Just 150 MB roughly. Dunno how big saves are, but they can't possibly be so much that it'd negate that.Can someone give me the required space for the game? Sucks about the Vita stuff though. :/
Just 150 MB roughly. Dunno how big saves are, but they can't possibly be so much that it'd negate that.Can someone give me the required space for the game? Sucks about the Vita stuff though. :/
Just 150 MB roughly. Dunno how big saves are, but they can't possibly be so much that it'd negate that.
Can someone give me the required space for the game? Sucks about the Vita stuff though. :/
Oh, then it's probably better to be more specific: Media Go lists 151 MB. Probably better to err on higher.Thanks, wanted to put it in the OP.
My copy won't be arriving from Amazon until Thursday, so a small wait remains here.
acceptable to me: vita psp umd incompatibility
sorta acceptable to me: not all psp umd games on psn
unacceptable to me: absence of any psn psp/ps1 games on vita store. anything short of full psn psp/ps1 compatibility is fucked. 'game by game' is fucked. message to sony: get your friggin' shit together...
I can't believe it's not compatible with Vita.
If Growlanser isn't compatible with Vita, I may not even buy it. I could just play the PS2 version again instead..
I don't know the process, but maybe it failed Sony's Vita cert?
Does the publisher have to pay extra for Sony QA cert for the Vita?
We're looking into the Vita thing. None of us are sure why it isn't compatible yet, but fingers crossed that it won't stay that way for long.
Okay, it's looking like this is just a victim of Sony's backlog for testing and approving native PSP games (and minis) for Vita compatibility. Unfortunately, I don't have an estimated date of when to expect this to show up on Vita, but I have no reason to believe it won't happen eventually.
The same thing's going to apply to Growlanser, sorry to say. We asked about whether it would be possible to expedite the process for that game at least, but there's nothing that can be done.
Just gotta wait and see if Gungnir and others are playable by the time Growlanser is out I guess. I'm hoping the homebrew incident just caused drastic slowdown.
Okay, it's looking like this is just a victim of Sony's backlog for testing and approving native PSP games (and minis) for Vita compatibility. Unfortunately, I don't have an estimated date of when to expect this to show up on Vita, but I have no reason to believe it won't happen eventually.
The same thing's going to apply to Growlanser, sorry to say. We asked about whether it would be possible to expedite the process for that game at least, but there's nothing that can be done.
If Hakuoki (released in February) is still waiting for SCEA, then this and Growlanswer won't be any time soon.
As someone who basically only plays Fire Emblem would you recommend this game or Yggdra Union to me? I don't really have experience with SRPGs outside of those but Fire Emblem 7 is my 2nd favorite game of all time.
Sony's lollarious incompetence aside, I picked this up in CLASSIC STYLEE PHYSICAL ASS COPY today.
If Hakuoki (released in February) is still waiting for SCEA, then this and Growlanswer won't be any time soon.
Should have known better than to sell my precious PSP Go to help fund the purchase an over priced handheld SCEA couldn't give a crap about
Well, I do hope that anger over the Vita not supporting this serves as a wake up call to start getting support added, especially since it seems to be quiet on the homebrew front.Stop being logical. It's making me cry on the inside
Hopefully Atlus will put up a pdf manual online like they did for Yggdra Union (the PSN version has no digital booklet). :/