Graphical Fidelity I Expect This Gen

Someone on reddit suggested that Decima would be a better fit for Marathon, a full SP game with that artstyle could have been dope.
Tbf a game like this should be easy to run for people with shitty pc i guess...(Like all the most famous multyplayer games).

But it really look lackluster.

Is tarkov light to run?
 
Tbf a game like this should be easy to run for people with shitty pc i guess...(Like all the most famous multyplayer games).

But it really look lackluster.

Is tarkov light to run?
yes. this is by design. remember destiny 1 came out in 2014 and was cross gen with PS3 and Xbox 360. The guys who made Halo 3 and Reach have long since sold their soul to the devil.

Expecting anything of value from Bungie is just pointless.
 
Last year's best looking game finally comes to PS5 this week!



You guys are in for a treat!

8rX3aRD.jpeg
FKVn0lz.jpeg
 
Of course it does. That was me mocking DF for giving Indy the best graphics of the year award. Game looks worse than some last gen games. Truly the Mario Kart World of this generation.
Sorry sarcasm is sometimes weird here. Because i never thought this game looked good at all..
 
So oblivion looks to be UE5 as rumored and kinda good even in these low res screenshots.

Dropping next week.

fqpq3a4sjzue1.jpg



s6SuRag.jpeg
IbtqeYG.jpeg



Zq38adN.jpeg
tgnUUee.png


AC Shadows has got company.
 
Last edited:
I'm having a discussion about ue5 in another topic, is the ray tracing solution in this engine as shit as people are telling me?

I clearly remember slimy praising how realistic some games looked and he wasn't talking about asset quality...

SlimySnake SlimySnake ?
 
I'm having a discussion about ue5 in another topic, is the ray tracing solution in this engine as shit as people are telling me?

I clearly remember slimy praising how realistic some games looked and he wasn't talking about asset quality...

SlimySnake SlimySnake ?
It's not that's bad per see, more like the fact it's a jack of all trades and thus can't really be finetuned like other implementations.
 
I'm having a discussion about ue5 in another topic, is the ray tracing solution in this engine as shit as people are telling me?

I clearly remember slimy praising how realistic some games looked and he wasn't talking about asset quality...

SlimySnake SlimySnake ?
What thread is this? people say a lot of dumb shit about UE5.

Software lumen is a software based ray tracing solution. Similar to something like Kingdom Come 2, Starfield etc. Hardware Lumen is real ray tracing that uses hardware RT cores in PS5, XSX and modern GPUs. It was heavy early in the UE5.1 days but has since been improved so much that it is now just as performant as Software Lumen on consoles. But you need to upgrade your game to 5.4 which not many devs want to do. Future games will run on 5.4.
 
What thread is this? people say a lot of dumb shit about UE5.

Software lumen is a software based ray tracing solution. Similar to something like Kingdom Come 2, Starfield etc. Hardware Lumen is real ray tracing that uses hardware RT cores in PS5, XSX and modern GPUs. It was heavy early in the UE5.1 days but has since been improved so much that it is now just as performant as Software Lumen on consoles. But you need to upgrade your game to 5.4 which not many devs want to do. Future games will run on 5.4.
The topic about ue5 games on pc and if they stay bad, it should be in the first page.
 
Shadows, of course everything is darker than it should be (captured with HDR on) but I just take them when I play:

8UWMDPM.jpeg
l4wyklL.jpeg
g9qm3AE.jpeg
As634Zq.jpeg
63sYxrC.jpeg
XJw31cW.jpeg


Ray reconstruction would help with those reflections but I still think it looks great.
 
Top Bottom