HALO going portable!!??!!""!"

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Halo Going Portable?Filed under Gossip
Is Halo going portable?
There’s a rumor that Microsoft may be announcing a deal with Gizmondo about some sort of Halo game coming to their portable gaming device.


I’ve spent an awful lot of time mocking the GPS-enabled portable, but it sounds like it has a pretty strong line-up for launch. The Gizmondo is expected to hit the U.S. in late March or early April with a dozen rollout titles including Tiger Woods and Madden Football, and another 70 titles soon after launch. I hear that there will be announcements later today at CES from Electronic Arts and Sega about the portable device. Although Gates will mention the Gizmondo at his speech later today, details on the Halo deal won’t be forthcoming out until after CES.

I spoke briefly with a Gizmondo flak about the device and he says they feel they are very competitive with the Playstation Portable—even better, in fact. “All they have going for them,” he said, “is a more recognized name.”


http://www.kotaku.com/gaming/gossip/halo-going-portable-028928.php
 
I spoke briefly with a Gizmondo flak about the device and he says they feel they are very competitive with the Playstation Portable—even better, in fact. “All they have going for them,” he said, “is a more recognized name.”

Right - kinda like how all EA Sports Madden NFL ever had going for it was a more recognized name, and the better product clearly won out in that market...
 
Gizmo gets Madden at launch? PSP isn't even getting a Madden at launch... hell has a Madden even been announced for the PSP?
 
What kind of price and hardware specs is the Gizmodo going to have? Anyone have any idea? Portable Halo sounds sweet, but it'll probably end up being a side scrolling shooter. :rolls eyes:

KJF
 
human5892 said:
I don't think a portable Halo would be quite the killer app that many are making it out to be.

That's ok, MS can bankroll its marketing campaign and have people believe it's the third coming of Christ.
 
Gizmo gets Madden at launch? PSP isn't even getting a Madden at launch... hell has a Madden even been announced for the PSP?

Why would anyone buy Madden 2005 in March (PSP launch) when the season was over in February? The reason NFL Street is a launch title is because it will hold football fans over until Madden 2006 arrives.
 
-SRV- said:
On the PSP or, its most likely place, the DS it would be.

Why would its most likely place be the DS? That would be like Retro releasing Metroid Prime as an Xbox exclusive.
 
lockii said:
Why would its most likely place be the DS? That would be like Retro releasing Metroid Prime as an Xbox exclusive.

Because MS would like nothing more than to see Sony struggling in the handheld market.
 
Halo is going to be awesome with just a D-pad and 4 face buttons....only $420 to give it a spin!
Because MS would like nothing more than to see Sony struggling in the handheld market.
And nothing is going to make Sony struggle more than MS putting their biggest franchise on a handheld with absolutely no chance of competing with Sony! (not attacking you, just the stupidity of this rumor)

I don't think the DS could handle a game that even remotely resembles Halo, but it would certainly be a better choice than the Gizmondo. You'd have to be retarded to think that Halo is going to decide the handheld wars anyway....
 
SolidSnakex said:
".All they have going for them,” he said, “is a more recognized name.”

:lol :lol

He forgot to mention that the PSP doesn't look like some kind of alien space heater.
 
paul777 said:
Because MS would like nothing more than to see Sony struggling in the handheld market.

Exactly. Close ties between Nintendo and MS would only help the two and would only hurt Sony. The stylus works great for Metroid Prime:Hunters. It would for Halo as well.
 
-SRV- said:
The stylus works great for Metroid Prime:Hunters. It would for Halo as well.


You think so? I've played the demo and didn't think it was a good interface for a first person shooter at all. Maybe it's something I'd need to get use to, but something just didn't feel all that intuitive to me.
 
-SRV- said:
Exactly. Close ties between Nintendo and MS would only help the two and would only hurt Sony. The stylus works great for Metroid Prime:Hunters. It would for Halo as well.

Yup, a partnership where Nintendo supports Microsoft's console and Microsoft supports Nintendo handhelds would rock really hard.
 
Stylus control is not good for first person shooters in general, but it would be particularly bad for Halo.

How are you going to crouch? How are you going to melee? How are you going to throw grenades or dual wield? How are you going to jump? You can only press one button. The double tap only adds one other option, but there's still a ton of moves and attacks that need to be quickly accessible.

The best they could do is make a game around the Halo IP, but it wouldn't play anything like Halo.
Yup, a partnership where Nintendo supports Microsoft's console and Microsoft supports Nintendo handhelds would rock really hard.
:lol :lol It would rock hard for Microsoft. Nintendo would pretty clearly be getting the short end of the stick since MS only has one marketable property....that isn't even suited to Nintendo's handhelds.
 
It would rock really hard for me. I don't give a shit about any companies. Give me a unified online service on all my game-playing systems (sans Sony's stuff)) and one less console to buy!
 
border said:
Stylus control is not good for first person shooters in general, but it would be particularly bad for Halo.

How are you going to crouch? How are you going to melee? How are you going to throw grenades or dual wield? How are you going to jump? You can only press one button. The double tap only adds one other option, but there's still a ton of moves and attacks that need to be quickly accessible.

The best they could do is make a game around the Halo IP, but it wouldn't play anything like Halo.:lol :lol It would rock hard for Microsoft. Nintendo would pretty clearly be getting the short end of the stick since MS only has one marketable property....that isn't even suited to Nintendo's handhelds.

The stylus rocks for FPS. Just my opinion, but it is shared by many others. As per crouching, etc. all it takes is mapping out what is needed on the touch screen and the other available buttons, depending on configuration. The Xbox controller has how many buttons? It probably isn't that hard to do it.
 
Kung Fu Jedi said:
You think so? I've played the demo and didn't think it was a good interface for a first person shooter at all. Maybe it's something I'd need to get use to, but something just didn't feel all that intuitive to me.

I really liked it. The other configs available weren't bad. But, for me, the stylus was THE way to go.
 
-SRV- said:
I really liked it. The other configs available weren't bad. But, for me, the stylus was THE way to go.

I guess it just felt odd for me to have only one hand on the system with the other hand using the stylus. I suppose I might get use to it, but with the limited playing time I've had with the system, it just didn't work for me.
 
If you think it will work, then you haven't played Halo. Halo uses both triggers, both analog stick buttons, and five face buttons. It's not the sort of game where you can be glancing down at a touch screen constantly to select some integral combat action.

Stylus control will only work for something like simplistic FPS games Metroid where there are only 1-2 things that you need to do -- jump/shoot. A Halo sequence might require you to throw a grenade, switch weapons, zoom in, crouch, and shoot all over the span of a few seconds. Selecting that crap off a touch screen just isn't going to work.

Even if you think that controlling the camera with the stylus is nice (bleh), the scheme simply doesn't offer many options...

To be fair, Halo would not work on the PSP either. Halo wouldn't even work on the GameCube. Only PS2 and Xbox would have any real hope of handling its control requirements.
 
border said:
To be fair, Halo would not work on the PSP either. Halo wouldn't even work on the GameCube. Only PS2 and Xbox would have any real hope of handling its control requirements.

:lol :lol :lol :lol :lol :lol :lol
 
border said:
If you think it will work, then you haven't played Halo. Halo uses both triggers, both analog stick buttons, and five face buttons. It's not the sort of game where you can be glancing down at a touch screen constantly to select some integral combat action.

Stylus control will only work for something like simplistic FPS games Metroid where there are only 1-2 things that you need to do -- jump/shoot. A Halo sequence might require you to throw a grenade, switch weapons, zoom in, crouch, and shoot all over the span of a few seconds. Selecting that crap off a touch screen just isn't going to work.

Even if you think that controlling the camera with the stylus is nice (bleh), the scheme simply doesn't offer many options...

To be fair, Halo would not work on the PSP either. Halo wouldn't even work on the GameCube. Only PS2 and Xbox would have any real hope of handling its control requirements.

Uhhh, yes I have played Halo. I don't consider Metroid as simplistic vs Halo at all.

Mapping soft buttons on the touch screen would easily give you the things you say you need. Such a scenario would probably rule out stylus shooting, but it offers other advantages not available with the GB or PSP or a controller would.
 
We're dealing with handhelds here. Handheld Fps will never match home consoles let alone pc's. The best hope i see is with multiplayer type fps just focusing on the fun due to technical limitations.
 
PSP doesn't have dual analog setup....and not enough buttons for Halo.
Cube doesn't have enough buttons, and no analog stick buttons. You would have to give up on crouching and zooming properly.
 
border said:
PSP doesn't have dual analog setup....and not enough buttons for Halo.
Cube doesn't have enough buttons, and no analog stick buttons. You would have to give up on crouching and zooming properly.

Well PSP is a handheld.

For the GC there's always the z button and dpad. Xbox has afew stuff that is out of the reach.
 
Mapping soft buttons on the touch screen would easily give you the things you say you need.
Ignoring the fact that this would result in an incredibly crowded lower-HUD, selecting via touchscreen isn't fast enough for a game with Halo's pace. When my clip runs out and I need to run in quick and melee, I can't look down at a different screen and pick it out of a set of six or seven different option boxes. It needs to be a button touch away.

Dual wielding is impossible because you can't really use two buttons simultaneously. Even if the left hand gun is mapped to the double-tap, how are you going to aim and shoot at the same time.....double tapping as you swing the camera? Ugggh...
Handheld Fps will never match home consoles let alone pc's.
If PSP had dual analogs that were "clickable" it could come very close. Unfortunately they've killed most chance at a decent FPS with the system design. A shame that for a system supposedly aimed at 18-34 males, it is neutered for the genre that is probably most popular with 18-34 males. Like the DS, it is only suitable for jump/shoot games, since you only have quick access to two buttons when you use the Turok/MDK control setup.
 
border said:
Ignoring the fact that this would result in an incredibly crowded lower-HUD, selecting via touchscreen isn't fast enough for a game with Halo's pace.

DS has two screens.

When my clip runs out and I need to run in quick and melee, I can't look down at a different screen and pick it out of a set of six or seven different option boxes. It needs to be a button touch away.

It would be instinct i imagine. Have a bar at the top etc.

Dual wielding is impossible because you can't really use two buttons simultaneously. Even if the left hand gun is mapped to the double-tap, how are you going to aim and shoot at the same time.....double tapping as you swing the camera? Ugggh...

There are going to be limitations of course due to it being a handheld.

If PSP had dual analogs that were "clickable" it could come very close. Unfortunately they've killed most chance at a decent FPS with the system design. A shame that for a system supposedly aimed at 18-34 males, it is neutered for the genre that is probably most popular with 18-34 males. Like the DS, it is only suitable for jump/shoot games, since you only have quick access to two buttons when you use the Turok/MDK control setup.

Well i hear that the analogue stick on PSP is the most comfortable one created. DS has great touch screen control too. Buttons wise yes both are limited. I;d like to see good fps but i think the next Gameboy will have the clear edge there.
 
Deg said:
DS has two screens.
And here I was thinking that DS stood for Double Snake! :lol

The lower screen HUD still needs a fairly large space where the stylus can be moved around without fear of hitting any buttons. Outside of that, you have to cram in buttons for crouch, zoom, flashlight, switch weapon, grenade/left hand, jump, melee, etc. It could be done, but it would just be crowded.
 
border said:
And here I was thinking that DS stood for Double Snake! :lol

The lower screen HUD still needs a fairly large space where the stylus can be moved around without fear of hitting any buttons. Outside of that, you have to cram in buttons for crouch, zoom, flashlight, switch weapon, grenade/left hand, jump, melee, etc. It could be done, but it would just be crowded.

I said the scenario with mapping soft buttons would probably RULE OUT USING THE STYLUS! No crowding.
 
Would be funny if all of Rare's N64 games ended up on Gizmondo with enhanced graphics and content.

Perfect Dark
Blast Corps
Goldeneye
Banjo Kazooie
Jet Force Gemini
Killer Insticnt Gold

+ Halo
PGR
 
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