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Gran Turismo Creator talks PS3

The PlayStation 3 will represent "the beginning of a world, different to that of what we have called "games" up to today" according to Polyphony Digital boss Kazunori Yamauchi.

"The PlayStation 3 is the first piece of hardware allowing photo-realistic computer graphics," offered Kazza in a special 10th anniversary Q&A sent over today "and is the first game hardware that can perform calculations for physics simulation to the level of our satisfaction.

"With a matrix of such elements, a new world of entertainment is about to unfold," he reckons, and went on to say "PlayStation is not just a platform, it's a movement," in a rare 'Zen of gaming'-esque moment to rival Microsoft's Peter Moore's wibblings at E3 this year.
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In a slightly saner outburst, Uncle Kaz reckoned that the future of gaming "shift away from packaged products, to service via network.

"This will vary from casual and open loosely coupled services, to more tightly coupled services for MMORPGs," he added.

In other news, we will also all play next generation games with our feet, while dressed in silver suits.

Thank you for tuning into today's edition of Flippant News.

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http://eurogamer.net/article.php?article_id=61269
 
Photo-realistic? I love to see that. I wouldn't even call CG movies photo-realistic, let alone anything generated in real-time.
 
..and still nothing about the PSP

<sound of wind blowing>


Vaporware.....
 
Skin said:
Like the guy has ever even touched 360 development kits...

does he really have to touch it and play around with the system to know what it can perform?
i though the specs was enough to know what the consol can do and not do......?

well i aint not tech geek so sorry for asking stupid questions :)
 
Go Kaz :D I've been playing GT 4, just bought it, absolutely amazing game and makes me wonder what they can acheive on the PS3
 
Speevy said:
Yes this guy knows what he's talking about. And yes, PGR3 already looks like that.

You almost made it! One post without a mention of X360 or Revolution. Maybe next time. :)
 
Im not a big fan of GT, but I cant bloody wait to see how good it will look running on PS3 :O
 
robertsan21 said:
i though the specs was enough to know what the consol can do and not do......?

Yeah, no. If that was the case no one would need a dev kit, they could just program on a pc according to spec.

Anyway, photorealistic won't happen. Not on PS3, and on PS4 probably not either.
 
sonycowboy said:
Yeah. You probably know more about development and hardware progression than Kaz. He's clueless.

:|

Do you really honestly value his words which are bolded in the first post? Don't get me wrong the guy is a visual genius, but this is like Bill Gates saying that Vista will be the first Windows that can do it all.
 
hadareud said:
Yeah, no. If that was the case no one would need a dev kit, they could just program on a pc according to spec.

Anyway, photorealistic won't happen. Not on PS3, and on PS4 probably not either.
I think you're wrong there. If GT5 makes a big graphical leap from GT4 like MGS4 did with MGS3, then there is a big chance that they could make a photo-realistic GT game if they are given a coupole of years to work with the PS3. maybe GT% wont do it, but if GT6 is on PS3 than maybe they could because of the time they would have had trying to get the most out of PS3.
 
Car racing games are probably the closest genre to being photo realistic, so it should be no surprise to many that GT on PS3 should look damn near close to photo realisitc, doesn't mean other game types will achieve that.
 
hadareud said:
Yeah, no. If that was the case no one would need a dev kit, they could just program on a pc according to spec.

Anyway, photorealistic won't happen. Not on PS3, and on PS4 probably not either.

I read somewhere a while back when the UE3 was uncovered that the guys at Epic all came together and calculated that it would take another 10 years before photorealism would be accomplished in realtime. Though I admit that something like a car racing game can probably achieve something like that earlier. As long as they don't have something in it that's supposed to be alive they'll be allright.
 
psycho_snake said:
I think you're wrong there. If GT5 makes a big graphical leap from GT4 like MGS4 did with MGS3, then there is a big chance that they could make a photo-realistic GT game if they are given a coupole of years to work with the PS3. maybe GT% wont do it, but if GT6 is on PS3 than maybe they could because of the time they would have had trying to get the most out of PS3.

Well, it will look great (no doubt about it), but I don't think it will be photorealistic by definition. As one poster mentioned above, not even cg is photorealistic yet.
 
MbGCaM said:
:lol :lol :lol :lol :lol :lol :lol :lol :lol :lol

You should realise that Bishoptl has recently been giving out bans to people that blatantly troll in such a fashion... basically anything without justification, or any evident reason on your part to believe your own words/message.

Personally, if I was a mod, I'd have just banned you for using so many :lols.
 
Skin said:
I read somewhere a while back when the UE3 was uncovered that the guys at Epic's all came together and calculated that it would take another 10 years before photorealism would be accomplished in realtime.

Cool. I'm sure we're gonna get there eventually, 10 years would mean that PS4 or Xbox 720 might be too early ...
 
MbGCaM said:
and is the first game hardware that can perform calculations for physics simulation to the level of our satisfaction.
:lol :lol :lol :lol :lol :lol :lol :lol :lol :lol

I think it's pretty well established that the CELL is specifically designed to handle floating point intensive code better than any chip out there (given consumer level chips).

The photorealistic comment is probably going to come back to bite him as I'm sure it will look better than anything we've seen, but still be not quite that level.

However, as far as physics goes, and given Kaz's comments and dedication to accurate physics over the past 7-8 years, I have absolutely no doubt that he's going to take full advantage of this aspect of PS3 development.

So, shove your weak lols somewhere else. They don't work here.
 
Let's just reply to each other with laughter. The number of lol's is how much you disagree with someone.

It's contagious.
 
Speevy said:
Let's just reply to each other with laughter. The number of lol's is how much you disagree with someone.

It's contagious.

Ok. yeah, I'm not one for suggesting things to mods or whatever... but that should be the newest bannable offense craze.

The lols will become humorously ironic and thus bearable when they bear a new banned tag.
 
GT5 will be something special (graphics wise). Look what they pulled off on the PS2.

Polyphony am rock total.
 
Doom_Bringer said:
The two GT5 car models they have shown so far don't look photorealistic to me. The shading on the car isn't that good.

At some stage in the future, people will be posting comments like this and be made fools of as they realise others have pulled the bait and switch on them by posting REAL photos.

Denigrating something in order to impress others that you have an eagle eye of discerment is a tired act...

So instead, I'll qualify this post and say, you could be for real, in which case, oh well, I'm personally pretty satisfied with how awesome the cars in the latest GT trailer looks.
 
Yes I can't personally wait to see what Polyphony has in store for the PS3. Heck, some GT3 shots already look photo real.
 
Skin said:
Do you really honestly value his words which are bolded in the first post? Don't get me wrong the guy is a visual genius, but this is like Bill Gates saying that Vista will be the first Windows that can do it all.

It won't happen, but the PS3 will get the closest to making it happen this gen. With racing games its easy to fake it for a few seconds. There were people confusing the original GT on the PSone as being photo realistic during certain replay moments. So they can get that to happen, but not for the entire race or replay.
 
Speevy said:
yep. Don't drag the thread OT.


Well I disagree, Speevy. And seeing as you don't want to drag the thread OT I won't go any further, so that is that. :)


The full O&A posted by Amar at GTPlanet.

Q&A released by SCE in adversary to 10 years of PlayStation


Answered By Kazunori Yamauchi, President, Polyphony Digital, VP Development SCEI

When you first started working in the games industry did you ever think it would be as big as it is now? And when you first started playing videogames did you ever imagine they could be this cool?

No I did not expect the game business to expand the way it did, nor did I think games would be considered "cool" when I first started playing. However, when we started the PlayStation format, our most important objective was to make games a cool thing. To think that has been accomplished brings a feeling of great satisfaction.

What have been your favourite PlayStation projects to work on?


That would have to be having been part of the start-up team for PlayStation. Software strategies, hardware design, or details of the designs of the controller were all decided by this small group. My family runs a cram school, and the students helped us by being the first testers of the PlayStation controller, which was then still in development. Hardware teams and software teams worked closely together in a family-like atmosphere to help the PlayStation project move forward.


With the advent of PS3, are there any concepts that have you've been dreaming about for years that, with the new technology, can now be brought to fruition?


Though difficult to explain in detail at this time, perhaps I can share the possibilities in an abstract way. The PlayStation 3 is the first piece of hardware allowing photo-realistic computer graphics, and is the first game hardware that can perform calculations for physics simulation to the level of our satisfaction. With a matrix of such elements, a new world of entertainment is about to unfold. This is the beginning of a world, different to that of what we have called "games" up to today.

Where do you see the future of gaming, what areas do you think will change in the future?

I see the future of gaming changing, as it shifts away from packaged products, to service via network. This will vary from casual and open loosely coupled services, to more tightly coupled services for MMORPGs.

Do you feel we’ve had the ‘golden age’ of gaming, or are we seeing it now?

I feel we are seeing it now. However I don't think the industry can continue linear growth in the form we see today. Rather, I would think the dynamic industry structure will change form as it continues to grow.

If you could transport yourself into a game which one would it be?

Gran Turismo. I would then be able to drive 'till I die. Car – my favourite!

What’s your funniest PlayStation moment at E3?


This was back in 1999 when we had GT2 showing at E3. As always, we worked until the very last minute at the Polyphony Digital studio in Japan to prepare the demo version for the show. Qualities we had hoped for were difficult to achieve, and I remember spending 100 hours in the development room prior to departure,with no sleep at all.I started sleeping the instant I was seated on my plane to LA, and did not wake up until we had arrived. I didn't even take advantage of the seat reclining, nor go to the restroom throughout the flight, and I cannot recall take-off and landing either. I had warped from Tokyo to LA in a blink of an eye.

Describe, in ten words or less, what sums up PlayStation for you?

PlayStation is not just a platform, it's a movement.
 
Can we take all the developer pissing contests and put them in a single thread? We can call it "My hardware is better than your hardware" and call it a day after everyone gets their fill of lols.
 
"With a matrix of such elements, a new world of entertainment is about to unfold," he reckons, and went on to say "PlayStation is not just a platform, it's a movement,"

My thing is, who in their right mind would believe this? Sure it's all marketing/PR babble but how can it possibly have any effect if it's so over-the-top ridiculous? Interviewing him, I'd probably either call him on this nonsense of just plain laugh.
 
bob_arctor said:
My thing is, who in their right mind would believe this? Sure it's all marketing/PR babble but how can it possibly have any effect if it's so over-the-top ridiculous? Interviewing him, I'd probably either call him on this nonsense of just plain laugh.

I think he'd probably return your reply seriously, with some decent justifications.

You'd probably be replying, Oh I see, that's so intresting, while thinking, yeah, whatever.
 
What’s your funniest PlayStation moment at E3?

This was back in 1999 when we had GT2 showing at E3. As always, we worked until the very last minute at the Polyphony Digital studio in Japan to prepare the demo version for the show. Qualities we had hoped for were difficult to achieve, and I remember spending 100 hours in the development room prior to departure,with no sleep at all.I started sleeping the instant I was seated on my plane to LA, and did not wake up until we had arrived. I didn't even take advantage of the seat reclining, nor go to the restroom throughout the flight, and I cannot recall take-off and landing either. I had warped from Tokyo to LA in a blink of an eye.

Haha awesome.

Zaptruder said:
I think he'd probably return your reply seriously, with some decent justifications.

You'd probably be replying, Oh I see, that's so intresting, while thinking, yeah, whatever.

:lol so true...
 
urk said:
Can we take all the developer pissing contests and put them in a single thread? We can call it "My hardware is better than your hardware" and call it a day after everyone gets their fill of lols.

I don't see any pissiness here from Kaz. Just posters. He's not laying any smack down on the 360, in fact, there is absolutely no mention of the 360, despite folks trying to bring up a controversy that doesn't exist.
 
I've fooled bunch of non-techy people with one particular, small-ish, screen cap of GT4 (they all thought it was a real photo). Also, there are moments during replays, where it can pass for a recorded TV footage if someone's not paying too much attention. If these guys can do such thing on a PS2 hardware, no matter in how small capacity, I think they have something to stand behind when they talk the talk. Besides, these types of games should really be the easiest to achieve the photo realistic look.
 
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