Second one looks yucky. Vault and sliding is alright, I guess, but whenever I see jet flares coming out the back of a Spartan I cringe. Just stop, 343.
H0L0 collection trailer. H0L0 5 beta trailer.I just got back from work and the dentist. Gimme some YouTube links, so I know what the fuck y'all are talking about.
Pretty sure it's 00-8221-3.Agent Locke
00 - S221-3
Thought is was an 8 kept looking like an SPretty sure it's 00-8221-3.
That trailer is prerendered, but it's entirely made with ingame assets. The armors and map relate to a specific mode.
Vault:
Smash (Jetpack?):
I know these are prelim CGI renderings... but has anyone wanted Vault/Cover or this smash jetpack thing in Halo? I just don't understand the philosphy of "Hey, we know you guys love Halo 2 - so we're giving you exactly what it's always been. Also, our new game is gonna be so so different than that, check this out!"
They know what we want, they give us what we want, then they turn around and do this?
They're going out of their way to clarify that the spartan abilities are NOT the same as armor abilities, which makes me think that they're going to ditch those in favor of these "special moves", which could be interesting if everyone has the ability to preform those moves
It seems like it's the slide that BF and COD have. I doubt we will get good Halo again. I'll just accept it.
People love arby. There is one more V/O Easter egg hidden in today's shenanigans
Is it the guy who says, "Ready? Let's movie!" in the Beta teaser?
Nathan Fillion?!?!??!?!??!
I was just about to post that!!!!!!
ODST. Nathan Fillion. Buck.
I'll be in my bunk.
What you can expect, however and this is huge news for fellow old-school Xbox gamers is that Combat Evolveds multiplayer will be playable, online, in its original form. No more Halo: Reach map packs or excuses about CE multiplayer not feeling right online because it never had net code to begin with (lets leave Gearboxs Halo PC port out of this). This will be the OG Halo 1 three-shot death pistol, the OG Blood Gulch, etc. I politely brought up with 343 Franchise Director Frank OConnor, and he didnt shy away when presented with his own previous comments. It was [a] peer-to-peer [networking setup], he said of the previous games. [Master Chief Collections] dedicated servers fix that, leaving 343 comfortable with replicating the offline System Link experience in an online environment. This is what many players wanted in the 2011 Anniversary game, and were finally getting it.
BigShow36 pls respond
What you can expect, however – and this is huge news for fellow old-school Xbox gamers – is that Combat Evolved’s multiplayer will be playable, online, in its original form. No more Halo: Reach map packs or excuses about CE multiplayer not “feeling” right online because it never had net code to begin with (let’s leave Gearbox’s Halo PC port out of this). This will be the OG Halo 1 three-shot death pistol, the OG “Blood Gulch,” etc. I politely brought up with 343 Franchise Director Frank O’Connor, and he didn’t shy away when presented with his own previous comments. “It was [a] peer-to-peer [networking setup],” he said of the previous games. “[Master Chief Collection’s] dedicated servers fix that,” leaving 343 comfortable with replicating the offline System Link experience in an online environment. This is what many players wanted in the 2011 Anniversary game, and we’re finally getting it.
BigShow36 pls respond
What you can expect, however and this is huge news for fellow old-school Xbox gamers is that Combat Evolveds multiplayer will be playable, online, in its original form. No more Halo: Reach map packs or excuses about CE multiplayer not feeling right online because it never had net code to begin with (lets leave Gearboxs Halo PC port out of this). This will be the OG Halo 1 three-shot death pistol, the OG Blood Gulch, etc. I politely brought up with 343 Franchise Director Frank OConnor, and he didnt shy away when presented with his own previous comments. It was [a] peer-to-peer [networking setup], he said of the previous games. [Master Chief Collections] dedicated servers fix that, leaving 343 comfortable with replicating the offline System Link experience in an online environment. This is what many players wanted in the 2011 Anniversary game, and were finally getting it.
BigShow36 pls respond
boys, Halo CE full multiplayer on Xbox One would so much restore my faith in 343i
please make it real!
Frank confirmed it on IGN streamboys, Halo CE full multiplayer on Xbox One would so much restore my faith in 343i
please make it real!
that's why I'm likeLiterally just confirmed by Ryan at IGN that all glitches have been kept in Halo 2 MP. He's played it.
My only response is that my pants feel like they're shrinking.
Every response and indication I've seen so far is that it does indeed appear that Halo CE will be playable online, on dedicated servers, in it's original form for the first time ever. Of course, the Halo community has been subjected to misinformation before, so until I actually have real confirmation that it is indeed true Halo CE MP (not some knockoff that "replicates" the MP), I'll refrain from completely going overboard.
that's why I'm like
please please find old glitches
It looks to me like your corvette is back.
Frank confirmed it on IGN stream
Hmmm Nathan Fillion doesn't necessarily mean Buck. He's done voice work for a few characters in Halo I think. I'll only believe it if I hear "Bam said the lady".
Looks so tight. I wonder how they'll make the Arbiter levels not look like crap.Some images.
BR Shot
I want to say yes.I think the trailer is indicating thrusters might be default.
The ground pound could be when the press crouch in the air you thrust towards the ground dealing damage.
Default thrusters would be great. Add a lot to the movement system whilst still being skillful.
I hope we have the ability to play the games with original assets, sound effects, and music (with all the settings maxed, as if it were a PC game). I dislike the new graphics. They're pretty; but their style is inconsistent with the original vision in jarring ways (mind you, I'm no student of art, it's just my impression as a layman).
So, if I'm understanding correctly, we'll all be searching in matchmaking, and then be presented with options from the different games? Okay, now I'm hugely disappointed Reach was left out.
So, if I'm understanding correctly, we'll all be searching in matchmaking, and then be presented with options from the different games? Okay, now I'm hugely disappointed Reach was left out.