It is.
Are you up for more questions Frankie?
If so...
-What's happening with out of bounds exploration in Halo 2? Any special treats for those climbing the mountains of Delta Halo?
-What about the original skulls?
It is.
It is.
Are you up for more questions Frankie?
If so...
-What's happening with out of bounds exploration in Halo 2? Any special treats for those climbing the mountains of Delta Halo?
-What about the original skulls?
Don't look for much that wasn't there originally and assume 16:9 has more impact than you'd assume.
FyreWulff's Halo 2 Bug Checklist and/or How To Be a Jerk In Halo 2
one incoming for halo 3 as well. It'll look nicer in a few minutes for people that are viewing it fullscreen
Above this base, there is a hole in the invisible ceiling that can be flown through with the banshee. In the picture, the banshee is sitting in the approximate location of the hole. Doing this allows you to escape into the skybox, which forced Bungie to remove the Banshee from the map in matchmaking, even though the map was designed to accomodate it. This hole can also be driven through by a Spectre, since Spectres are really good at climbing walls. Sealing this hole would allow the map to be playable with the entire vehicle suite.
And get rid of bumper cars in the process? I'll only say yes if the invisible wall is turned off for custom games.
Sounds like a gametype you could remake much better in Forge Island in Halo4One
Don't look for much that wasn't there originally and assume 16:9 has more impact than you'd assume.
Quit your job and host HaloGAF radio. What could go wrong?
Want to watch quite badly...quoting this from the MCC thread
Want to watch quite badly...
But gotta control myself. Ahhh.
I doubt the new graphics engine will change something like that. Assuming it is like CEA, physics engine related glitches are the ones that are likely to be affected.Stuff from the vid:
-Achievements will be new, not the original achievements
-Definite confirmation that you can specifically search for just Halo 2, CE etc.
-Forge for Halo 2 only on the 6 remade maps
Not necessarily new stuff, just confirmations.
If you're still around Frankie - Can you make sure the infinite sword glitch still works in the transition between The Arbiter and The Oracle? That is, where you carry around an empty sword for the transition and it becomes infinite/invisible for the next level.
It's part of my Legendary run of the game, and it makes that level a lot easier - especially the big Flood rush in the room where they break through the windows.
I don't want to see any cutscenes until release, TBH. I'm fine with what we saw of Cairo Station gameplay as it was part of the E3 reveal, but one of the great things about CEA was just experiencing and seeing the new polished environments for the first time.just watch there aren't any spoilers. just a few minutes of level 1 gameplay
Not sure how I missed this but in case anyone else did:
http://www.neogaf.com/forum/showpost.php?p=115475091&postcount=16383
Lockout, Zanzibar and Ascension 3 of 6 confirmed maps for remakes in the new engine.
Guys, I'm here to annouce that HaloGAF Radio is making its triumphant return. The fans have asked for it and now it is time to deliver. Although it will still be called HaloGAF radio, you can expect show regulars from HBO, including co-host Louis Wu. Stay tuned.
They need at least one more bigger map, IMO. Coag, Waterworks or Relic would be amazing
We only need midship and maybe sanctuary and then even the remakes would have enough good maps for competive use. damn
It's too large for 4v4. If they want a map that can do 4v4, 6v6 or 8v8, just use Terminal. And it can use CTF, Assault, and Slayer.
I wouldn't mind burial mounds if it's not already been done.They need at least one more bigger map, IMO. Coag, Waterworks or Relic would be amazing
It's too large for 4v4. If they want a map that can do 4v4, 6v6 or 8v8, just use Terminal. And it can use CTF, Assault, and Slayer.I'd love relic but they'll likely go coag as it suits 4v4, slayer and objective.
I wouldn't mind burial mounds if it's not already been done.
It's too large for 4v4. If they want a map that can do 4v4, 6v6 or 8v8, just use Terminal. And it can use CTF, Assault, and Slayer.
I'd love relic but they'll likely go coag as it suits 4v4, slayer and objective.
I actually think oderwise, that playlist will be empty after a month or 2.I kind of wish they did all the maps now. I can easily see the playlist dominating early on for the sheer fact it's new and will will most likely have the best graphics. But I can understand just the time and resource commitments wouldn't allow for it.
I actually think oderwise, that playlist will be empty after a month or 2.
I wonder if somebody ever wrote a paper about the possibly of royalties for game development. I would read that paper.Yeah, it sucks for them. It would be nice if games were set up to pay royalties to developers. But that in itself seems like an impossible feat considering the number of hands that are involved in the end product. It's not the same as an actor getting royalties.
Not that I understand it but how would they claim royalties?
I wonder if somebody ever wrote a paper about the possibly of royalties for game development. I would read that paper.
Anyway, I think they were mostly joking around.
Yeah, that is true also.They look like they are but I'm sure there's a kernel of truth in those jokes.
Would be cool to get an achievement for finding the Scarab Gun
Avak said:So to sum the system up:
- You select the specific game you want to play if you want to.
- You end up in a lobby in which multiple games can be voted for.
- If the game you didn't want gets voted for you get kicked out and you search again.
Saw the leaked cutscene trailer.... Some of the cinematography looks different...
So, who among us is going to be the first to 100% that 4K gamer score in the MCC?