Yep. Their ingame character mode of Kay looks better than her cutscene model. it makes no sense. Massive needs to invest in a dedicated cinematic team and bring over people from other studios. First Avatar which had first person cutscenes and now this. You cant be making games based on movies and then phone in the movie part.
That said, it is a stunning game through and through. Every planet has its strengths. You'd think the desert planet looks like shit because of the rocks and all of a sudden you get to tattoine and it is the best graphics in the game. Same goes for Toshara which has a pretty underwhelming look city, but you go out in the open world with windy foliage and gorgeous vistas and its like a completely different game. The forest planet which looked like shit in previews looked insane on PC though i was using ray reconstruction to fix the water reflections that were a big issue on Avatar as well. It's one of those games like Callisto that dont show up well on youtube or even gifs at times because there is so much detail in the distance that isnt being rendered. Especially foliage of which is there is so much in that forest level.
Then there are the indoor areas which rival most linear games like callisto, sh2 and hellblade 2 which stunning reflections and asset quality. They just need to fix the rocks and image quality issues on consoles.
thats correct. i loved both games.