GymWolf
Gold Member
I have no problems with extremely heavy games, i fucking love rdr2 that is much heavier and animation driven than delta, but the game feeling is nowhere near as fluid as mgs5 to me, same animations means nothing when the skeleton of the game is an old game and this is clearly not a full blown remake but something in the middle, exactly like oblivion that has upgraded combat animations but feel exactly like old oblivion gameplay wise, delta feel clunky to me.It a much slower and heavier version of MGSV, but it has the same animations and you can do basically the same things. The problem is that the environments are very tight and small so it's more difficult to have that freedom that MGSV open world provides. I actually don't see nothing wrong with this. MGS3 linear levels are fun to play as well
They have some similarity like the prone controls\movements but if i have to be honest, i never liked mgs prone controls, they feel unprecise, it feel like snake is a wood stick with a central axis for lack of better words
i mean good for you if you think this play like mgs5, it would be a great mix of modern gameplay and kojima fuckery when he was still a vg maker and not a fart sniffer
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