I thought it worked well on this map when I playedWho the fuck thought would be a good idea to put a lot of Mantis in BTB on Meltdown? Seriously, what the fuck!
I thought it worked well on this map when I playedWho the fuck thought would be a good idea to put a lot of Mantis in BTB on Meltdown? Seriously, what the fuck!
Hmm... I wouldn't want to roll with Ammo all the time, but I think I'll put it on one of my loadouts. That way, if I earn an ordnance drop with a decent power weapon, I'll wait until I die, select the loadout with Ammo, call in my drop, profit.Holy crap - The Ammo Support Upgrade is god-tier.
Rocket Launchers on the ground hold 8 rockets for you. You NEVER run out of DMR ammo (you start with 56 bullets instead of 42, and you have a max of 84.) The Fuel Rod Cannon is a monster when it's fully loaded. And on and on and on...
So finally got around to starting a legendary run last night with two buddies. The first few missions were God Tier co-op: We all organically defined our roles, acquired various weapons and armor abilities and knew how best to use them, as a team, to overcome our enemies. Short of a few encounters (like first facing an area with banshees and ghosts out to kill you among other things), we were a rolling thunder of destruction and (god damned gorgeous) good times.
That was, until we reached the mission that never fails to suck all the oxygen out of the room and leave us disappointed and frustrated: Reclaimer.
SMH. SMH. SMH.
Moving on...
Edit: Had the mission named wrong. D'oh. Thanks for the correction.
Hmm... I wouldn't want to roll with Ammo all the time, but I think I'll put it on one of my loadouts. That way, if I earn an ordnance drop with a decent power weapon, I'll wait until I die, select the loadout with Ammo, call in my drop, profit.
I completely don't understand this post.I hear it gives you 12 Snipe bullets which on paper doesn't sound like such a large increase, but I know players who swear by it. I guess those 4 extra bullets allow them to keep sniping until the next Snipe ordnance comes in.
Tempted to give it a try but Dexterity, Awareness, Stability and Explosives all seem like strong support upgrades. Tough to choose extra ammo when I can choose to make my guns more accurate or make my nades stronger.
I think most of all I just dont like the way different players load out with different advantages.
So after editing a gametype to make it be like Tribes, I've discovered a few things I hope they add when changing a gametype.
- Be able to change what each loadout's base traits are separately
- Be able to have multiple specializations and tactical packages per loadout
- Be able to change the amount of armor ability usage by percentage eg. Disabled, 25%, 50%, 75%, 100%, 125% etc.
Wat?
Mantis is the best new vehice in ages.
I always seem to have trouble boarding it. I'll EMP it, walk RIGHT up to it, and the prompt won't come up half the time, or it will be finnicky. Are there specific directions you can only board it from or what?It's quite enjoyable to EMP and board, I admit.
I always seem to have trouble boarding it. I'll EMP it, walk RIGHT up to it, and the prompt won't come up half the time, or it will be finnicky. Are there specific directions you can only board it from or what?
Fully charged Plasma Pistol shot.whoa emp? how?
dat ass
The Mantis sucks and should be removed.
Inferring that people are elitist hipsters when in actuality they have reasoned and well expounded critiques makes you sound pretty dense.Oh gaf
Your so cool. Not liking things that people like.
Sorry have to run, you'll have to tell me about your secret best Brooklyn band later
How the hell are people even good with the mantis, lol. I blow with it, and against it it's usually just a nuisance, not a pressing threat.
Why cant developers make good maps anymore? Halo 3's and maybe even Reach's shitty set takes a huge dump on H4's maps. Also, H4's objective modes suck. Bring back classic CTF rules, assault, and 1 flag CTF. What the hell ever happened to invasion too? Probabaly the best (only) good thing about Reach MP.
Why cant developers make good maps anymore? Halo 3's and maybe even Reach's shitty set takes a huge dump on H4's maps. Also, H4's objective modes suck. Bring back classic CTF rules, assault, and 1 flag CTF. What the hell ever happened to invasion too? Probabaly the best (only) good thing about Reach MP.
I thought it was extremely boring and the lag was unbearable∀ Narayan;44504693 said:Firefight was great.
Fixed.∀ Narayan;44504693 said:Firefight got the shit end of the stick in matchmaking support and got old quick.
∀ Narayan;44503192 said:It's truly a shame that the female model has no ass whatsoever. The female in Reach is way better, in my opinion.
Why cant developers make good maps anymore? Halo 3's and maybe even Reach's shitty set takes a huge dump on H4's maps. Also, H4's objective modes suck. Bring back classic CTF rules, assault, and 1 flag CTF. What the hell ever happened to invasion too? Probabaly the best (only) good thing about Reach MP.
Hell nah I love that thing. It's what halo 4 has over blops 2 (among other things)
Haven alone shits on every Reach map from a great height.
∀ Narayan;44505502 said:Agreed. Personally, other than Abandon, I dig every map so far.
What's wrong with Abandon? It's probably the next best map after Haven.
Switch legs to Contoured, now granted it's not Reach levels but it helps for those seeking.∀ Narayan;44503192 said:Or lack thereof.
How the hell are people even good with the mantis, lol. I blow with it, and against it it's usually just a nuisance, not a pressing threat.
I'm really enjoying regicide but how in the living fuck are you supposed to get 18 regicides in one match?
a minimum of 15 points per regicide. 300 and you win. That means you have to lose the crown and kill the king every single time and that will put you at 270. jesus.
edit: oh weird, I just got the challenge. looks like it was a typo and you only need 8.
Yeah, the whole challenge is glitched. I got the challenge because the regicide count randomly carried over through 2 matches. So I got 10 in one and 8 in the other.
It's not glitched you have to get 18 kills, either killing the king or getting kills as the king. So it's not quite as difficult as it sounds.
The Mantis is incredibly easy to destroy. Not sure why you guys are having problems there. Spawn with PP & Plasma Grenades and you have already won.
Oh I see. I suppose it only seemed glitched because the challenge progress bar started at 10/18 at the beginning of the match.
Has there been any talk at all of a custom game or forge game browser in the works? Any at all?
It's the single most infuriating thing about the series for me.
I suppose it would require dedicated servers, which I'm all for.
I completely don't understand this post.
The first two paragraphs...
Yup, totally get those.
The last paragraph... makes no sense whatsoever to me. You recognize the usefulness of an asset, you suggest that it's not enough for you to switch away from what you're already using... and then you are unhappy we're not all playing with the same toys.
I can understand the attitude of 'it's not fair when they get toys I can't have yet'... but I totally don't get 'I don't want to play with their toys, but I also don't want THEM to play with their toys.'