I forget what it's called, (Not Second Life), but there is this game that's out now and EVERYTHING in it is player generated. they started out with blank land and planted trees, built houses, etc. Seemed cool, but when I played it, it was still way early.
I forget what it's called, (Not Second Life), but there is this game that's out now and EVERYTHING in it is player generated. they started out with blank land and planted trees, built houses, etc. Seemed cool, but when I played it, it was still way early.
Ah! found it.
Wurm Online.
Never wanted to repeatedly punch someone's mouth as much as this guy's. What the hell.
indeed.
Didn't know you used mine, Piecake! That's awesome!![]()
Momentous day for me, I have decided 100% to go Guardian
Now to figure out a race...
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Momentous day for me, I have decided 100% to go Guardian
Now to figure out a race...
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Violence issues much?
http://www.youtube.com/watch?v=461n9aHi62E&feature=plcp
Holy shit this Jumping Puzzle looks AMAZING.
http://www.youtube.com/watch?v=dc2o5VknWE8
The sound of bullet casings hitting the floor is different depending on the floor's surface. Wow.
Asura...
Join the master race
You know you want to
Does anyone have the items needed forin the War of Kryta questline? I know what they are, but thought I'd see if anybody has them.organizing Gwen's birthday celebration
I actually like it's the same binding, but I'm biased as I use a controller and it feels more natural that way.
Basically, do we have any idea just how much the trait line stat bonuses will make a difference?
It's too easy to just go power, precision, prowess with every class.
Isn't having to let go of the left analog stick for using utility skills a bit awkward, though?
I feel like the utility/class skills don't require as much mobility when activated as opposed to things like Weapon Swapping and enemy targeting which I almost always use while on the move.
Also playing with that setup for every MMO I have played since WoW has made me incredibly used to it. Though I will admit, I'm thinking of swapping the left mouse click to R3, make R1 another shift (ctrl?) to possibly move the utility skills to the right side and have jump share the interact/weapon swap button.
the biggest stat boost come from your PvP accessories (amulet), followed by the stats you gain from trait lines, followed by armor runes. 30 points in the power trait line will increase your damage by about 25%, 30 points in precision gives you +14% crit chance, 30 points in toughness +300 armor, 30 points in health +3000 hp. In my opinion, traits are just as, if not more important than the stats they come with.
glass-cannon builds don't really seem to be viable in sPvP currently
I tried two shift buttons and it realy didnt work out for me. It simply made it too confusing. I'm sure I would have gotten used to it in time, and might have given me a slightly better reaction time, but I really didnt think it was worth it since having the F1-F4 skills on the dpad was good enough for my gaming goals
Maybe it's because I can't wait for the stress test or maybe it's because I accidentally used the wrong skill the other day due to a finger slip but your comment inspired me to spend the entire test trying out different controller configs.Isn't having to let go of the left analog stick for using utility skills a bit awkward, though?
You only get one character slot though. And everything costs irl money =/
You only get one character slot though. And everything costs irl money =/
So stress test in about an hour?
I'm having trouble deciding on a profession and wanted to ask about traits, unless gafguild.com is a better place to do so.
Basically, do we have any idea just how much the trait line stat bonuses will make a difference? A durable thief focusing on Shadow Arts and Acrobatics (with some of the power line) sounds very appealing but with no "heal ally" skills the compassion stat seems a bit wasted, unless it's on self heals.
Still not sure about civil clothes. I loved how Lotro did it (yeah, I kinda always refer to that game :/ ) and I'm not really digging the GW2 way.
a) Civil clothes can't (or shouldn't) be equipped outside of cities. Makes the whole "bragging"/styling part pretty much obsolete, 'cause no one will ever notice what I'm wearing.
b) Civil clothing seems not to be craftable, just buyable from the item store. That's.. dunno. I don't see a lot of reasons to buy it, together with point a)
c) there's sooo much opportunity for awesome racial civil clothing, and all the shop got was a pirate and chef outfit. Wat. I know, they will probably go all out with this after launch, but still.
I had a d), but forgot it
edit oh right: d) Civil clothing appearantly can't be used for transmorphing. Another point of having it in wasted. Really, I don't see any incentive to spend cash for this, and usually I'm a huge sucker for these kinds of things.
Uh dude you can turn on your town clothing anywhere you want.
I'm clearly playing the wrong game!Pigeons will also dive into the water to bring you mail. It got a laugh out of me when I saw it.
Pigeons will also dive into the water to bring you mail. It got a laugh out of me when I saw it.
I've already had issues on several occasions either talking to an NPC, chopping down a tree, etc instead of reviving someone. If this happens frequently enough in Beta to grind my gears then release will be hell on me for this mechanic.
You only get one character slot though. And everything costs irl money =/
I feel like the utility/class skills don't require as much mobility when activated as opposed to things like Weapon Swapping and enemy targeting which I almost always use while on the move.
Also playing with that setup for every MMO I have played since WoW has made me incredibly used to it. Though I will admit, I'm thinking of swapping the left mouse click to R3, make R1 another shift (ctrl?) to possibly move the utility skills to the right side and have jump share the interact/weapon swap button.
But they go away when you enter combat. In LOTRO you pretty much make up an outfit (either by cosmetics only, or through a mix of armor+cosmetics) and you can wear it anywhere all the time. I think that is what he is trying to say.
I for once don't mind it the way it is. Shit like aviators doesn't belong in the game, whether it's in town or not, imo. At least it's somewhat restricted.
But they go away when you enter combat. In LOTRO you pretty much make up an outfit (either by cosmetics only, or through a mix of armor+cosmetics) and you can wear it anywhere all the time. I think that is what he is trying to say.
I don't understand what the difference is with normal armor in that case, though. The fact that it gives no stats? Like WoW's dresses and such? Sorry, i just don't get what the difference is with simply having different armor sets.
It was kind of amazing. I never felt like I was handicapped and actually felt I had an advantage over the average person when playing PvP as a Rogue. In regards to out-strafing an opponent, a controller feels so much more superior to a mouse and keyboard.Whoa, you played WoW with a controller? How was it like?
curious, can you send mail to a character on a different server? Somehow i doubt it, though with guesting...
Still not sure about civil clothes. I loved how Lotro did it (yeah, I kinda always refer to that game :/ ) and I'm not really digging the GW2 way.
a) Civil clothes can't (or shouldn't) be equipped outside of cities. Makes the whole "bragging"/styling part pretty much obsolete, 'cause no one will ever notice what I'm wearing.
b) Civil clothing seems not to be craftable, just buyable from the item store. That's.. dunno. I don't see a lot of reasons to buy it, together with point a)
c) there's sooo much opportunity for awesome racial civil clothing, and all the shop got was a pirate and chef outfit. Wat. I know, they will probably go all out with this after launch, but still.
I had a d), but forgot it
edit oh right: d) Civil clothing appearantly can't be used for transmorphing. Another point of having it in wasted. Really, I don't see any incentive to spend cash for this, and usually I'm a huge sucker for these kinds of things.
Crafting (Discovery), Mystic Forge and Jumping Puzzles. How did these things end up being so surprisingly awesome?
After all the backslash of when crafting was first shown, I am now 100% sure I will go cooking. It's AMAZING with the discovery pane. Most fun crafting since SWG. Very very satisfying.
Jumping Puzzles - These must be the ultimate "fuck you" to all the haters. They just didn't incorporate jumping and was done with it. It's like a big part of the PvE experience is now actual exploration in these things. I'm super impressed by these. Morgans Leap: JESUS: http://www.youtube.com/watch?v=u1wSTOuzGsM&feature=plcp
You can double click to interact but then you run the risk of clicking the wrong thing when things are on top of one another not to mention the extra time it takes to pick out what you want to pick out. No difference with a controllerI admit I had some issues as well, but I assumed it was because of me using a controller (since mouse users would just double click). But I'm guessing there's no mouse-bound way to revive others?.
Unknown error;48
is anyone else getting this?
Just got home and there is stress test today, super excited right now.