Shogmaster
Member
cobragt3 said:The max res of the ps2 is 1280x1024 so wouldn't pics of the game in 1080i be 1280x1024?
According to a PS2 developer that posts here, PS2 can actually output true 1080i (19020x1080).
I know for a fact the 480p mode is legit. Now if you have been keeping up with all the info going on in the thread, you'll know 480p is used for menu screens so lets see how big a menu screen will look if you capture a direct feed
http://gallery.felixmcli.org/gallery/gt4/gt4_video_opt
omg, the res is 852x480.
I have little doubt of GT4 doing 853x480.
Now say if someone was to do a direct feed of gt4 in 1080i, the pic would have to be as big as 1280x1024 or something to that extent
That's not the issue. Obcourse the PS2 is outputting 1920x1080 signal since it's forcing people's HDTVs into that mode. The issue is whether all the pixels of 1920x1080 is being rendered as is, or just being stretched internally from 640x540 to 1920x1080i by the PS2 before outputting to the monitor.
Ofcourse the res for 1080i is 1920 x 1080 but like I said, the ps2 can do 1280x1024 which can do upscaling 1080i. So what if it's not the real deal, it's still a hdtv res and it kills 480p judging by this
http://www.thrillinghill.com/gallery/album217/480p_versus_1080i_2
The thing is, it's not even remotely close to HDTV res before PS2 stretches the image internally. 640x540 only qualifies as DTV, not HDTV. It's like calling progressive scan DVD media as HDTV media. No fucking way it is. The differenc ebetween 720p WMV9 file and it's corresponding progressive DVD version is staggering (The best example of this I've seen is the Fifth Element WMV9 making the rounds. WMV9 version even shows you the textures of the fabric the costumes are made of. It's crazy difference.).
Now don't get me wrong. I really appreciate what polyphony has done for you GT fans. 640x1080i is a big improvement over 853x480p, especially since the vertical res improvement is far more important to racers than horizontal improvement. Just don't call it true 1080i, that's all (There is good reason why Polyphony bothered to come up with the "HiVision" moniker for this mode instead of just calling it a plain old 1080i by itself in the first place).
cobragt3 said:But I found something strange about all this 1080i stuff. On the offical gt4 site for japan, there are wallpapers which are in 1080i I assume because the res for them is 1280x1024 but when I click on the pic and check out the properties, it says 1280x960. So it is possible gt4 is doing 960p?
Here's gt4 in 1080i
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Sadly, I can't even play *find the jag* because there aren't that many![]()
With screenshots, all bets are off. All devs now employ rendering multiple frames and combine into a single frame high res screen cap, according to faffy (the PS2 dev I mentioned earlier).
