ChiefDada
Member
Any idea when is that showcase taking place?
Lol, no clue. Downside of GoW Ragnarok is Sony can ride on silence for the next 3 months.
I think with diminishing returns maybe today's consoles are underpowered relative to ps4/xb1 still because games are more resource demanding today. So many last gen games that have gotten next gen upgrades that can't run higher than still don't equal the PC versions that released 2 years ago.
You are making apples to tennis balls comparison here; contextually, that's like being frustrated with PS5 doing a poor job of running a PS3 game. Fact of the matter is we have new consoles designed to run best under new streaming and rendering pipelines, instead they are basically brute forcing under antiquated methods. Application of Geometry Engine/Mesh Shaders alone would free up considerable performance from PS5/Series consoles. Not to mention numerous other current gen hardware/software features. Folks like Lethal will be proven wrong (whether or not they admit it is another thing entirely).
Justice MMO is the only game I know of actually utilizing mesh shading - 3060ti rendering at 4k60. This is why DF is plain wrong when they claim current gen games will cause bring back 30fps as a mandate.
In December, we interviewed Haiyong Qian, NetEase Game Engine Development Researcher and Manager of NetEase Thunder Fire Games Technical Center, to see what he’s learned as the Justice team added NVIDIA ray-tracing solutions to their development pipeline. Their results were nothing short of stunning with local 8K DLSS support and global illumination through RTXGI. Recently, NetEase introduced Mesh Shader support to Justice. Not only are the updated environments breathtaking, the game supports 1.8 billion triangles running over 60 FPS in 4K on an NVIDIA 3060Ti.
Also see Nvidia quote from the Asteroid mesh shader demo:
Asteroids achieves very high frame rates by moving key object list processing performance bottlenecks off of the CPU and into highly parallel GPU mesh shading programs.