[Digital Foundry] Path-Traced Black Mesa, Call of Duty 2, Republic Commando, NFS Underground - RTX Remix Showcase!

No idea about it honestly

If its not in the list


Its either it has programmable pipeline and says too new, like deus ex human revolution in that list, or nobody tried to run RTX remix with Deus Ex The fall. I would wager by the time the game released that they made it with programmable shader pipeline but just a gut feeling. A ton of games had DX11 feature set and also legacy DX9 but those games were programmable shader pipeline 100%. It's a very narrow window of games released in DX8 & 9 with fixed function.

Sucks that the pcgamingwiki search query I had before that listed all possible games somehow doesn't work anymore. The Moddb is closest we have.
I used the Nvidia flowchart to check compatibility. It passes all the tests, but the only way to know is for someone to try it out. I don't have a system remotely capable of employing Nvidia RTX, so it won't be me. Still curious about it, though. I actually didn't think DX:TF was all that bad, even if the controls are completely fixed.
 
These tools are just that - tools. VTM:B's remix is a good example of someone with a lot of love walking through the game, asset by asset, and trying to get things right. Can't wait.

yo... what happened with that quote you got in your post there? 🤣

nr9XtCXLT81jVSkX.png


it refers to me, while being a quote by Buggy Loop Buggy Loop . the one below to be precise...


and then, when I click on it, it leads me to this post of mine from a completely different topic:
I still say that this won't be a portable PS6 but a portable PS5, simply due to the fact that the gulf in power between them would be way too big.

most games will be cross gen anyway, so the PS5 Portable will still get most games, but the opportunity for PS6 only games is left open for developers.


🤣 the fuck happened there?
I was so confused, because I didn't remember posting about Vampire The Masquerade, and thought I might have written it half asleep in the middle of the night or something.
 
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yo... what happened with that quote you got in your post there? 🤣

nr9XtCXLT81jVSkX.png


it refers to me, while being a quote by Buggy Loop Buggy Loop . the one below to be precise...



and then, when I click on it, it leads me to this post of mine from a completely different topic:



🤣 the fuck happened there?
I was so confused, because I didn't remember posting about Vampire The Masquerade, and thought I might have written it half asleep in the middle of the night or something.
Lol, wtf? Boards busted.
 
With these remade assets, higher res remade lightmaps would achieve 99% of the same results for 10000% more performance.

Mirror sheen surfaces can be faked or raytraced (if you want to waste resources). The rest doesn't need it.
It's difficult to prepare lightmaps and GI for open-world games and especially with dynamic TOD. I can only imagine how long it would take to pre-bake the lighting for the different times of day, and how large the resulting file size would be on the disc.

Cyberpunk 2077 uses the best raster techniques to create realistic lighting, yet RT and especially PT offer much better lighting. RT in this games is also very scalable and with the right settings you can get RT reflections running as fast as raster SSR set ultra.
 
It's difficult to prepare lightmaps and GI for open-world games and especially with dynamic TOD. I can only imagine how long it would take to pre-bake the lighting for the different times of day, and how large the resulting file size would be on the disc.

Cyberpunk 2077 uses the best raster techniques to create realistic lighting, yet RT and especially PT offer much better lighting. RT in this games is also very scalable and with the right settings you can get RT reflections running as fast as raster SSR set ultra.
None of the game shown here are open world. What are you talking about ?
 
Human revolution is DX9, no way it's a DX10 game and it certainly isn't a DX11 feel free to correct me if I'm wrong.

HR has DX9 and DX11.

Because PS5 and PS5 Pro have absolute shit tier RT worst than a $250 RTX 5050.

Pro has RDNA4 level of RT - you can actually see results in F1, GT7, Fortnite and Silent Hill 2 in quality mode. But it's limited by overall GPU power (RX6800 level) and weak CPU.
 
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Can DF just create some Performance videos of games coming out for once?
I am the only one that doesnr care about this unnesesarry long videos with talk like how they feel about a game?
 
I love that we are moving more and more towards ray/path-tracing…
But I absolutely, from the depths of my soul, HATE that in those games EVERYTHING IS REFLECTIVE.
Jesus Christ, I get it, to show off how good the reflections are, you need to have a lot of reflective faces in the level... but dear good.
When I walk into my bathroom, I'm not suddenly in an enclosed Mirror-Maze!!
Nothing but my mirrors reflect anything like they showcase, and it is driving my insane.

Because of that, I genuinely prefer older games because they, in a twisted kind of way, seem more natural than ray-traced games because they use reflection more sparsely which is way more in tune with how reality is.
 
Wrong. Deus ex Human Revolution supports dx9

specifically DX9 that have a fixed function graphics pipeline.

so not all DX9 games

Human revolution is DX9, no way it's a DX10 game and it certainly isn't a DX11 feel free to correct me if I'm wrong.

I corrected later in my posts that it requires fixed function pipeline and human revolution isn't, it's programmable

If a game supported DX11, was relatively modern, but still had legacy, most often than not it was programmable shaders


And thus Deus Ex HR with programmable shaders results in :

G6fZXYO6Opr66laQ.jpeg
 
I corrected later in my posts that it requires fixed function pipeline and human revolution isn't, it's programmable

If a game supported DX11, was relatively modern, but still had legacy, most often than not it was programmable shaders


And thus Deus Ex HR with programmable shaders results in :

G6fZXYO6Opr66laQ.jpeg

So basically, its not possible? Man that sucks
 
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