GTA V PC Performance Thread

Here are my specs:

i5 2500k(OC 4.2ghz)

8gb 1333mhz

GTX 770 OC edition 2gb.

What should be my setttings.

Currently I have shadows set to soft

1920 x 1080

Vsync: Off

Draw Distance is set to like +15-20

MSAA: Off

FXAA: Off

Everything else I think is set to default.

This is pre nvidia driver update 350.12

Any suggestions to get it locked 60fps?

Also I have a 144hz monitor should I use that, or keep it at default 60hz?
 
Wouldn't it still look smoother at 72fps, or half of the refresh rate? I mean yeah, if you force your monitor to drop down to 60, of course, but it doesn't look like he's doing that.

That's not really the way frames per second work. Monitors only really did the whole 144hz thing because one company started it and the rest wanted to join the "me too" club. 144hz is just a multiplicative of 24 (6 times it) which would only ever be a benefit for games or movies.

In regards to how we perceive motion when interacting with it, multiples of 30 in framerate will make a more cohesive image and thus 30/60/90(very rare)/120 are more standard.
 
Except that nearest neighbor isn't used for scaling so it becomes a blurry image just like any other non-native low resolution.
Yeah what the hell, so it wasn't my imagination. If I take the res down to 1080p it does look blurry. 1440p looks better, but still a little blurry (I notice it even more now that I'm aware of the effects of scaling down on a 4k monitor... So damn you guys lol).
 
We got the same GPU, and yeah, I believe a 960-970 would do us great.
I am on 1080, not sure what resolution you play at.

Yea I'm running it at 1080 with everything on normal excep texture quality at high which I think is what's causing all my stuttering. Need more vram I guess...
 
That's not really the way frames per second work. Monitors only really did the whole 144hz thing because one company started it and the rest wanted to join the "me too" club. 144hz is just a multiplicative of 24 (6 times it) which would only ever be a benefit for games or movies.

In regards to how we perceive motion when interacting with it, multiples of 30 in framerate will make a more cohesive image and thus 30/60/90(very rare)/120 are more standard.

So you're saying 72 fps would be no smoother in 144hz mode than 60fps?
 
That's not really the way frames per second work. Monitors only really did the whole 144hz thing because one company started it and the rest wanted to join the "me too" club. 144hz is just a multiplicative of 24 (6 times it) which would only ever be a benefit for games or movies.

In regards to how we perceive motion when interacting with it, multiples of 30 in framerate will make a more cohesive image and thus 30/60/90(very rare)/120 are more standard.

Stop spreading fud

People get the higher hz monitors because the lcd sample and hold is much lower allowing for a much smoother image. Users have two distincts benefits giving them a huge benefit in their visual clarity or response.

60fps on 144hz or 100-120hz lightboost is not 1 to 1 equal with 60fps at 60hz on another monitor.
 
Still not got into the countryside yet but this is 1440p. Every setting on Graphics is set to the highest except I'm using fxaa and x4msaa on reflections, get 60-80fps. I've seen 57-58 fps the odd time, mostly its low 60s.
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In game DOF was off when taking the pics, I switched it on and had no affect on frame rates

i7 930
GTX 970

At 2880x1620 I get 45ish with the same settings, it starts to look decent then, no shimmer. So will probably lock at 30fps at something like 3200-1800p for image quality reasons
Go to the countryside if you really want to evaluate your performance.
 
So you're saying 72 fps would be no smoother in 144hz mode than 60fps?

It would be smoother just by nature of it being a hgher refresh rate, but it's not that 72fps would be smoother because it's a 144hz monitor.

To be honest I would have to personally test it but I would think small drops in framerate at 72fps would be much more noticeable than at 60fps while also needing more GPU/CPU resources to run. It's probably better if you aren't going to be able to hit 144hz to stick with 60 and lock the framerate and make the visuals a little prettier.
 
Finally found the sweet spot for me.

Averaging around 70 FPS, some drops intp high 40s in certain parts of the city, super smooth flying round the desert.
Specs-
i7 3770K @4.2 GHZ
EVGA GTX780 Classified 3GB (1135MHZ)
16GB Corsair Vengeance 1600MHZ
Crucial MX100 512GB SSD
Win 7 Professional 64 bit
Asus Xonar Sound Card
Latest Nvidia Drivers

Graphics

Screen Type- Fullscreen
Resolution- 1920x1080
Aspect Ratio- Auto
Refresh Rate 144HZ
FXAA- Off
MSAA- X2
TXAA- Off
Vsync- On
Pause Game On Focus Loss- On
Population Density- Full
Population Variety- Full
Texture Quality- Very High
Shader Quality- High
Shadow Quality- Very High
Reflections Quality- Very High
Reflection MSAA- X2
Water Quality- Very High
Particles Quality- Very High
Grass Quality- High
Soft Shadows- Softer
Post FX- High
Motion Blur Strength- Off/Minimum
Depth Of Field- Off
AF- X16
Ambient Occlusion- Normal
Tesselation- High

Advanced Graphics

Long Shadows- Off
High Resolution Shadows- Off
High Detail Streaming While Flying- Off
Extended Distance Scaling- Max
Extended Shadows Distance- Off/Minimum.

Could probably tweak a few more things but it looks great at these settings to me, and I just want to play the damn game now.

Also I have a 144hz monitor should I use that, or keep it at default 60hz?

I got worse performance when I tried the refresh rate at 60HZ, like a lot of drops into the 30s, I'd keep it at 144
 
I dont know what you guys mean about countryside killing your performance

I assume you mean being inside the actual forests? like with the hunting cletus missions?

that's the only time my framerate kinda halved and I was inside some bushes. I doubt i'll need to do that a lot tho as to lower my settings
 
I dont know what you guys mean about countryside killing your performance

I assume you mean being inside the actual forests? like with the hunting cletus missions?

that's the only time my framerate kinda halved and I was inside some bushes. I doubt i'll need to do that a lot tho as to lower my settings

I noticed it in the desert at night the most. Anything with heavy foilage and craploads of lights would do it too I'm assuming.

There's no point in lowering your settings smokey's benchmark showed you cannot stop the best of systems from dipping in to mid teens or low 20s. All you can do is hope that when those dips they come up don't last long. Compared to 4 or other versions of this game it's not at all that bad.
 
I've had the game blue screen twice when I was playing with my CPU clocked at 4.4ghz, it didn't Freeze at 4.2ghz. It only froze when trying to load or save a game though.

Overclock issue I'm guessing?
 
At 2880x1620 I get 45ish with the same settings, it starts to look decent then, no shimmer. So will probably lock at 30fps at something like 3200-1800p for image quality reasons

My man. Good to see I ain't the only following the IQ > framerate path.
 
there's so many variables to going through an open world game and compare performance that this thread ends up being not that useful or with some real "huh? how!?" moments

I mean maybe when he was driving it was another time of day, maybe something exploded, maybe he was going not as fast, maybe there werent that many cars in that moment

you guys should use the benchmark or something
 
Why can't I hold a steady 60fps? I have GTX 970 and i7 2600k, these are my settings
http://i.imgur.com/BA5rQ4a.jpg
http://i.imgur.com/O6EAJlD.jpg
http://i.imgur.com/tImc2mI.jpg

I am running a steady 60fps with dips to 55 but rare, unless you hit the countryside and it drops to 40fps ish. otherwise very smooth running. i have all settings at very high, except for

MSAA at 2x
reflections at Ultra
FXAA and TXAA off
reflection MSAA off
Grass is very high
Shadows is softer
Post FX is very high
Motion blur - 4 notches

under advanced graphics all options are set to on.
the extended sliders are set at level 3 (3 notches from the left)

overall like said it runs like a dream on the old sandybridge!

my spec
i7 2600K @ 4.5Ghz
MSI GTX970 4GB
8GB
Windows 8.1

have you overclocked your cpu?
 
I am running a steady 60fps with dips to 55 but rare, unless you hit the countryside and it drops to 40fps ish. otherwise very smooth running. i have all settings at very high, except for

MSAA at 2x
reflections at Ultra
FXAA and TXAA off
reflection MSAA off
Grass is very high
Shadows is softer
Post FX is very high
Motion blur - 4 notches

under advanced graphics all options are set to on.
the extended sliders are set at level 3 (3 notches from the left)

overall like said it runs like a dream on the old sandybridge!

my spec
i7 2600K @ 4.5Ghz
MSI GTX970 4GB
8GB
Windows 8.1

have you overclocked your cpu?

In general my fps just seems to be at 40-50 at the city and I have my cpu overclocked at 3.50ghz
 
With those settings, you really shouldn't be having problems holding a steady framerate.

Just a question, unless you're running with GSync, why aren't you aiming for 72fps? 60fps isn't going to look as good on a 144hz monitor, as you'll get frequent juddering. Unless you bump it back down into 120hz mode.

I need to try this.

I have noticed that if a game has an in-game refresh rate setting and I don't change it to match the monitor (144hz), it does create quite a bit of judder. I never have thought of changing the monitor or trying to lock the game at half (72hz). I think my issues may be from the game trying to run up to 144hz and my rig just doesn't have the horsepower to do it. Wild framerate swings from 144 down to under 60 just probably don't work well.
 
So how far over the posted GPU memory limit can you really go before you begin noticing any problems?

I went 150MB over in order to get textures at very high and haven't noticed a single issue.
 
there's so many variables to going through an open world game and compare performance that this thread ends up being not that useful or with some real "huh? how!?" moments

I mean maybe when he was driving it was another time of day, maybe something exploded, maybe he was going not as fast, maybe there werent that many cars in that moment

you guys should use the benchmark or something

Yep. It also doesn't help that this game has a million tweaking options and sliders.
 
Definitely not THE most stabe game, but I'm still happy.

I've had crashes to desktop maybe ~4 times in 20-some-odd hours of play time.

I found a repeatable crash in the first heist, when you're driving the van in the aqueduct (right after the dirtbike part in the tunnels), the game crashe to desktop if I tried aim my weapon with LB (drive-by mode). Happened randomly with another car, instant crash to desktop when I went to aim.

Just had another crash to desktop switching characters too, but I guess that's more understanable since there's probably a lot going on under the hood.
 
I need to try this.

I have noticed that if a game has an in-game refresh rate setting and I don't change it to match the monitor (144hz), it does create quite a bit of judder. I never have thought of changing the monitor or trying to lock the game at half (72hz). I think my issues may be from the game trying to run up to 144hz and my rig just doesn't have the horsepower to do it. Wild framerate swings from 144 down to under 60 just probably don't work well.

Try forcing Half-Vsync first in the driver (if the game doesn't support it, I don't recall if it does). That is assuming you can almost consistently hit that refresh rate.
 
Dear god 4k looks incredible.

And dear god 30fps is not incredible.

Oh man I hate tough choices so freaking much. I'm the most indecisive human on the planet.
 
also; lots of people pushing red in VRAM but the game can definetly get there

I played for a long time last night and it froze with the "D3D device was removed" or whatever it is it says

so, yeah, even tho you can take it to the reds and mantain good performance don't expect that in the longrun your card won't crap out if stressed
 
Dear god 4k looks incredible.

And dear god 30fps is not incredible.

Oh man I hate tough choices so freaking much. I'm the most indecisive human on the planet.

I think the motion blur looks really nice, so I'm playing at 4K/30 with it all the way up. Not looking forward to hitting the countryside, though, based on the accounts here.
 
seems to run with everything on high 1080/60 pretty steadily. some textures and shadows are a bit iffy though. anyone figure out what settings will remedy that without causing slowdown? I've tried some bit can't find a good balance.
 
I think the motion blur looks really nice, so I'm playing at 30 with it all the way up.
I'll definitely try this out.

By the way, what is the correct way to cap fps at 30? Was it in-game vsync half refresh + 30 fps cap from a program like Afterburner? Does this achieve that console 30fps feel? Because I need that lol.
 
Motion blur strength I'm assuming is exactly as it sounds? Is zero no motion blur then?

Also what exactly do long shadows do?

PC gaming, where I could easily set everything to max and lock at 30fps on my 970 but I REFUSE TO. Need dat 60fps lock.
 
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