The Jackdog
Member
Xbox Support person refused to give me a refund right away.
Keep saying "wait for 24 hour and if the issue persist, will process the refund".
sigh...
I just kept saying thats unacceptable, elevate me please.
Xbox Support person refused to give me a refund right away.
Keep saying "wait for 24 hour and if the issue persist, will process the refund".
sigh...
Xbox Support person refused to give me a refund right away.
Keep saying "wait for 24 hour and if the issue persist, will process the refund".
sigh...
A terrible game. Opinion.
A working game. Fact
Same. The guy I talked to wanted to go through trouble-shooting steps for an hour. I told him to let me talk to a manager. He wouldn't. Eventually he just gave me the refund. And this was all after I gave him links to MS admitting there were issues.Xbox Support person refused to give me a refund right away.
Keep saying "wait for 24 hour and if the issue persist, will process the refund".
sigh...
Have the campaign issues been fixed at all. Achievments not unlocking, crashes, saving progress and all that jazz?
Thats exactly whats happening to me now.
This night after patch I was able to find matches (played 6 to 7 matches, in different playlists). Now it just let me waiting in the queue till get that error message.
Networking and concurrency are an incredibly difficult beast.
A terrible game. Opinion.
A working game. Fact
Have they talked about the fact that the game is still broken, perhaps worse, post-patch?
![]()
I bought a console for this.
I spent four hundred goddamn dollars.
I am seriously butthurt about this. Any and all hope I had for anything 343 does in the future is dead and buried.
How is it worse? It seems pretty much the same, with quicker MM.
Seems silly that Spartan Ops apparently doesn't cut the mustard and gets held back when everything else gets a thumbs up.Just season 1 is (was?) supposed to be available in December.
This is all I care about. Pissing me off it's not fixed yet. I better not have to replay those sections to unlock them either.
![]()
I bought a console for this.
I spent four hundred goddamn dollars.
I am seriously butthurt about this. Any and all hope I had for anything 343 does in the future is dead and buried.
I feel like I need to say something about this...
A lot of people here ragging on 343i, saying that they are ruining halo, that they purposefully knew about the MP problem and just released the game anyways because they don't care, and so on...
Now ultimately the final responsibility does fall on their shoulders, BUT, I don't think you understand the problem here. They would not have released like they did if they knew the MP had issues like it does. I am sure they knew the game still had a bit of bugs in it that they didn't have time to Iron out, but as I believe they have already said, the MP issue is one that didn't show until the game was out in the wild.
This is very much the same situation as DriveClub where the developer was confident that the game would work, and then something just skrewed up at the launch.
Now i would agree that something like this is unacceptable to just brush off, and that people should be given some form of compensation. But spewing out hate post towards 343i is not the answer. The people that work there love Halo, and are probably some the the biggest fans of the series itself. They aren't perfect, but I assure you that they are trying their best to make fans happy, and deliver some of the best halo games to date.
Just because they skrewed up does not make them evil, and dos not mean that they are purposefully trying to mistreat us.
Sorry for going off on a rant, but I just felt like this needed be be said. It saddens me how people try to rag on the developers so much who are working their butt off to give their fans the best game possible.
It's OK to release a game between April and September.
I agree, but I do understand in this case they didn't really have much wiggle room. Nov 11th was the 10 year anniversary of halo 2.Yeah, it's really on MS as the publisher more than 343i. The reason we have so many broken games this fall is because the publishers don't want to budge on their release windows. The games need more time to cook. Hopefully, they will begin to loosen up on that and get more creative with their release dates. It's OK to release a game between April and September.
Not every game needs to do a beta, but yeah, that probably would have been a good Idea here...I have no idea how big their actual team is, but the number of people who actually do the coding/bug fixing (that is, staff that aren't directors or artists or some such) is only going to be so big. And I assume some fixes are going to have to come from some of the teams that a lot of the game's code was outsourced to? I'm not sure how all that works. But I'm sure there's quite a bit of code and nowhere near the qualified staff on hand to fix everything quickly. Game development is a long process. The cake wasn't ready.
This is why open betas are a thing.
It's not like their only option was to send the game out there and pray it worked like it did in front of their 10 beta testers at the office. Simply not knowing your code was fundamentally broken in several major ways before stamping it GOLD and sending it out into stores for full MSRP is not a good excuse.
They're big boys and girls at 343. You don't need to apologize or make excuses for them. They know they fucked up and they're aware that a fuckup of this scale is going to have consequences. That's the hard reality of business.
I bought it for FH2, SO, and mainly this game. I spent 349 for the console. I don't particularly even like the console or it's UI. Since I bought it after November 1st, I'm allowed to return it for a full refund before January 15th (Christmas extends return periods at most stores in the US). I think I'm going to do that now and get a Wii U on Black Friday. I'll miss FH2, but I figure next year MS will have a new iteration of the console that isn't so huge, and will probably be even cheaper and I can play FH2 again then.
Compensation items?
Oh man, this is amazing! NOT.
I don't want anything that'll point me in the direction of HAHA look at this stupid prick who bought the game on launch day..
2 games That are rumoured to come to pc, you should have had more patience.
the MP issue is one that didn't show until the game was out in the wild.
Had a game in most playlists last night and it felt better. Then I was hit with a cannot connect to session error which has continued into today.
Shame. Real shame.
matchmaking sucks. i started playing last night and only found 4 matches, and now im trying today and keep getting a "connection failed" message.
Say what you will about Destiny, at least the game actually worked right out of the gate!
Still getting my Halo fix there instead of from real Halo...but got damn, I hate the crucible announcer so much.
Well I'd like to know what testing they actually did on matchmaking. Because it flat-out doesn't work - it's not just a little broken.
I'm really curious how different their test environment is from the live environment. Because it seems like their shit goes through testing with flying colors and then hits the live servers and immediately crumbles. Makes me think their test environment isn't a proper reflection of the live XBL environment.
Any word from Frankie? 343? Microsoft?
I'm really curious how different their test environment is from the live environment. Because it seems like their shit goes through testing with flying colors and then hits the live servers and immediately crumbles. Makes me think their test environment isn't a proper reflection of the live XBL environment.
2 games That are rumoured to come to pc, you should have had more patience.
I'm really curious how different their test environment is from the live environment. Because it seems like their shit goes through testing with flying colors and then hits the live servers and immediately crumbles. Makes me think their test environment isn't a proper reflection of the live XBL environment.
At this rate if rather they fix one playlist at a time. Fix h2a then move on. Get one playlist working 100 %
At this rate if rather they fix one playlist at a time. Fix h2a then move on. Get one playlist working 100 %
I'm really curious how different their test environment is from the live environment. Because it seems like their shit goes through testing with flying colors and then hits the live servers and immediately crumbles. Makes me think their test environment isn't a proper reflection of the live XBL environment.
Is it unreasonable to think that MS has access to some of the best testing & dev tools available in the world? It's hard for me to imagine they didn't have a means to test this game properly. I could believe they didn't have time, but not the means.
I just can't make sense of the process and steps that happened that and led to the release of the game and it's current state.
EDIT: Maybe I am wrong... I don't know![]()