Just finished trying out all the Gamepass games. I dont know, i just dont care for either the art style or lighting of any of the MS UE5 and ID tech games. Starfield looks way better than Outer Worlds 2. And Avowed despite its fancy textures and nanite detail just looks mid compared to KCD2. The lighting is all off and animations are just trash. You cannot have these awful animations in a 2025 game. And Obsidian did it twice in one year.
The only major games i haven't played this year are Ghosts of Yotei and Silent Hill F. Just not in the mood to play either game, but out of those two, I think I wouldve definitely listed SHF. Not sure about Ghost.
Not enough for Top 10, but i will do some honorable mentions:
Death Stranding 2 - Absolutely jaw dropping cutscenes and character models. There are a couple of flashback cutscenes with young neil that are set in Mexico with it burning down with lots of destruction, and it felt like a CG movie or something straight out of Avatar. Sadly the game world looks dated and last gen aside from the snowy mountains that look absolutely gorgeous with some of the best snow textures ive ever seen.
Expedition 33 - Just like DS2, its main world is nothing to write home about. there are some hub worlds with some really nice nanite detail, but overall its biggest strengths are in cutscenes where it looks magnificent and during combat sequences where they get to keep the camera stationary and allow for some really fancy graphics. Some of the best animations ive seen all year in those combat sequences.
Battlefield 6 - Really wanted to include this in the top 5, but some of the levels dont quite have the destruction that makes up for the bad lighting and last gen quality textures. When the game does come together, it is arguably the most hectic, epic scale warfare ever put in a video game. The smoke effects are amazing, the explosions are awe-inspiring, the building collapses are jaw dropping and having tanks, helicopters and vehicles all crashing around you is almost exactly what i wanted from current gen battlefield.
South of Midnight - I wish this game was fun or I wouldve played it a bit more because the lighting and art design in this game's outdoor levels is so fucking beautiful. Yes, its UE4 but in its outdoor areas, i never got the feeling that there was something lacking. Great volumetric effects. Beautifully detailed environments. I just didnt play it enough to put it in my top five.
The Precinct - A Unity Game! Top down games imo are lazy, but this game has some of the best most detailed top down assets ive seen in a game. The lighting is gorgeous. The streets are full of destructible objects. There are dozens of light sources at night, and it surprisingly looks great during day time too.
DISHONORABLE MENTIONS -
Outer Worlds 2 - Some of the ugliest visuals ive ever seen in an open world. Borderlands got a lot of hate this year, but it looks beautiful in comparison.
Mario Kart World, Metroid and Donkey Kong - PS3 era visuals on a console 10x more powerful and capable of doing ray tracing. Just resign guys. Make way for new artists who care about meeting basic standards.
Top FIVE
5. MGS3 Remake - There is just something about realistic forests and UE5 that I love. I dont know if its the trees or just the way UE5 handles AO under the trees, but it looks damn near photorealistic. The cutscenes look amazing, and while the interiors dont look too hot, the game is mostly set outdoors and it has some of the best forests, mountain levels, and dusk lighting ever. Night time lighting could use a bit more work though. Very flat PS3 quality lighting.
4. F1 2025 - The Path Tracing mode at night time is so fucking realistic its hilarious really. Its like playing real life. It looks odd. Like something you shouldnt be controlling. Sadly, day time isnt that great, and tracks are still last gen. I prefer Forza still.
3. Kingdom Come 2 - I spent most of the time trashing the game's look pre-launch and boy did they prove me wrong. Beautiful day time lighting. Great vistas. Foliage and grass to die for. I wish Kutenberg looked better, but 90% of the game is set in the wilderness and it looks simply beautiful there. Indoor lighting also looks great unlike other games with no ray tracing.
2. Black Hawk Down - Free game that is probably the best looking UE5 game out there. Great scale, stunning UE5 lighting and asset quality. You can go to a random building hallway or room and it will look perfect thanks to lumen and nanite.
1. AC Shadows - First lets get the negatives out of the way. The character faces HAVE to get better. Cutscenes HAVE to get better. The intro areas just dont showcase the game that well, and seasons dont really come into play until you are like 10-15 hours in. Other than this, the game is perfect. Great lighting, asset quality, foliage, destruction and weather related physics effects, gorgeous looking water, beautiful animations and some of the best art direction ever. People always post vistas but the temples in this game my god. They use tech like ray tracing and virtualized geometry in service of the artists who might have arguably the prettiest world ever. Other games like Avowed, Outer Worlds 2, Doom, and Mafia might also use these techniques but their artists just let them down.