• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Graphical Fidelity I Expect This Gen

The discourse around Crimson Desert is so bizarre to me. It's a beautiful and technically impressive game, no one in the reviews is denying that, it seems to have quite a few flaws and bugs but it was this studio's first try at a massive singleplayer game, if they learn the right lessons from this it can only get better from here on.
The doomerism from shills just because it's not being reviewed as a 10/10 game is hilariously idiotic.
 
Last edited:


6Wo1wh3Qtv88ZHXV.jpeg


Just for the record I am pro dlss5 but these made me laugh:messenger_grinning_smiling:

Lore accurate Kratos
 
Last edited:
Really good & well-balanced take on this whole DLSS 5 thing, from our friend Dallas. A must watch if you're interested. This is from a game developer who is also an Artist, he's making his own indie game AND he's making another game under a development studio.

 
Last edited:
From the other thread on Crimson Desert's benchmarks:
JX3zWJIZF17mqidw.png

This is 4K native. With DLSS everyone will be enjoying the path traced glory of the game.

Came to post this. Very impressive.

Going to run this at 4k dlss quality and ray reconstruction. i dont think this is enabled in these benchmarks.

Ray Reconstruction is not enabled in these benchmarks, and you lose like 70% performance with it on. With a 5080 you'd probably have to go DLSS Balanced + Frame Gen or even DLSS Performance + Frame Gen or you'll be dipping below 60fps. Just an FYI
 
Last edited:
This is some great work, less visually offensive than the default and looks much better integrated. I wonder if devs can tweak this within dlss, as this is much better for sure.

It's definitely less visually offensive, but if DLSS5 is going to be expensive to render, then what's the point? You might as well use those resources on RT/PT or textures or lighting or detail or whatever.


I know they say they'll have it running on one card when it releases, but the fact that it took two 5090s today and this tech is supposedly releasing in like 6 months doesn't make me confident that this is going to be a performant technology when it releases.
 
It's definitely less visually offensive, but if DLSS5 is going to be expensive to render, then what's the point? You might as well use those resources on RT/PT or textures or lighting or detail or whatever.


I know they say they'll have it running on one card when it releases, but the fact that it took two 5090s today and this tech is supposedly releasing in like 6 months doesn't make me confident that this is going to be a performant technology when it releases.
Yeah I agree, it seems likely it's relying on MFG currently too.
 
Just catching up on the DF post regarding DLSS 5 -
"it doesn't have access to original game assets, geometry, depth or per-material metadata,".
Surely they should work on integrating this and it would solve a lot of the potential issues.
 
Here we actually see how demanding game is trully maxed(including ray reconstruction) at 4k native on 5090 25-30fps:


To get mostly stable 60 u need to go with 4k dlss balanced, coz quality stays below 60 all the time:


Obviously no fake frames coz fk dat shit (personally i can somewhat tolerate 2x if i play on joypad but thats it) :P

Edit:
For 5080 peons like myself:
4k dlss perf(so internal 1080p, IQ is still solid enough)and ultra preset(so not maxed/cinematic) + ray reconstruction makes fps stay in the 40s, sometimes above 50s too.

 
Last edited:
38% improvement on 1% lows and 39% on avg fps between 4080 and 4090 is already huge gap, but:
+63% improvement on 1% lows and 60% on avg fps between 5080 and 5090 is basically digital colorado canion, no wonder those gpu's sell for 4k in the wild :messenger_astonished:
Dont even wanna imagine what will happen between 6080 and 6090 lool

You get half of the 5090 with 5080 🫠
 
The immensely negative feedback to DLSS5 has given me zero hope for the future of this industry.

Gamers are literally PETRIFIED of ANYTHING new.

This is first-gen tech. Of course it's not perfect. That's the point. The real value is where it leads, not where it starts.

You're all just screaming out A.I sLoP without even giving it a shot

Crying about needing 2 5090's when they clearly stated, multiple times, it would be optimized to run on 1 consumer level GPU by launch.

As if they would be fucking dumb enough to launch a thing that requires 2 5090's....

Crying about aRtIst InTent, when the first fucking thing 95% of you do in a game is disable Film Grain, C/A, Motion Blur... which all play into how the artist intended the game to look.

Crying about artist intent, when you willingly uglify the game, in order to improve performance.

This tech has the potential to cut YEARS off of development time and give us generational leaps in visual fidelity at the same time....

But no, we cant even fucking give it a chance? You're just going to make memes and shout out Ai Slop like a fucking programmed robot?

Holy christ, fucking no wonder the industry has been so stagnant for years.

Companies like Nvida, who clearly actually care about pushing visuals forward are demonized for embracing new tech all the fucking time.

Then people wonder why progress feels slow.

Companies that actually try to move things forward get dragged the hardest. Meanwhile, everyone complains about stagnation. You don't get both. You either accept early, imperfect innovation OR you stay stuck refining the same ideas over and over. Period.

We wont get anywhere like this, just blatant hate before you even fucking try the thing.

Its the very first iteration of a brand new technology - and instead of having an open mind and realizing how insane this tech can be for future games down the line, we have people making disingenuine memes, and screaming out whatever it is their alghorithm tells them to.

The fact that EVERY SINGLE YOUTUBER has the same "opinion" is just absurd.

The backlash feels very uniform. Every. Single. Major YouTuber lands on the exact same talking points, like it's prepackaged, down to the thumbnail. That's not organic skepticism, that's herd behavior, hating what the internet tells you to hate.

At this point, it's not even about DLSS anymore. It's about a community that refuses to engage with change unless it's already safe, proven, and polished.

We will never get anywhere with an industy full of fans who just want the same old graphics at 60fps every goddamn gen
 
Last edited:
Top Bottom