and Horizon ZD is because they are recent games. Days Gone too.Honestly I wonder how Uncharted 4 will fare considering PC players never got the chance to play 1-3, this is a really weird move by Sony. I personally know nothing about that universe, even if I'm hyped for getting the chance to try it (mainly pc gamer), so its a bit weird to start with 4.
The highest chance for a huge number of sales as in 4-5 mil will be with Bloodborne or Ghost of Tsushima, I think those are the most attractive for the pc gaming market right now.
You are right, my bad. I read over Saga and to be honest i don't even know that collection.You misunderstood. GoW Saga is the collection of previous games in the series.
I said they should have released it first cheaper to get people on board.
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I'll shamelessly quote myself:I've been following this type of stuff since steamspy first appeared, trust me, I know how to take these things.
Usually concurrent nr. needs to be multiplied by at least x10 to get a close number, its safe to say it sold more than half a million in less than a day. I'm certain of it, people can believe it or not of course.
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Horizon sold 700.000 copies during launch. If GOW blew the final pre-launch numbers, it's fair to assume they probably sold close to or even over 1 million copies.
Bloodborne and DeS would eclipse everything.
Ghosts of Tsushima will be a sales monster when they release that.
I would totally buy trilogies such as Uncharted, Killzone and Resistance. I hope they do consider it down the line.I'm thinking they started with UC4, God of War 2018 and Horizon ZD is because they are recent games. Days Gone too.
If you go back to PS2/PS3 games like the old GOW and UC games, they will be a combo of archaic gaming and ancient textures from 10+ years ago. GOW was a different kind of game back then too resembling a reflex heavy button masher, while GOW 2018 is a game much more in tune with modern day cinematic slower paced games.
At least with these newer PS4 games, the can be boosted to PC level specs without needing to do a mass overhaul of let's say UC1 from 2006.
Do you think this is a sales thread?Heard the same with GOW. Look at how that turned out.
You are either very uninformed or trolling. Monster Hunter sold over 5.7 million units on PC outside of Japan. Capcom went and said PC market is their fastest in growth and could potentially be bigger than consoles (xbox+ps combined) in the future. What are we even talking about here.Reality is the PC market is insignificant for many reasons. Sony would have more success porting their games to Mobile, Xbox and Nintendo consoles.
Insignificant for Sony.You are either very uninformed or trolling. Monster Hunter sold over 5.7 million units on PC outside of Japan. Capcom went and said PC market is their fastest in growth and could potentially be bigger than consoles (xbox+ps combined) in the future. What are we even talking about here.
Insignificant? if anything PC is the biggest now it has ever been in its entire history. Steam just passed 28mil concurrent player record, I repeat...concurrent. Its bigger than ever, cyberpunk had 1mil concurrent players at launch...
Both Horizon and Days Gone have sold more than 1mil (with Horizon close to 1.5mil more like). How is that not good for port of games from years ago. I'm pretty sure those ports didnt cost more than 1mil to develop so they are easily sitting on a profit of 30-40 mil for each of those games. With that money they can fund a totally new AAA game. Thats nowhere close to insignificant.Insignificant for Sony.
The sales of their games have shown their little appetite for single player Sony games.
Lets not get into future growth predictions and potential. Been hearing it for 20 years.
They're likely making hundreds of millions from the PC crowd with old games but it's insignificant.Insignificant for Sony.
The sales of their games have shown their little appetite for single player Sony games.
Lets not get into future growth predictions and potential. Been hearing it for 20 years.
Dark Souls 3 is the second biggest Japanese launch on Steam with 129k CCU, Sekiro comes in third with 124k. Lol.Bloodborne and DES are niche titles and will never get big numbers.
Ya talk about insignificant.Heard the same with GOW. Look at how that turned out.
Bloodborne and DES are niche titles and will never get big numbers.
Ghost of Tsushima isn't gonna either considering it's a new IP and not as popular as GOW.
Reality is the PC market is insignificant for many reasons. Sony would have more success porting their games to Mobile, Xbox and Nintendo consoles.
Mainland China also had 325.4 million PC gamers as of the end of 2020, up 1.4% from a year earlier. Niko Partners expects total PC gamers to reach 335.3 million in 2025 at a 5-year compound annual growth rate of 0.6%.
And how many of those are beefy machines and not just potatoes that can barely run Fortnite?Ya talk about insignificant.
You're right none of them.And how many of those are beefy machines and not just potatoes that can barely run Fortnite?
Love? Hes a fucking God of War!
concurrent players=/=owned players.I honestly expected around 300k (as that seems to be Steams higher end of most games)
Hopefully before the end of the weekend it will get there.
I think you mean sales, but this metric mentioned in the thread is concurrent players: the amount of players playing it at the same time. Or the peak of concurrent players on a certain day/period of time.300k I guess? It's the best game of last gen according to Playstation owners.
Thats what Forza Horizon 5 got in November. So I guess 50k is pretty good for a console port of a 4yr old game.
Halo infinite new title has
Halo master chief was 6 years old and did triple the amount at 161k. Yes you laugh at the piracy narrative which is indeed rubbish but you follow another equally rubbish narrative.
PC gamers in general just don't care about Sony blockbusters and for some people it's a really hard concept to grasp.
The only thing i would say is that GOW numbers are more like a Ubiosft level game, when they used to release games on Steam, and you would of expected a little better for something like GOW. Still it was never going to be in the hundreds of thousands, or even one hundred thousand.
Are you guys this much stupid? Concurrent players doesnt mean owned players.Wow, that's really low. So they mismanaged their highly successfull God of War IP (the second game will probably sell only half of what the first sold because people will know they will be able to buy a better cheaper version on PC) in order to sell 50k games on PC?
50k brings them not even 2 million $ (30% steam cut). Barely enough to cover the PC port (2 years of dev). Ambitious strategy Jimbo. Remind me how much money PS does those current days on Playstation systems alone?
Its only people who are currently playing the game. You arent accounted, if you stop playing it.I think you mean sales, but this metric mentioned in the thread is concurrent players: the amount of players playing it at the same time. Or the peak of concurrent players on a certain day/period of time. The numbers are very good specially considering it's too soon and maybe it doesn't completely track a full day, that the percentage of Steam users who buy a game on release day is way smaller than in other platforms, that is a single player paid game and that it's a port of a 4 years old game.
I presume people who’ve wanted to play this, have done so years ago. PC multiplayer tends to be more prevalent anyhow, but this number will grow (60-70, at best).
Can’t blame anyone whose bought this, oblivious of Sony’s intentions for a Steam port years later; They weren’t even under the same guidance when GOW 2018 was launched.
I'm literally shaking my head lolWow, that's really low. So they mismanaged their highly successfull God of War IP (the second game will probably sell only half of what the first sold because people will know they will be able to buy a better cheaper version on PC) in order to sell 50k games on PC?
50k brings them not even 2 million $ (30% steam cut). Barely enough to cover the PC port (2 years of dev). Ambitious strategy Jimbo. Remind me how much money PS does those current days on Playstation systems alone?
Or... People just don't care about waiting? Or people don't mind double dipping?
I played this on PS4 Pro and loved it. Now I have a beasty PC and I'm loving it again at 4K 60fps.
Even now, I won't mind double dipping for current or future Sony games. I'll play Horizon Forbidden West on PS5 and then wait a few more years for it to release on PC.
Another salty idiot what you expectThey're likely making hundreds of millions from the PC crowd with old games but it's insignificant.
You should send your resume to Sony, you're on to something.
That's strange I thought I didn't post that comment on halo but it did. My mistake it was never meant to be posted at all.I think you mean sales, but this metric mentioned in the thread is concurrent players: the amount of players playing it at the same time. Or the peak of concurrent players on a certain day/period of time.
The numbers are very good specially considering it's too soon and maybe it doesn't completely track a full day (the peak for the game may be achieved later in the first week or son), that it is a single player paid game and that it's a port of a 4 years old game.
These are the peaks of concurent players for the main Sony, MS and Ubi games. Please notice the number of the text is the correct, in the chart was difficult to select the peak in some games:
Halo Infinite (F2P, includes both MP+SP, the campaign for Steam counts as DLC where they don't provide DLC specific numbers) - 272,586
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Halo MCC (bundle of multiple games, with MP) - 161,024
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Far Cry 5 (6 still isn't available) - 92,445
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Forza Horizon 5 (around x2 the Horizon 4 peak) - 81,096
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Assassin's Creed Odyssey (Valhalla still isn't available) - 62,069
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God of War - 60,033 (still too soon, still doesn't even have a couple of days properly tracked)
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Horizon Zero Dawn - 56,557
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Death Stranding - 32,515
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Days Gone - 27,288
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It really shows that outside of being a "Playstation exclusive" people don't really give a fuck.
I don't see this happening myself for a very long time but it would be great. It also my never happenFantastic news this. One step closer to same day pc launch of PlayStation games.
We don't know if GoWR and Horizon will ever be ported to PC (even if it seems very likely). And if they do, how many years they will wait after the original release to release the port. So no, they are not becoming a third party like EA or Ubisoft first because they don't release games in the other consoles and second because they only release on PC a few games instead of all, and some years after their console release instead of day one. Even if there may be some exception where they may be released the same day than in console.In the end if they continue with that strategy, they are going to become a new Ubisoft / EA company. We are already seeing that their next big games (GoW2, Horizon2) are become multiplat, meaning, no extensive use of the hardware like Demon's souls and Ratchet. People can already see those titles are inferior to those launch titles.
Haha, I think I bought it, or possibly got it for free, years ago, and I still haven't beaten it despite it being my primary console game last year. I think I'm getting pretty close though!Can't deny that, bought like 10 days ago and already put 45 hours into it.![]()
I used to think this myself, but it seems like the chip shortage is not going to end anytime soon so I think sony are going to bring these long term plans forward. I think you will see demons souls on pc later this year.I don't see this happening myself for a very long time but it would be great. It also my never happen
That would be insane. I'd definitely buy itI used to think this myself, but it seems like the chip shortage is not going to end anytime soon so I think sony are going to bring these long term plans forward. I think you will see demons souls on pc later this year.
Console? Beating? Are you talking about Project Zomboid too? Don't think the game's on console or beatable at all, since it's an endless sandbox.Haha, I think I bought it, or possibly got it for free, years ago, and I still haven't beaten it despite it being my primary console game last year. I think I'm getting pretty close though!
Lmao so much anti-sony hate on those first pages and for what?You need to calm yourselves, it will climb up to 100k allright.
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More popular than... ? The rest of the world? Very self-centered idea, man. Being a popular brand in gaming normally leads to brand awareness, but Halo is definitely a way huge thing in the US than the rest of the world. GoW is just a big popular hit in the world as a whole, unlike Halo which, despite being known and carried by MS marketing, simply doesn't hit the same notes outside the uncle Sam territory. Still popular, thoGOW has always been more popular in the US
My idea was to reply several users (or provide extra info to these comments) at the same time. I was still editing the post after posting to add some extra quotes from other people.That's strange I thought I didn't post that comment on halo but it did. My mistake it was never meant to be posted at all.
Relatively speaking, God of War has never been that popular. Or at least not until the most recent game. I just looked up sales of GOW games and the franchise stands at approx 50M as of Nov 2020. And with the 2018 game being at 20M in sales, that puts past games at an average of 5M each. So to say that GOW is a hit worldwide is a bit of a stretch. Sure if you want to say selling 1M per major territory is a hit, okay. 5M is still a great number, but not really a massive success.More popular than... ? The rest of the world? Very self-centered idea, man. Being a popular brand in gaming normally leads to brand awareness, but Halo is definitely a way huge thing in the US than the rest of the world. GoW is just a big popular hit in the world as a whole, unlike Halo which, despite being known and carried by MS marketing, simply doesn't hit the same notes outside the uncle Sam territory. Still popular, tho