Okay, this is hilarious
But first a disclaimer: this is just a *philosophy* contribution to this thread, just to provoke small potential discussion regarding mindsets of people who criticise GT5 in some ways just because it actually forces them to invest some effort, skill and time in order to combat challenge of the game.
We all remember the development regarding Seasonal races from introduction in early 2011 until today.
TL
R: they were hard and restricted at the beginning, vocal minority was screaming about them being "broken", Polyphony made them easier (restrictions completely removed) and basically turned them into ATM's and made all more serious players disappointed.
18 months later we got a redesign with system called "Performance Point Adjustment" where you could use heavily-tuned car under some vague PP restrictions for normal payout or play with low-spec PP car for challenge and high payout - new/old twist was how restriction on tyre-compound was making a return. Everybody was happy. Or were they?
Also, we all know how tyres are what actually make a difference for many things in GT series: handling on the first place, speed through corners and max-speed and most importantly, complete sensation of the driving model.
So, latest Seasonals did not just introduce PP-adjustment, they've also made actual winning more challenging than before with placement of the leading cars in handicap zone of true challenge. Few weeks later since first introduction of such Seasonal (80's Japanese car) and one day after introducing a second, much more *attractive* Lamborghini Seasonal, this thread emerges on GTPlanet:
Are seasonals getting harder or is it just me.
Nevermind the actual discussion, here is the main point of the thread in post #19, which absolutely illustrates the mindset of majority of GT whiners:
Discuss!