Frankles put out fires wondering if that Spartan was Palmer, but won't put out fires regarding ADS?
Are we doomed, brothers?
Frank is only talking about the visual ID content. Period.
Frankles put out fires wondering if that Spartan was Palmer, but won't put out fires regarding ADS?
Are we doomed, brothers?
Mass Effect 3 style Firefight would be awesome. Difficult but relatively short, combined with addictive reward system. With classes, like Spartan II, III, IV, Elite, Brute, Grunt, etc, all customizable.
Frank is only talking about the visual ID content. Period.
NO. We've tried it. Didn't work. Scrappy Doo it and bring back the winning formula.SpOps could be much more interesting than firefight, though.
Mass Effect 3 style Firefight would be awesome. Difficult but relatively short, combined with addictive reward system. With classes, like Spartan II, III, IV, Elite, Brute, Grunt, etc, all customizable.
Frank is only talking about the visual ID content. Period.
Solid idea. On top of that, bring back Firefight Versus and have classes for both UNSC and Covenant with controllable boss characters being the Flood.
What I want from Halo 5:
- 1-50 ranking system
Frank is only talking about the visual ID content. Period.
Frank is only talking about the visual ID content. Period.
What does that even mean?visual ID content.
What does that even mean?
NO. We've tried it. Didn't work. Scrappy Doo it and bring back the winning formula.
Don't care what could be. It won't be.
Firefight.
Frank is only talking about the visual ID content. Period.
While i am happy to read this, it isnt the way that Traviss wrote the k5 trilogy.fixed
soonish
Hype increasingThe first mission of halo 5 should be unloading a full clip into a copy of halo 4, Inglorious Bastards style.
I think that since 343 heard so much backlash that they wouldn't blatantly change one of the core things about halo. but im being cautiously optimistic.ads confirmed
They could do something great with FF. They haven't tried yet.The second half of the Spartan Ops was pretty excellent imo, and the SpOps was an excellent idea to get something like a playable Halo TV serie.
Yeah, it was not the best way it could have been done in Halo 4, but it was a good try and I truly think 343 Industries could achieve something great in Halo 5 with the Spartan Ops model, and the learning curve they had with Halo 4.
Why do you do this?
Will it get addressed at E3?
Way too real, man.It'll get addressed the same way Destiny did it - by revealing some first-person gaming footage only to have the classic BR use aim down sights in the middle of a fight.
Shortly after, Frank will damage control with "It's a weapon attachment. The Battle Rifle comes with a scope variation too." with minimal clarification.
Come launch, it'll boil down to personal loadout preference just like Tactical Packages and Support Upgrades and you'll seldom find flinchless, descope-enabled scope-only Battle Rifle start matches.
Maybe you get to play simultaneous campaigns like Halo 2, except Not-Chief has all the modern twitch shooter mechanics like ADS, sprint, and a bunch of AAs ONI's advanced tech provides, while as Chief you get your standard classic Halo mechanics. When they inevitably fight and Chief stabs Not-Chief in the jugular, it'll be some meta-commentary on how arena gameplay>modern shooters. Or something.
Maybe you get to play simultaneous campaigns like Halo 2, except Not-Chief has all the modern twitch shooter mechanics like ADS, sprint, and a bunch of AAs ONI's advanced tech provides, while as Chief you get your standard classic Halo mechanics. When they inevitably fight and Chief stabs Not-Chief in the jugular, it'll be some meta-commentary on how arena gameplay>modern shooters. Or something.
It'll get addressed the same way Destiny did it - by revealing some first-person gaming footage only to have the classic BR use aim down sights in the middle of a fight.
Shortly after, Frank will damage control with "It's a weapon attachment. The Battle Rifle comes with a scope variation too." with minimal clarification.
Come launch, it'll boil down to personal loadout preference just like Tactical Packages and Support Upgrades and you'll seldom find flinchless, descope-enabled scope-only Battle Rifle start matches.
They could do something great with FF. They haven't tried yet.
Can't wait for H2A gameplay next month! =D
I agree.
Well, Firefight, in itself, is a bit limited, in a story telling side I mean. It's just an arcade mode, it was great in ODST btw, I liked it, but I don't think Spartan Ops should be out and replaced by Firefight only because it was not something gorgeous (it was great once again imo) in Halo 4.
343 has just scratched the surface of Spatan Ops and his potential.
But you could have both, like Destiny seems to have Strike and Raid.
You're right. We need a barn leak.And then we have to wait an extra few months before we can even play it
I guess that's my (main) problem with SpOps vs FF, I just don't care about the story. Would much rather a fun game mode than a bunch of cinematic stuff. I know less about halo lore than anyone... probably won't change. ODST FF was done the right way. Expand on it with some of Reach's customization options, maps, more interactive maps like you see with Horde mode (we know they like buttons). They could throw some story/cinematic stuff in there if they wanted to but I'm skipping it. I know I'm in the minority on that point.I agree.
Well, Firefight, in itself, is a bit limited, in a story telling side I mean. It's just an arcade mode, it was great in ODST btw, I liked it, but I don't think Spartan Ops should be out and replaced by Firefight only because it was not something gorgeous (it was great once again imo) in Halo 4.
343 has just scratched the surface of Spatan Ops and his potential.
But you could have both, like Destiny seems to have Strike and Raid.
I'm actually hoping for something like this, but I don't think 343's ballsy enough to make that kind of commentary.
No, Keep ADS away from Halo. Halo 4 was already a major departure from the formula. 343 already faced that backlash, i dont think they want more.
You're right. We need a barn leak.
Inb4twitchstreamleakagepre-e3
I think it's a tricky conversation to have, and I'd state it differently to different audiences, but for gaf, which is techy, more or less, it's a completely new engine. There are TONS of mechanics and numbers brought in from prior games, and even some code, but basically every system and tool has been rewritten or rebuilt for the new hardware and its ecosystem.
I guess that's my (main) problem with SpOps vs FF, I just don't care about the story. Would much rather a fun game mode than a bunch of cinematic stuff. I know less about halo lore than anyone... probably won't change. ODST FF was done the right way. Expand on it with some of Reach's customization options, maps, more interactive maps like you see with Horde mode (we know they like buttons). They could throw some story/cinematic stuff in there if they wanted to but I'm skipping it. I know I'm in the minority on that point.
Better game mode > story time
Master Chief is getting a facelift with an HD collection of his exploits. We've learned that Halo: Combat Evolved, Halo 2, Halo 3 and Halo 4 are being collected in a Master Chief-focused HD remaster coming from Microsoft. Our sources say that the set will zero in on Halo's most famous soldier to refresh audience's memories ahead of Halo 5's release, so curiosities like Halo 3: ODST and Halo: Reach likely won't be a part of the package. The game's developer is unknown at this point, but considering that Saber Interactive handled Combat Evolved Anniversary and is also working on an unannounced Xbox One project, the team is a likely suspect. Also unclear are plans for digital distribution, resolution and frame-rate (Microsoft bragged that will run at the next Halo will run at a "blistering" 60fps), piecemeal releases, or if the games will surface on other platforms as well (PC, anyone?).
They need to hire more former Marines at 343.Still speaking of ADS, i want some Marine or ODST based Halo spinoff first person tactical squad shooter, with ADS. Something akin the first Ghost Recon (it was tactical FPS, wasn't it?) perhaps, or perhaps Star Wars Republic Commando.
And then there's this...
http://www.engadget.com/2014/05/16/halo-the-master-chief-collection/
Any thoughts? Bullshit? Endgaget isn't exactly a shady site but I'm still skeptical.
And then there's this...
http://www.engadget.com/2014/05/16/halo-the-master-chief-collection/
Any thoughts? Bullshit? Endgaget isn't exactly a shady site but I'm still skeptical.
SpOps didn't feel like a new game mode to me. Just short campaign missions. Like I was replaying what I had already played... And then the fact each space was repeated so many times didn't help.Oh okay, I understand now. Can't say you're wrong, I enjoyed FF so much in ODST (and a bit less in Reach because it was way too easy, didn't have the feeling I HAD to survive wave after wave), but I was happy to get something new in Halo.
But yeah, we could have both, like a playable FF on Spartan Ops maps I guess.
And +1 for Ragnarok Flames, should have been available for no-Gold member too.
Now begins the wait to see if there's ADS.
They need to hire more former Marines at 343.
And then there's this...
http://www.engadget.com/2014/05/16/halo-the-master-chief-collection/
Any thoughts? Bullshit? Endgaget isn't exactly a shady site but I'm still skeptical.
ntkrnl already basically said this lol
I'm a former logistician, I can help.There are logistical difficulties involved.
Not surprising, especially since ntkrnl. MS wants Halo shit every year and Halo 5 has been delayed (or perhaps it was always slated for 2015), so this is a very practical way of filling the void and refreshing returning or new players.And then there's this...
http://www.engadget.com/2014/05/16/halo-the-master-chief-collection/
Any thoughts? Bullshit? Endgaget isn't exactly a shady site but I'm still skeptical.
I'm a former logistician, I can help.
You cram them into business class on commercial airlines while wearing most of their loadout. Almost as space efficient as actual crates.How do you pack marines to crates and effectively move them around?