Player kills are not that important in Warzone, thought a Pro player like you knew that
I know, but it's how these kills are happening that upset me with losing.
Going into East Armory, killing the 3 marines, killing the defending player, and following it up by killing the rushing players and getting an overkill, only to die and lose the capture at 75% because I die from the follow up respawn Rush, without any team mates around aiding the capture, is what frustrates me.
Just lost a game where I dropped 40 kills, where were in the lead, because my team mates couldn't hold Garage and we lose all points, and we can't regain Our Spawn armory frustrates me. They were just dicking around in spawn while I was trying to make something happen. At least 4 times I managed to make it to the enemies spawn armory, and get it to 90% before once again falling to 4 of them respawning and rushing me, all the while my team mates can't either)
A) Follow and aid me
B) Hit up Our Armory while I have half the team distracted
They instead choose to just stay in our armory, defending the core that the enemy team was not attacking, because they just wanted to extend the game.
I know I shouldn't take Warzone this serious, but it's hard not too when:
A) 343 themselves want you to take it serious by enforcing bans for Quitting and Inactivity.
B) 343 tracks stats from and make it factor into your K/D ratio.
C) They display your Win loss ratio in game on the profile
D) Winning rewards you with almost 50% more XP and RP.
See, I want to have fun too without stressing about bad teammates, but for some reason 343 didn't think adding a social playlist was worth while, so in the mean time I'm going to be frustrated when my team mates can't perform at a reasonable level in Warzone, wasting my time, my REQ cards, my stats, my everything.
Just give me a social playlist so I can just screw around and have fun, while earning RP and XP.