Go to the site for the full-sized versions. They also have 640x960 versions for cell phones?
http://nesica.net/index/campaign/?guid=ON
Are they still there? I feel like I've clicked every tab and can't find them. lol
Are they still there? I feel like I've clicked every tab and can't find them. lol
Under Defeat HD patch is out for PS3. No more letterboxing and less slowdown. Not as smooth as the DC version, but close.
How do you defeat the boss in stage 5 in Under Defeat? I only ever won by running out of time. It seems like you can sometimes hit the cannon, but I haven't understood when or how.
So now that it's been out for a little bit... is Under Defeat HD worth picking up if I already own the Dreamcast release?
Got Mamoru-kun (PS3) today. Is there a good explanation of the game's mechanics or something similar in English somewhere?
Also, is it true that you can't get the platinum trophy with the Best Hit version?
Thanks! Played another round through Arcade mode, knowing what the curse does, does make it a lot easier. Is there any downside to cursing yourself?
Also, anything wrong with playing it dual-stick other than maybe not being able to use an arcade stick?
I love the amount of detail and care that G.Rev puts into the Senko universe. I feel bad that I can't love the games like they seem to. Maybe if they put out a straight Senko shmup I'd be into it. The 1v1 thing does nothing for me. *sadface*
Exclusive to this new version is a guest character from Japanese cult studio G.rev, responsible for many shoot'em up classics like Border Down, Strania or Under Defeat. Vita owners will be able to select a new hero, Wilhelmine Muller, coming directly from the fantastic world of Under Defeat. Of course, the presence of Wilhelmine also means a brand new special weapon and new chronomes, available only on Vita!
Wow that's great news!
I remember the PS3 port having some issues. Were they present in the 360 version as well?
I'd rather have the PS3 version but buying on 360 > importing
Kiken from shmups said:The rank setting glitch in Practice Mode.
The target lock-on glitch at the stage 4 boss.
The audio balancing.
The aforementioned Yoko 4:3 issues.
The score-boards not properly displaying the stage reached.
..and on and on...
The Yoko 4:3 issues I believe were instances were enemies would be able to fire from off-screen.
Here's some info on some of the issues for the 360 version:
The Yoko 4:3 issues I believe were instances were enemies would be able to fire from off-screen.
Anyways I'm sure it will be patched given Rising Star's history in getting Deathsmiles patched and general sharpness on quality control.
No info about an LE yet but it would be cool if they did bring over the superplay DVD. Of course you'd need subtitles to get all the juicy scoring info though.
Thanks, ordered!
Will the PAL UD be compatible with American Xbox 360s?