I'm so confused, are people supposed to be going goo goo gaga over a splash of new grungy brick wall paint and foliage that look like 2d cards? It looks like miles morale with new textures. Was the showing better than what they showed at E3, yes but its a PS4 game through and through.
Just to get people to understand what I mean, compare the cloudy and night bridge scene (at 14 secs, 38 secs and 39 secs) from that video to this below.
This a video of the Matrix demo running real-time native 4k at 50fps. Watch it all the way through at 4k full screen with sound. Sure its not as art directed as the colorful spiderman with trees, plants and props. But there is a grand canyon gap in lighting and geometry density. Its not even close. Look at the scene under the bridge, notice the gradient darkness and then the warm glow as you look beyond from under the bridge. This is what realistic lighting looks like.
PLEASE DO NOT REPLY TO THIS POST
UNTIL YOU WATCHED THE ENTIRE 6 MINS AT 4K WITH AUDIO
Afterwards, I would like anyone to gladly explain to me how SM2's last gen lighting and geometry looks like this.
ChiefDada