after enough practice, you can tell when its fine to attack the boss and when its not
like don't attack colossus after he's down a certain amount of HP otherwise he would DIMENSION SLASH somebody
or don't attack Chevalier unless you are ready to dispel it
pay attention if Levi has reflect up otherwise you end up killing yourself
etc, etc
you could also load up with characters that have attacking skills, use them all and that should net you enough honors
This is the stuff of nightmares. Once >5 players have joined it's so random I have developed a fear of attacking in omegas. And since I mostly leech off Levi omegas, I only debuff. I do use attacking SR once I'm R-capped though.
On a different topic: start dash just came back, and I'm not sure whether I should bite or not - nor which character to pick.
On the one hand, my party is mostly complete, so I'd be getting a water SSR only to either bench him or bench one of my current ones (or pitch in once Yoda dies). On the other hand I rely too much on Yoda's ougi.
My current setup is: Lvl80 Yoda, Lvl82 Charlotta and lvl70 Altair, with lv60-70 Societte and lv60 SR Catalina as subs. I use either DF with 0 star SSR Levi dagger or HSaber w/ Max level SR Levi spear.
This is my weapon pool. It's a bit irrelevant though, so I'm only linking to it.
Right now, I want to keep Charlotta, since I max uncapped her a couple of days ago and would feel bad benching her. Then there's Altair who is the cornerstone of most water teams, so it's a bit silly. The last option is using my new SSR as a replacement for Yoda, once he aggroes everything and dies. To that extent I have 3 options, IMO:
1.- Catalina: an over-all solid SSR, that would let me build a beefy team. Means I won't have an attacking character, and will probably have to use an attacking avatar (although I guess SStar is also viable in this setup).
2.- Lancelot: would bring some damage to a team full of "balanced" characters (although Charlotta looks like an off-tank to me).
3.- Riruru: would eventually let me bench Charlotta, once she has her +5% Charge at the start of battle ability, and buff Yoda and Altair.
My personal favourite is Silva, though, but I have read she hits the damage cap fairly easy and not having DA/TA buffs hurt her - although I'll eventually get my water gw harp, I don't know if it will be anytime soon, so I'll hold off and hope I pull her eventually.
Help me out a bit here :<