I've been looking for a new game to buy for a while, but the next-gen drought is real. I can play Killer Instinct forever (because its goat), but it's nice to have options.
Sell your bone and buy ds2 and a PC.
I've been looking for a new game to buy for a while, but the next-gen drought is real. I can play Killer Instinct forever (because its goat), but it's nice to have options.
I've been looking for a new game to buy for a while, but the next-gen drought is real. I can play Killer Instinct forever (because its goat), but it's nice to have options.
Sell your bone and buy ds2 and a PC.
Although KI is really fun, no game touches PvZ in my eyes lol. Once you get a feel for the mechanics and start building your own metagame, especially if you're playing with friends, the game is insanely fun. The fierce competition of Gnome Bomb is something I reallyyyy want to see in Halo where you have to bomb multiple sites instead of just the one base three times; it could be an alternate gametype under Assault.
Maybe I need to play it, lol. It looks good, I just don't feel like spending 30-40 bucks on a multiplayer only game when I got bored of TitanFall after a couple weeks. Granted they both play very differently I would imagine the number of game modes are around the same.
Xbox Entertainment Studios is deep in negotiations with Showtime to develop a live-action Halo drama series that is a high-priority for the Microsoft production unit headed by Nancy Tellem.
Xbox Studios has been developing a drama series spin on the vidgame franchise with Steven Spielbergs Amblin TV banner for more than a year. Its understood that the company is close to a deal with a pair of showrunners to steer the series adaptation of the expansive bible developed by screenwriter Stuart Beattie, but the deal is not envisioned as a straight-to-series pickup.
The deal with Showtime has taken a long time to work out because the sides are charting new territory for a show designed to air on Showtime as well as Xbox, with enhanced interactivity built in for the latter platform. Details are still being hammered out but sources say the plan is to have episodes bow on Showtime first, followed by the Xbox window.
Cheif will 360 quick scope the Didact in Halo 8 confirmed.4 or 5 more CODs and Halo will be a spin off of Call of duty.
That level can suck, trying to defend the ships is pretty hard on legendary.Arcadia City's level took us a good two hours. Had to stop because of boredom, after loosing more than 5 times. But I guess it's because we're still discovering the game. I can see it being easy once you're familiar with the game, though.
I'll probably try multiplayer, even though the last players must be goddamn invincible, by now, right? The only problem I have is that I have a lot of stuff to play, and Wars takes half of my HDD Space. It can't stay there forever.
Welp, the E3 hype train is in full motion now.
Oh, here is some actual news about Halo.
Showtime Near Deal to Partner with Xbox Studios on ‘Halo’ Series
Oh, here is some actual news about Halo.
Showtime Near Deal to Partner with Xbox Studios on ‘Halo’ Series
Hopefully for a repaint those shades of green do not match at all.
Better get on it before it leaves the station.
Hopefully for a repaint those shades of green do not match at all.
Cortana to have nipples confirmed
Sweet, I get to use a companion app to look at maps of key locations.
"The deal with Showtime has taken a long time to work out because the sides are charting new territory for a show designed to air on Showtime as well as Xbox, with enhanced interactivity built in for the latter platform."
"The deal with Showtime has taken a long time to work out because the sides are charting new territory for a show designed to air on Showtime as well as Xbox, with enhanced interactivity built in for the latter platform."
If only my touch device and apartment looked like this.
https://www.youtube.com/watch?v=qHepKd38pr0
The problem with this viewpoint is that the two or so instances of actual non-linear objectives (from memory) in Halo CE are the end of the mission Halo and the Silent Cartographer. (Saving the marines is boring, I generally shoot them). Otherwise it's just the Master Chief traveling from A to B for the rest of the game, although I agree that some missions threw most of the sandbox at you as a consolation, e.g. AotCR.The problem is that, with regards to open playspaces, Combat Evolved hit a decent mix by being in the shape of a bottle: it starts out as tight CQC and inviting to even the most babby of babby, before opening up into the titular vista we all know and love. Even in its most linear levels, such as the Library, it's counter-balanced by the game throwing as much of the weapon sandbox at you as it can.
I agree, Reclaimer was pretty disappointing, as were the Promethean weapons. I still can't get over the fact that the Chief had to designate the target for the Infinity when it was literally right next to the gravity well.By contrast, Halo 4's janky-ass bong-shaped sandbox curve starts out linear, opens up with no fun open things to do save for a 10-minute drive, climaxes early at Reclaimer which is still admittedly on-rails, and stays hella linear up until you get a certain level of "Library Sandbox Openness" in Midnight where you're stuck in linear corridors but get a shitton of weapons. Since 4's Forerunner sandbox involves taking a UNSC weapon and exponentially roiding it up, the effect isn't as pronounced.
The article seems to imply that a duo of showrunners will be doing the show. So there is that.Keep whoever did the last season of Dexter far far away.
Pretty interesting POV.
What are you, 70? Where's the 1080p? 60fps? Hi-res Particle effects?Did you ever play the Blade Runner PC game? The "enhance" tech was pretty awesome and a pretty damn major part of the game.
I really want to play that game again. Probably dated as fuck now though.
EDIT: AWWWW YEAH...that game was the shit, yo. 1997 represent: https://www.youtube.com/watch?v=JHkAZlq4HBs
Is that satire?
The plot explanation for those who hadn't read the books was lacking. But as for the other things they complained about like the projectiles and the halo 3 story I don't agree with.
Nothing about the mission really felt like Halo: CE. If anything, it felt more like Halo 2 , with the enemies coming in through the tubes in the windows, and cortana's voice as some parts sounded near exactly the tone of voice she used in Halo 2.
Also literally every Halo game has had close quarter combat levels in it. I don't see how his tweet could be new or shocking
4 years since the Halo: Reach beta been out, good times.
Pretty interesting POV.
Is that satire?
>Complains about normal difficulty
>Didn't understand what happened in Halo 3
>Unscripted events are "boring"
I can't
I liked this review better
Damm, I still remember it like it was yesterday, the meltdowns too!
I genuinely enjoyed it.
Plasma Launcher on Swordbase.
I remember the first time I say a plasma launcher shame it's only just in reach.Plasma Launcher on Swordbase.
4 years since the Halo: Reach beta been out, good times.
Pretty interesting POV.
Aisha Tyler is hosting "Whose Line Is It Anyway?" now, it's great. They've got the cast from the American version.Hard to believe it's been that long. Bungie should get Aisha Tyler to explain the Destiny Beta to us.
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HaloGAF, there is still a Destiny-related prize up for grabs over at DBO if any of you can be the first to solve the latest /Sekhmet/ puzzle.
Was Scott there for Halo 4 or one of the new hires? Also no wonder the starting of Halo 4 felt great,it did feel like Halo and i enjoyed that part. Later on though i disliked it all the way. As much as i bag on the campaign for Halo 4, i think the start was nice. I guess the new enemies aren't fun to fight especially the nights. I don't mind the little doggy guys.
He previously worked 343 as lead designer on H4, now works at Visceral. At least that is what his twitter bio says.
Was Scott there for Halo 4 or one of the new hires? Also no wonder the starting of Halo 4 felt great,it did feel like Halo and i enjoyed that part. Later on though i disliked it all the way. As much as i bag on the campaign for Halo 4, i think the start was nice. I guess the new enemies aren't fun to fight especially the nights. I don't mind the little doggy guys.
Just finished Escalation #5
Wow, story is getting pretty enjoyable, implications at the end of the issue are pretty big!
When do we get #6?
All this campaign talk makes me want to run through H4 again.
Is there anywhere to get a synopsis of the major events and implications?