DICE awards were held yesterday. These are awards voted on almost entire by Developers and industry people. So it's curious to see just what the industry thinks its best games are.
Best game went to Astro Bot.
Best Technical Achievement also went to Astro Bot.
Best Game Design also went to Astro Bot.
Silent Hill 2, Black Myth and several other high end games were not even nominated for the Technical Achievement award and Astrobot beat out Hellblade 2.
Outstanding Technical Achievement
- Astro Bot by Team ASOBI (Winner)
- Batman: Arkham Shadow by Camouflaj
- Indiana Jones and the Great Circle by MachineGames
- Senua’s Saga: Hellblade II by Ninja Theory
- Warhammer 40,000: Space Marine 2 by Saber Interactive
I think this is a microcosm of why the industry seems to have stagnated this gen, and why game design and graphics are in a state of arrested development. The developer's priorities are all fucked up. I dont mind platformers winning game design if they are doing something completely new and original. Astrobot is as basic as it gets. As for best technical achivement, im guessing it won because of the physics implementation but having played well over half the game now, the physics are literally just for show. They dont add anything to the gameplay. They are salad dressing at best. It wouldve been amazing to finally get a physics driven platformer but this isnt it.
And we want next gen graphics from these people? A big fucking LOL.