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Guerrilla Games Has Huge Ambitions for Horizon Multiplayer Game

Draugoth

Gold Member
  • A recent Guerrilla job listing hints at the studio building live-service systems for the Horizon multiplayer game that can support over one million players.
Guerrilla might be expecting over one million players for the Horizon multiplayer game. This was hinted at in the role's requirements, where one of them mentions "proven experience building and operating multi service, 1M+ user globally distributed systems across multiple public cloud providers." It seems Guerrilla could also be building a robust live-service infrastructure for the Horizon multiplayer project that can support more than one million players.

Guerrilla Might Be Ensuring a Trouble-Free Launch for the Horizon Multiplayer Game​


guerrilla games horizon multiplayer project player count


Conversely, this may be less of an expectation for Guerrilla and more of a precautionary measure to ensure players face no difficulties during the Horizon multiplayer game's onboarding process. For instance, Helldivers 2's servers were extremely overwhelmed for a few weeks due to the game's unexpectedly immense popularity on PS5 and PC, acting as a hindrance for both existing and new players. Therefore, it wouldn't be too unreasonable to assume that Guerrilla wishes to avoid such a situation for the Horizon multiplayer game. While there isn't any guarantee that the Horizon multiplayer game will see similar levels of success as Helldivers 2, one can't fault Guerrilla for wanting to come prepared regardless.

Source
 

Certinty

Member
Whoever said the Horizon franchise was the biggest industry plant around might honestly be right.

Never seen anything like this. Two heavily marketed games which are both mid at best, a fucking LEGO game, an upcoming movie and now an online game. What next?

You would think this franchise was Grand Theft Auto level in attention, sales and what not with all of this going on.
 

nial

Member
Two heavily marketed games
Marketing budget is always in relation to the game's development budget.
Also, 'industry plant' is only used by retarded Twitter zoomers for something popular that they dislike. Are you at the level of a retarded Twitter zoomer, gaffer?
 

Billbofet

Member
Create a Killzone game that is massive multiplayer with seasons and have each season be an IP driven map or set of characters - like Fortnight, but with Sony IP
Why take a game that is not thought of as multiplayer into one when they already have a much, much better IP to base this on. They could even have a SOCOM season or Warhawk season and people would lose their shit.
Do raids against Shadow of the Colossus bosses, etc.
Like the Astobot of multiplayer.
 
Call me crazy but I think Playstation can do PvE gaas games well. Even if Horizon online has a rocky launch, I have no doubt Sony will spend an unlimited amount of money to get it right. Similar to what Microsoft did with Sea of Thieves
 

Men_in_Boxes

Snake Oil Salesman
This game will be one of the few that decides the direction of PlayStation going forward.

If it's a mild success, Guerilla is more likely to pursue new AAA SP titles going forward.

If it's a moderate or big success, Guerilla (and other PlayStation Studios) dive deeper into GAAS.

This is like the Super Bowl of videogame nerd discussions.
 

viveks86

Member
The only reason this may even remotely interest me is if they had PvP Strike, as I found the single player version too easy with unexplored potential. If not, I wish them the best.
 
This game will be one of the few that decides the direction of PlayStation going forward.

If it's a mild success, Guerilla is more likely to pursue new AAA SP titles going forward.

If it's a moderate or big success, Guerilla (and other PlayStation Studios) dive deeper into GAAS.

This is like the Super Bowl of videogame nerd discussions.
Nah, Sony just wants one gaas cow for easy revenue. Their pivot to gaas games has failed quite spectacularly. One big success isn't going to change that

And Horizon online is a PvE game, so it is going to be hard to retain players attention on a daily basis. The profit potential is lower compared to PvP games

I do agree that Guerilla just becomes a gaas studio if it's a major success. But I wasn't looking forward to Horizon 3 anyways
 

Brakum

Member
Whoever said the Horizon franchise was the biggest industry plant around might honestly be right.

Never seen anything like this. Two heavily marketed games which are both mid at best, a fucking LEGO game, an upcoming movie and now an online game. What next?

You would think this franchise was Grand Theft Auto level in attention, sales and what not with all of this going on.
Marketing has never mattered so little. Especially when it comes to gaming where it's usually people that are more active on things like reddit, discords, youtube etc.

The best marketing wont save your game, and you can have no marketing at all and your game just blowing up and becoming one of the biggest successes of the year.
 

Tajaz2426

Psychology PhD from Wikipedia University
I’m sure the game and ambitions are purely to give people joy and not microtransactions for everything and a storefront.

I enjoyed the lore in the first game, the second game was like being a resident in crazy town Seattle. If this has a store, will be like the others, no purchase.
 
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