Sony's PS6 Portable Should Avoid Nintendo's Flawed Dock System.

I don't wanna say but you're right. So it's more expensive and bulkier. A modular core processing brick sold as a standalone would be cheaper though.

It would, but then it'd have to provide a sales justification of its own, not simply "you can use it with the dock or the portable unit", because then that means the customer has to make two purchases, not just one.

Basically, if the processing brick is useless on its own, that's a problem. But I might've forgotten something in your OP addressing that. If I did, I'll go refresh myself. If not, it's something to think about if you want the concept to work at a business level.

EDIT: I re-read your OP and I think you're saying the processing core would be part of the portable unit by default, but then the user can choose to swap it into the dock instead, and (in theory) use both the dock and portable unit at once (the latter as a controller I'd assume).

Okay, that makes more sense. It'd still involve some extra complexity to the design, but I can see some actual use-cases for it and a business motive as well. It'd basically act like a PS Portal when the processing module's in the dock, and the dock can perform at higher specification with the processing component inserted. Then, even if the processing module isn't in the dock or the portable, the portable could still charge when connected to the dock.

Still, what to do with the processing module in that example? Maybe if it's capable enough, and if they were forward-thinking enough, it could act as a low-profile GPU/processing module inserted in a PS6? There's ways to do that actually, with CXL for example becoming a more standardized standard. But the idea in that case would be the processing module combining function with the PS6, not the PS6 having it "take over" processing tasks and disabling its own internal GPU (or where only the OS uses the internal components...maybe the OS or most of it could run on the processing module to free up more resources for games?).
 
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Some people here live in an alternative world in which Nintendo failed with the Switch and a Playstation handheld is the future for Sony because the Vita was a super success.
Vita was definitely cool, but Sony should have just pushed forward, fixing what didn't work about Vita instead of yielding all market and mind share.
 
Vita was definitely cool, but Sony should have just pushed forward, fixing what didn't work about Vita instead of yielding all market and mind share.

Context matters. Sony nearly went under due to the weight of the PS3.

They had to shift all their focus on their primary product, which yielded great success in the PS4 generation.

It's pretty ridiculous to suggest they made the wrong decision.
 
Cool. You got it.

I don't agree.

I don't think that's the case.

We don't know that. Kepler is calling this PS6 Portable. I'm guessing this portable device will be Sony's base model and all PS6 games will be made for it. If Sony can hit that goal then this portable device will sell. Probably not as much as Switch, but it will get games and it will sell and be successful as a companion device or even a full fledge standalone device for many budget-conscious gamers.
You DO realize you would still need processing in the streaming unit, right?

This is not a good idea, on several levels.
 
Unless it has dedidcated hand held developed games and experiences, not interested. The whole point of a hand held tradionally is cheaper development costs lower profits. Bur sustainable. I don't even care if it's 3D, I honestly rather an amazing 2D machine with great battery life and traditional games. Sprite scaling and the works.

But an extension of PC/PS6 power houses, why bother?
 
Nintendo's Switch and the Switch 2 forces the entire console to be docked for TV play, rendering the screen and internal battery effectively useless while docked. It's an inefficient design that wastes cloud streaming potential.

Sony has an opportunity with the PS6 Portable to deliver a smarter hybrid solution. Instead of docking the entire handheld, only the core processing unit (APU, RAM, SSD, etc.) should be removable and inserted in the dock. The portable portion equipped with a screen, battery, and streaming capabilities would function similarly to the PS Portal, allowing users to use it for remote play or cloud gaming even while the main processing unit is docked and running local gameplay. This setup is efficient and allows parallel use.

Edit: And then in a year or two, offer the core processing unit without the screen and battery for sale.
April's 1st was like two weeks ago OP...
 
EDIT: I re-read your OP and I think you're saying the processing core would be part of the portable unit by default, but then the user can choose to swap it into the dock instead, and (in theory) use both the dock and portable unit at once (the latter as a controller I'd assume).

Okay, that makes more sense. It'd still involve some extra complexity to the design, but I can see some actual use-cases for it and a business motive as well. It'd basically act like a PS Portal when the processing module's in the dock, and the dock can perform at higher specification with the processing component inserted. Then, even if the processing module isn't in the dock or the portable, the portable could still charge when connected to the dock.
Yes, the New PS Portal will serve as its controller.

Still, what to do with the processing module in that example? Maybe if it's capable enough, and if they were forward-thinking enough, it could act as a low-profile GPU/processing module inserted in a PS6? There's ways to do that actually, with CXL for example becoming a more standardized standard. But the idea in that case would be the processing module combining function with the PS6, not the PS6 having it "take over" processing tasks and disabling its own internal GPU (or where only the OS uses the internal components...maybe the OS or most of it could run on the processing module to free up more resources for games?).
That sounds complicated.
 
You DO realize you would still need processing in the streaming unit, right?

This is not a good idea, on several levels.
Yes it needs minimal processing. It's its pack-in controller anyway. Though of course you can use a regular controller and use the "new ps portal" to cloud stream games.

Or sell the core processing brick at $399. It's power profile is supposed to be between XSS and PS5.
 
Sony has an opportunity with the PS6 Portable to deliver a smarter hybrid solution. Instead of docking the entire handheld, only the core processing unit (APU, RAM, SSD, etc.) should be removable and inserted in the dock. The portable portion equipped with a screen, battery, and streaming capabilities would function similarly to the PS Portal, allowing users to use it for remote play or cloud gaming even while the main processing unit is docked and running local gameplay. This setup is efficient and allows parallel use.
You probably just gave some poor Sony engineer cold sweat and insomnia.
 
This concept would be difficult to pull off, mainly because of cooling.

It would have to have an AIO liquid cooling system to make it swappable and those aren't cheap.

This idea means games would have to be made around the low power handheld mode. This would cause the handheld mode not receive some games support as devs may make games around dock mode power only.
 
Didnt read all the posts but Ur screen still needs to be powered. The screen is a big driver in Energy consumption. U would Need 2 batteries for it to work. Doesnt really make Sense imo.

I prefer the Switch Solution wir detachable controllers that have their own small battery.
 
It's the latter. I guess it's time to abandon the PlayStation ecosystem if you truly dislike the idea.
So i guess you are happy that your ps6 next-nextgen games are gonna have a stupid fucking tablet as power baseline right?



This is even worse than series s that at least is still an home console without mobile limitations...and i bet that most sony boys were shitting on that thing from great heighs...
 
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*Nintendo makes a dockable Switch, so you can play on-the-go or at home.
"Nintendo are idiots for making a Switch that docks, it's inefficient and wastes potential!"
*Nintendo sells 150 million units.
"Idiots I say!!!"
*Nintendo proceeds to do it all over again.
"Idiots!!!!!"



The efficient design comes from the consumer not the hardware. I want to play in the TV and if I have to go, I grab the game and take it with me. When I return, I throw my game into the toaster and keep playing with only seconds delay for the TV to change input. But it is all very fast and intuitive.

If I need to have the guts that I can load into a TV Module or into a Portable Module, then you'll effectively have two docks. A portable dock doesn't sound intuitive or… portable.
 
What OP envisioned might not be easily implemented efficiently or cheaply.

But what cought my eye and -I loved- are that people against having portable Playstation (within PS6 ecosystem) in this thread are known Nintendo diehards. Lol

I wonder why they are scared..lol
 
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What OP envisioned might not be easily implemented efficiently or cheaply.

But what cought my eye and -I loved- are that people against having portable Playstation (within PS6 ecosystem) in this thread are known Nintendo diehards. Lol

I wonder why they are scared..lol
Imagine that with the release of PS2, we had gotten a PS1 Portable. And with the release of PS3, a PS2 Portable.

If we get a PS6 and a Portable PS5 that can play every PS5 and PS4 game, that's actually very cool. It'll even kind of make sense to have cross-gen games in that generation too.
 
Imagine that with the release of PS2, we had gotten a PS1 Portable. And with the release of PS3, a PS2 Portable.

If we get a PS6 and a Portable PS5 that can play every PS5 and PS4 game, that's actually very cool. It'll even kind of make sense to have cross-gen games in that generation too.

What about we imagine a PS6 (Most powerful console) and PS6P (Most powerful handheld) that share the same library?

Scary idea if you hated Sony.
 
What about we imagine a PS6 (Most powerful console) and PS6P (Most powerful handheld) that share the same library?

Scary idea if you hated Sony.
I just wanted to remark that you have a very impressive persecution complex. It's amazing that you see people hating Sony because of the power of a console and portable that doesn't even exist yet. That's real commitment to the cause.
 
Didnt read all the posts but Ur screen still needs to be powered. The screen is a big driver in Energy consumption. U would Need 2 batteries for it to work. Doesnt really make Sense imo.

I prefer the Switch Solution wir detachable controllers that have their own small battery.
Core processing module does not include the battery. The battery is with the screen. Think of ps portal.
 
We're talking what PS6 Portable should learn from Switch 2 when there's an actual Xbox Handheld on the way?

Never change gaf.
 
What about we imagine a PS6 (Most powerful console) and PS6P (Most powerful handheld) that share the same library?

Scary idea if you hated Sony.
I don't know man. I love my PS5 and this still sounds scary. Honestly sounds like PS6 games would be gimped in my opinion.
 
I don't know man. I love my PS5 and this still sounds scary. Honestly sounds like PS6 games would be gimped in my opinion.

I can assure you they won't be gimped, also diminishing returns will hit next gen even harder so perceived advancements in graphics is less obvious
 
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I can assure you they won't be gimped, also diminishing returns will hit next gen even harder so perceived advancements in graphics is less obvious
No way I'll be convinced without seeing the results first. Lowest common denominator and all that jazz.
 
I can assure you they won't be gimped, also diminishing returns will hit next gen even harder so perceived advancements in graphics is less obvious
A handheld that's rumored to be 15w and in-between XBSS and PS5 in performance isn't going to last long against something that's going to be 4-8 times more powerful in raw performance than the PS5. Especially when cross-gen ends.
 
Yes it needs minimal processing. It's its pack-in controller anyway. Though of course you can use a regular controller and use the "new ps portal" to cloud stream games.

Or sell the core processing brick at $399. It's power profile is supposed to be between XSS and PS5.
No.

It would require two sets of SoC. The Portal does not run on magic fairy dust.

These are seriously bad ideas, unless you are trying to engineer a product that is needlessly complicated, adds unnecessary weight, heat, and cost all while compromising the rigidity and stability of the device in question. And to do what? Stream to the device you just eviscerated?

tenor.gif
 
the bigger question is will the rest of console gaming move to hybrids.

And those who want more power be forced to the pc?

Sony could beat NIntendo to the ultimate hybrid which not only does tv, handheld and tabletop but VR.
 
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Yes.
It would require two sets of SoC. The Portal does not run on magic fairy dust.
No. The new ps portal needs very minimal power.

Stream to the device you just eviscerated?
No. The "new ps portal" will be its controller (normal dualsense also an option).

Having separate module means Sony can sell the core processing module as a standalone device for so little of a price.

The "new ps portal" will have a slot at the back to mount the core processing module. Then you have a cloud streaming device that is also usable on its own.
 
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The only thing flawed here is OP's logic. The dock is what makes the Switch great. And the alternative (a handheld with ARM chip in it while the processing is done by the PS5) is already the PS Portal
 
Did I miss any event from Sony recently announcing not just the PS6 but the PS6 portable too??? Man I really need to pay more attention.
 
Yes.

No. The new ps portal needs very minimal power.


No. The "new ps portal" will be its controller (normal dualsense also an option).

Having separate module means Sony can sell the core processing module as a standalone device for so little of a price.

The "new ps portal" will have a slot at the back to mount the core processing module. Then you have a cloud streaming device that is also usable on its own.
For the new portal to work as a streaming device, it needs to have an SoC.

That means each unit would need 2 SoCs. One you can remove and one you can't remove. That increases costs.
 
Did I miss any event from Sony recently announcing not just the PS6 but the PS6 portable too??? Man I really need to pay more attention.
KeplerL2 confirmed Sony's portable will be 15 Soc and in his opinion the power profile will be between xss and ps5.
 
For the new portal to work as a streaming device, it needs to have an SoC.
The old portal has soc as well. Nothing to write home about.
That means each unit would need 2 SoCs. One you can remove and one you can't remove. That increases costs.
It will increase cost, but very minimal cost I suppose.

The advantage would be the ability to sell the core processing module as a standalone device and the "new ps portal" is its own thing as well.
 
So i guess you are happy that your ps6 next-nextgen games are gonna have a stupid fucking tablet as power baseline right?



This is even worse than series s that at least is still an home console without mobile limitations...and i bet that most sony boys were shitting on that thing from great heighs...
I've been waiting a lot for a new Sony handheld, so yes, I wouldn't mind. At least this has the justification of being a handheld and not some weak ass home console.
Also, this shouldn't be an issue for *every* game out there; just look at NIS's games for example. And heck, we don't even know yet if there will be a policy regarding every PS6 game needing to work on the handheld.
 
The old portal has soc as well. Nothing to write home about.

It will increase cost, but very minimal cost I suppose.

The advantage would be the ability to sell the core processing module as a standalone device and the "new ps portal" is its own thing as well.
I'm not sure how minimal it would be to have two SoCs. Is the idea that one person could play a game on the TV while another person plays a cloud game on the handheld?
 
Did I miss any event from Sony recently announcing not just the PS6 but the PS6 portable too??? Man I really need to pay more attention.
I'm wondering the same thing, did PS6 and PS6 portable officially announced or is this just people's wishful thinking?
 
I'm not sure how minimal it would be to have two SoCs.
The processing module will have 15w soc. The "new ps portal" can have 1w soc.
Is the idea that one person could play a game on the TV while another person plays a cloud game on the handheld?
That's one of the ideas. Basically these are two devices. And if Sony put them into one package then the "new ps portal" also becomes the controller.

They can be sold separately is another idea.
 
There's no point to it.

The use case is non-existent.

IT makes for a worse, bulkier more expensive handheld.

It makes for a worse more expensive tv only device.

IT's basically the external gpu fantasy. Which last I checked still has never panned out.
 
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The processing module will have 15w soc. The "new ps portal" can have 1w soc.

That's one of the ideas. Basically these are two devices. And if Sony put them into one package then the "new ps portal" also becomes the controller.

They can be sold separately is another idea.
I think it's too niche a use case. The hybrid design covers pretty much everything else apart from having two people use two devices at the sane time.

But we'll see!
 
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