â Narayan
Member
Nearly finished with the campaign on Legendary. So far, Covenant encounters feel like Reach's Heroic mode, except the AI still feels several notches weaker than some of the previous Halo titles, which is disappointing. The experience, at the very least, is entertaining. I've yet to find an encounter that stonewalled me for a considerable duration of time.
It's a goddamn shame that Theater mode isn't available for the campaign. I used that feature quite a bit in Halo 3 and Reach.
It's a goddamn shame that Theater mode isn't available for the campaign. I used that feature quite a bit in Halo 3 and Reach.
Yeah, this bugs me a lot. Sometimes dropped weapons are really difficult to spot in the environment, or they just disappear. Nothing short of annoying.Yeah the disappearing weapons is driving me crazy! My weapons after I die in multiplayer, the enemy AI weapons in campaign and co-op partners weapons disappearing.
Bolded: Agreed 100%. The other (fishy) changes I don't mind so much, but changing the zooming mechanics is a really dumb decision in my opinion.Everyone using DMRs and sniping across the map in every map and every gametype is REALLY starting to get old fast. No de-scoping when getting shot and "flinching" instead is absolutely one of the worst decisions I've seen made to a popular franchise that already had its gameplay figured out, in a long time. And power weapons disappearing within seconds of being dropped, what? And these decisions have caused BTB to become one of the least fun gametypes in any FPS in recent memory, what a clusterfuck. The bad and nonsensical design changes become painfully obvious in BTB.
Said it already, but this Halo will not have the legs or longevity of previous ones. Hopefully 343 can get the next one more refined(or patch?), and at least take the people with ADHD off the part of the team that balances gameplay. I'm not seeing any rhyme or reason for many of these drastic changes to formula, other than a "well it's our game now and we're making it our own so hope you like it ", as the CoD fans on the dev team take the reigns and do what they want. The problem is that not only is it broken in quite a few ways as a multiplayer Halo game, it's broken as a multiplayer FPS in general. The fact that it's a Halo game just makes the feeling worse.