Motion Blur is used. 343 Industries seem to use it in effect in situations where it would make a impact but still keep most of it clean for visual clarity. Cause you know dem competitve players like it that way.
Motion Blur is used. 343 Industries seem to use it in effect in situations where it would make a impact but still keep most of it clean for visual clarity. Cause you know dem competitve players like it that way.
And thank God, because Reach's implementation of object motion blur literally made me sick at times. When the after-image doesn't look so great and the tolerance is so low that your weapon bobbing back and forth as you move makes it occur... Yeah. Yuck. Bad combination.