If that is the worst you could find with your spyglass .Yuck, watch the 2d billboard trees in the first car segment on the right side of the screen. One of the trees has a flat edge on it. Ugly
One is fictional track the other is real. I don't know I like the look of the one you say is flat better. Looks more realisticGT for me was always the most realistic looking racing series. A lot of that came from colors, lighting, and how it handled motion.
However GT7 seems to be calibrated different, it's too vibrant for me in some shots and too flat in others.
two examples:
don't know what to think of it really
Have you tried the motion controls with GT Sport? I was super skeptical, but it's actually kind of unreal how good it feels to play using the controller like it is a steering wheel. You somehow feel really, really connected to the driving. With the triggers and upgraded rumble it's probably going to only be even more of an incredible experience.The triggers are cool but I don't know if I want to play with DualSense. Kind of want to buy a cheap wheel.
Agreed.full PSVR 2 implementation is a must
So I was screamed at for daring to question the suggestion that flight sim on Xbox Series was God's gift to man in the graphics department because I was "flying too close to the ground in a game where I was supposed to be higher up"... I was threatened for posting that.Yuck, watch the 2d billboard trees in the first car segment on the right side of the screen. One of the trees has a flat edge on it. Ugly
I'm not sure what are you talking about but GTS sound is very good.Meh trailer tbh. Also Kaz pls stfu you lazy slow ass bastard fix the damn audio, it still sounds like a game made in the 90s. Smh
Yuck, watch the 2d billboard trees in the first car segment on the right side of the screen. One of the trees has a flat edge on it. Ugly
I think you're the one stuck a few years behind. The audio was fixed in Sport and it's pretty decent. Come on guys, at least put a little more effort.Also Kaz pls stfu you lazy slow ass bastard fix the damn audio, it still sounds like a game made in the 90s. Smh
If you're so interested in trees, you might want to go and plant some yourself. The obsession with trees in racing games never ceases to amaze me.
Edit: Also from that image, you can't tell much. It could also be a billboard behind the tree. The fact that this is what you choose to focus on after seeing this trailer is still mind-boggling.
I think It looks good, but that's not the point I was making. "Trailer about cars moving at high speeds with tons of motion blur in the image, let me pause and zoom at the trees in the distance to look for flaws.""After seeing this trailer", as if it's mindblowing or something lol. It looks like a PS4 game.
Informe yourself before sounding like a completely idiotMeh trailer tbh. Also Kaz pls stfu you lazy slow ass bastard fix the damn audio, it still sounds like a game made in the 90s. Smh
Don’t know what you said but flight sim fans were probably tired to listen to complaints about ground details, it has never been important but has slowly evolved from just a shore line to what we have today, which imo is absolutely amazing considering that we now fly over the whole planet.So I was screamed at for daring to question the suggestion that flight sim on Xbox Series was God's gift to man in the graphics department because I was "flying too close to the ground in a game where I was supposed to be higher up"... I was threatened for posting that.
I would imagine some would say the same about a still frame looking behind the car at speed, but I guess you'll find out.
I don't sede how ray-tracing could be used in Scape to reflect the ambient around, given that there Is no visibile real geometra in views in Scape. If there was ray-tracing, It would work only on self reflection,, I thinkWhat makes you so sure there is no RT?
RT can be subtile reflections, RT can be shadows, RT even can be audio.
RT doesn't have to look like NVIDIAs shiny techdemos or in every "GTA 5 ultra realistic RTX 3090ti wet streets simulator" video.
Edit:
Having a closer look on your pictures, I think they totally use raytraced reflections. The mirrored reflections in the headlight of the old Mercedes and the red and white curb reflections on the side of the green car with more details of the track in the background are indicators for raytraced reflections - or really really good cube maps /SSR - but I don't think so.
Like Logitech g29 cheap or something lower?
I was going back through the video watching the game snippets because I thought they looked nice and saw that. Just wondered why they left that in this video. Pretty poor editing. Of course I'm gonna get lynched now, but whatever. Sorry I saw it?If you're so interested in trees, you might want to go and plant some yourself. The obsession with trees in racing games never ceases to amaze me.
Edit: Also from that image, you can't tell much. It could also be a billboard behind the tree. The fact that this is what you choose to focus on after seeing this trailer is still mind-boggling.
awwI was going back through the video watching the game snippets because I thought they looked nice and saw that. Just wondered why they left that in this video. Pretty poor editing. Of course I'm gonna get lynched now, but whatever. Sorry I saw it?
Not sure about on the PS Store, but physical pre-orders have been live for awhile.Footage used looked much better than the deep forest video they released.
Are pre orders live?
That looked more like 2d photos ? You cant zoom around the enviroment? So like photoshopping a car into a photo?Real locations where you can add a car model and take some pics. Very popular for some reason
Last big edition GT I got was 5, in the huge box with the model car and shit.Not sure about on the PS Store, but physical pre-orders have been live for awhile.
That sexy steelbook will be mine.
It’s up for preorder digitally too, I’m the same, never buy physical versions, not even on SwitchLast big edition GT I got was 5, in the huge box with the model car and shit.
I've gone digital since then so don't buy physical anymore.
Mainly because all of this marketing stuff is SDR.GT for me was always the most realistic looking racing series. A lot of that came from colors, lighting, and how it handled motion.
However GT7 seems to be calibrated different, it's too vibrant for me in some shots and too flat in others.
two examples:
don't know what to think of it really
What is a "Scape"?
That looked more like 2d photos ? You cant zoom around the enviroment? So like photoshopping a car into a photo?
Can't help yourself can you?It looks great, but as usual with Playstation, they mix cinematics and gameplay. They are experts at that. Keep that in mind when watching the clips.
That said, there's no doubt that this will look stunning on the PS5.
thanks for looking after us, such a kind soulIt looks great, but as usual with Playstation, they mix cinematics and gameplay. They are experts at that. Keep that in mind when watching the clips.
That said, there's no doubt that this will look stunning on the PS5.