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Halo 4 |OT2| TURBO

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No need for a new Halo 5 CG teaser.
We already have one. Show the game/engine, or show nothing.

Be lucky you even get that for H5. Its a year from release. Thats what you have nextE3 for.

If you get more than that then it's bad news for this year.

I am fully expecting a Halo collection with MP based on the H4 engine for Xbox One.
 
A wise man tempers his expectations so that disappointment tastes of honey rather than salt - Winston Churchill, 1981

I really don't understand any salt, nothing has been announced. No need to start some drama over something that may or may not have ever been real.

H2A MP may have always been a dream but can't pin that on 343. Nobody ever said they were making that.
 

nillapuddin

Member
I am trying so hard to not let myself get over hyped, but I can't stop thinking about if they show the new mombasa demo redone, I will lose my shit, and probably cry, alot.
 

Blueblur1

Member
Hmm. I was already thinking about tempering my expectations and now with Frankie posting I'm switching over to not expecting H2A at all. I have the feeling that ntkrnl's info wasn't solid and/or was a mix of reality (Halo 5 delay) and fantasy (H2A).
 

Booshka

Member
Hmm. I was already thinking about tempering my expectations and now with Frankie posting I'm switching over to not expecting H2A at all. I have the feeling that ntkrnl's info wasn't solid and/or was a mix of reality (Halo 5 delay) and fantasy (H2A).

This is a solid opinion, gonna tell IGN that H2A is Cancelled and link them to Stinkles post as a Source. Hopefully they run with it.
 

Madness

Member
Going to have to say, Halo 5 guardians stuff including beta, and the Halo master chief collection with updated H2 campaign will be mostly what we'll get. I just no longer see them giving us this amazing updated Halo 2 multiplayer suite and then expect us to leave it behind for Halo 5 within a year.

Either way, Halo is all I'm really waiting for. Can't wait to see what their plans are for H5 either and what they learned about the way H4 was received. Without Halo, I have no reason for an Xbox.
 
Direct port of Halo 4, plus bonus AA's cut from the original game, like Lag Really Bad for a Minute and Suddenly You Explode. ADS patched in with mandatory control scheme to "test" concept for Guardians in all playlists except Flood, which will now have random starting weapons on both sides.
 

RoKKeR

Member
Hmm. I was already thinking about tempering my expectations and now with Frankie posting I'm switching over to not expecting H2A at all. I have the feeling that ntkrnl's info wasn't solid and/or was a mix of reality (Halo 5 delay) and fantasy (H2A).

Frankie lies.
 
Direct port of Halo 4, plus bonus AA's cut from the original game, like Lag Really Bad for a Minute and Suddenly You Explode. ADS patched in with mandatory control scheme to "test" concept for Guardians in all playlists except Flood, which will now have random starting weapons on both sides.

Looks like we have another randy roflstomp alt
 
I'm fairly sure that Microsoft breaks Speedy out of cryo sleep before a major game or console comes out for maximum viral advertising.

He's the Winter Shiller.
 

Rev3rb

Member
Expectations:

1. Chief collection - all
chief
campaigns w/ fresh coat of graphics
2. H2A MP based off of H4's MP
- Also wouldn't be surprised to see all of the recently hired Halo pros in a vidoc talking about how the MP "feels" nearly identical to the original multiplayer.
3. Snippet of something Halo 5 related
 
The increased shield capacity, that the Overshield provides, should have to be taken out by damage from the enemy team, not by decaying over time. If the double layer OS didn’t decay, for one minute after pick up, it would encourage the enemy team to engage rather than avoid while the OS decays on its own. Sixty seconds after pick up, the 2x OS, or whatever is left of it, rapidly drains away similar to how it fills on pick up. The increased OS charge up speed minimizes the invincibility period after pick up, down to a brief moment, while not removing it entirely.

Removing OS decay serves to remove unpredictability when engaging an OS bearer. It is difficult to determine how much OS a player has left with decay so when you engage him you can’t be sure what the best approach is. If a team has good communication, they can know exactly how much OS he has left by calling out how many shots they put into him. Increasing the player's ability to effectively communicate with his teammates allows the team based skill gap to grow. A team that knows exactly how much OS remains shielding their target can develop, and deploy, more effective attacks against him.

2v2 gametypes should use a single layer OS, for 200% shield capacity, while 4v4 and up should use a double layer OS, for 300% shield capacity. The reason for this is because as player count goes up, so does the effectiveness of teamshot against the OS. An enemy OS user should force the opposing team to work together to take him out. The exception to this rule, of requiring teamwork to take out an OS, would be through the use of an Anti-Overshield Weapon like the overcharged Plasma Pistol. Unlike the double layer OS, the single layer OS rapidly drains after 30 seconds instead of after a full minute.

The color of an Overshield pick up corresponds to the number of shield layers it gives. A green OS pick up gives one extra shield layer, shown as a green bar over the player’s default blue shield bar. A gold OS pick up gives two extra shield layers, one gold bar and one green bar over the player’s default blue shield bar. The color of an Overshield user’s glowing aura corresponds to how many shield layers he has. A gold aura means some of the second extra layer is left. A green aura means some of the first extra layer is left. The colored aura disappears once all extra shield layers have been depleted.

If the Overshield's respawn timer is set to match its duration, 30 seconds for a single layer and 60 seconds for a double layer, it encourages the team that didn't grab it to engage the enemy who did because if he still has an OS when the next one comes up, he will likely secure that too. The strength of an Overshield does not continue upscaling past 4v4, like a 3x OS for BTB, because a power up that strong would need a respawn timer too long to effectively promote map movement.
 
Expectations:

1. Chief collection - all
chief
campaigns w/ fresh coat of graphics
2. H2A MP based off of H4's MP
- Also wouldn't be surprised to see all of the recently hired Halo pros in a vidoc talking about how the MP "feels" nearly identical to the original multiplayer.
3. Snippet of something Halo 5 related

Sounds like the plan
 
Expectations:

1. Chief collection - all
chief
campaigns w/ fresh coat of graphics
2. H2A MP based off of H4's MP
- Also wouldn't be surprised to see all of the recently hired Halo pros in a vidoc talking about how the MP "feels" nearly identical to the original multiplayer.
3. Snippet of something Halo 5 related

Too realistic bro, needs more Wahrer Collection every halo game in existence getting ported to XBO at 4K and 720FPS, H2A with native Oculus support and Halo 5 announcing the return of the Combat Evolved Pistol.
 

RoKKeR

Member
Expectations:

1. Chief collection - all
chief
campaigns w/ fresh coat of graphics
2. H2A MP based off of H4's MP
- Also wouldn't be surprised to see all of the recently hired Halo pros in a vidoc talking about how the MP "feels" nearly identical to the original multiplayer.
3. Snippet of something Halo 5 related

My expectations as well.
 

II SHABUTIE II

Neo Member
Dat late? I gotta get my body prepared. Breakfast, morning bike ride, stretch, say goodbye to all friends and family for the day. Turn off all means of communication besides Steam and NeoGAF.

I had a long weekend at the casino.... This will be my first sleep pre-daylight in a couple nights/mornings.
 
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