TUROK
Member
What sucks is that they added that "get back to the battlefield" nonsense in Halo Reach as a balancing issue for MP, because of the jetpack (although you can bypass them with glitches).That's the one thing I don't like. These soft kill barriers that won't allow you to explore.
I still remember Delta Halo in Halo 2. Driving on the mountains, around the back of the entire level with a ghost.
Guess it's a sacrifice you have to make if you want this kind of graphic quality.
Halo 3 never had that limitation. You could do some crazy exploring in that.
I've never played it, but judging by the screens, I don't think they do. Everything seems polygonal, but with a very efficient LOD system.Doesn't Just Cause 2 do something like this with landscapes in the distance? Looks phenomenal.