GashPrex said:sweet, i was heard this game would be less linear then the console versions? true?
radioheadrule83 said:I've seen the pics elsewhere... but wtf where they scanned from?
Zer0 said:gta san andreas is one of the less linear games around
GashPrex said:sweet, i was heard this game would be more linear then the console versions? true?
GashPrex said:meant to say more linear, sorry![]()
evil ways said:Custom Soundtracks? Yes
OMGWTFBBQ!!!
Edit: Tony Cipriani.........1998.
It says it "may" be included. Let's hope it will be.Custom Soundtracks? Yes
Mashing said:I still don't see how this game is going to work on the UMD media considering all the streaming. Breaking up the city in the sections wouldn't be that bad I guess but I hate load times in free roaming games.
StephaneC said:who can PM me this scans please ?
Most PSP games spin the disc all the time just to play the music. Lumines, games made by EA, etc. I think that is some kind og 'low power' mode of disc usage, though. No idea how much the full speed spinning would affect batteries, but it's pretty safe to say GTA will have to sping the dics at the fastest speed all the time.I still don't see how this game is going to work on the UMD media considering all the streaming. Breaking up the city in the sections wouldn't be that bad I guess but I hate load times in free roaming games.
Supposed to be a feature in ATV Offroad Fury for the PSP already, but I don't recall seeing anyone actually get it working.Suikoguy said:Hey, thats a first for handhelds I think![]()
Yeah, I used to think the same way, that the game must have been broken into segments of some kind, but I think it's now confirmed that you do have an unlimited access to roam around the city, much like in regular GTA games.The title "Liberty City Stories" definately has me thinking of something different though. We'll have to see.
Mrbob said:For those who want to see these....you can find them at that other ages place....the name escapes me at the moment though....
MISSION 1
We're rolling through the red [light] district, and true enough, it's familiar but different. We're outside Luigi's strip club, Sex Club 7 - the first place you visit in GTA3 - but Luigi isn't here yet. It's Paulie's Revue Bar and is run by JD O'Toole, a slimy pervert with links to the triads. He wants to get in with the Leone mob instead, so he tips you off about a Triad attack in St. Marks. It's nearby, so we head to AmmuNation and load up on Uzis. We rock up in the Sentinel, and Tony's henchman jumps out and stand guard while we decide to head off the attack before it arrives. Two waves of angry triads and several drive-by shootings later, a bulletproof patriot reaches the casino and plants a bomb. Boom! It wrecks the place, but doesn't demolish it. It's not enough for the gangsters. Relentless, they send another truck packed with explosives, parking it nearby - this one will bring the whole place down if it blows. How can we save the casino? Naturally we leap in the bomb truck and drive off, paying great attention to the timer and safe-distance meters. Once clear we park up and let it detonate near some innocent bystanders, saving considerable damage to Mafia property. Phew.
MISSION 2
We're back in the Sentinel, crusing over to Don Salvatore's mansion. He wants us to retrieve some cash from the docks at Atlantic Quays, so we take a dirt bike from his driveway and head down the hill. Across the water we can see Shoreside Vale- the draw distance is extremely impressive. Unfortunately, those bomb-happy Triads have rigged the warehouse, so collecting the cash packages is a race against time - allwhile fighting running battles. In the nick of time we dash out and the building goes up, damaging everything nearby. Ignoring the smoking cars, we steal a chopper, gassing it up and weaving madly to avoid the incoming wave of Belly Up fish vans. Eventually, with only minor civilian casualties, we reach the safety of Salvatore's mansion once again.
Minotauro said:The graphics look nice but I've learned to never expect Rockstar games to look like they do in commercials and official screens. Shit, the XBox version of SA doesn't look as good as the prelease PS2 media.