GTA Vice City Path Tracing with RTX Remix On vs Off graphics and performance comparison benchmark at 4K, 1440p DLSS 4 Balanced/Performance + DLSS 4 Multi Frame Generation and Ray Reconstruction with Path Tracing and Very High settings on RTX 5080 + i7 14700F
GTA Vice City RTX Remix compatibility was made possible thanks to a custom RTX Remix runtime for the RAGE Engine created by Xoxor4d. The mod is now publicly available, and you can download it from here:
GTAIV RTX Remix Compatibility Mod. Contribute to xoxor4d/gta4-rtx development by creating an account on GitHub.
github.com
Timecodes:
○ 0:00 - Side-by-Side Comparison at 4K DLSS 4 Performance
○ 3:09 - Gameplay at 4K DLSS 4 Performance
○ 4:40 - Gameplay at 4K DLSS 4 Performance + FG 2X
○ 6:14 - Gameplay at 4K DLSS 4 Performance + FG 3X
○ 7:36 - Gameplay at 4K DLSS 4 Performance + FG 4X
○ 9:04 - Gameplay at 1440p DLSS 4 Balanced
○ 10:27 - Gameplay at 1440p DLSS 4 Balanced + FG 2X
○ 11:56 - Gameplay at 1440p DLSS 4 Balanced + FG 3X
○ 13:25 - Gameplay at 1440p DLSS 4 Balanced + FG 4X