Halo MCC Playlist Popularity, Ordered by Population

So where did they move on to? Some kinda "hardcore" fans they are. You would think the hardcore would stick it out not leave at the drop of a hat - especially considering H2 is not playable online anywhere else. The numbers are plain as day - and proves the internet H4 haters are the vast minority.

Again, it's not the minority. Look at how many people are playing MCC and H4 on 360. The combined population is like 1/20th of what Halo 2 or Halo 3 on average for years.
 
So where did they move on to? Some kinda "hardcore" fans they are. You would think the hardcore would stick it out not leave at the drop of a hat - especially considering H2 is not playable online anywhere else. The numbers are plain as day - and proves the internet H4 haters are the vast minority.

Lol no Halo 4 fans are probably the smallest fanbase for a mainline Halo. Hardcore fans have already been burnt from Halo 4, and MCC is just a crap collection.

The majority of Halo 4's players left before the updates that made the game better, and Halo 4 in MCC is basically a new game compared to the Halo 4 on 360, so more people trying it out makes sense.
 
So where did they move on to? Some kinda "hardcore" fans they are. You would think the hardcore would stick it out not leave at the drop of a hat - especially considering H2 is not playable online anywhere else. The numbers are plain as day - and proves the internet H4 haters are the vast minority.

Well as intelligent consumers, I am sure they'd move to something that better meets their standards of a good product. Listen, I get what you're saying, but being a hardcore fan does not mean that you're going to eat shit just to play a game, not sure why you keep trying to push that point so hard. As I said earlier, my mates moved to CS:GO and other competitive games (not all FPS). After MCC release, I sold my system and moved on to other games in a more casual manner as I wasn't going to support a broken product.

I now have another one and play MCC from time to time, but not nearly into Halo as I was. People change man. This is exactly the reason I am more than willing to give 343 a chance with Halo 5 (after launch this time).


CS:Go? So the majority of the Halo diehards are now PC gamers, playing a round-based FPS with no concept of map control.

That's kinda weird.

Not sure what your problem is. I provided information from my group of friends, I never implied that the "majority of halo diehards" did anything. We played games on PC before halo MCC (crazy concept I know) and many of us purchased an Xbox to play it again. After launch, we simply went back to other stuff. You're really aggressive about the whole thing as if Halo fans did nothing after Halo 3 but wait for MCC and did not become fans of other games. Hell, I even said I still play MCC as it wasn't as big a deal to me. Chill.
 
poor Halo 2, the young fucks will never understand and appreciate its greatness.

I agree that it's sad, but it's to be expected. A lot of people are shocked about H4 being 3rd, but it's not too surprising either, if you think about it. 2 of the top 3 most popular playlists are super casual. The babbies buy the game, play a few rounds of H2 or H3, get donged, and instead of sticking with it and getting better they just flock to the more casual playlists.
 
Lol no Halo 4 fans are probably the smallest fanbase for a mainline Halo. Hardcore fans have already been burnt from Halo 4, and MCC is just a crap collection.

Really? I've been a big fan of halo from the first, i've grew up with halo and i thought i was a hardcore fan. But apparently I'm not because i liked halo 4 and it wasn't 'burnt' by it and i really like the MCC. Thanks for the clarification.
 
So where did they move on to? Some kinda "hardcore" fans they are. You would think the hardcore would stick it out not leave at the drop of a hat - especially considering H2 is not playable online anywhere else. The numbers are plain as day - and proves the internet H4 haters are the vast minority.
Just because you like a game means you are forever bound to playing it regardless if the game is buggy or not? There's other games to play than frustratingly trying to join a game of Halo 2 months after launch.
And yes the numbers are as plain as day, the ones where Halo 4 sold less and than Halo 3 and had a lower player retention than Reach, which already soured a piss load of people.
 
These numbers don't surprise me at all. Me and my buds usually play Halo 3, but when I'm playing by myself I usually always go 4 or 2A.

I've always enjoyed 4, even knowing that they made some big missteps with the multiplayer, but the MCC version of 4 is probably the most accessible while still being enjoyable, also being the "newest" game in many new players eyes probably contributes to the player count.

H2A is a lot of fun, but the small map count really does hurt it.
 
Really? I've been a big fan of halo from the first, i've grew up with halo and i thought i was a hardcore fan. But apparently I'm not because i liked halo 4 and it wasn't 'burnt' by it and i really like the MCC. Thanks for the clarification.

Did I say all hardcore fans? No I didn't.
 
I tip my fedora to all you conspiracy theorists in here. I agree; there is NO WAY people could ACTUALLY enjoy Halo 4.

halo is dad

Exactly. The people that play Halo now are the wrong Halo players. Bad ones. The good Halo players quit because they know 343 has ruined Halo. There is no way that 343 made corrections to Halo 4, removing unpopular things and making play lists fun. I've done the math! The caculat-- okay, I cant go on. :)
 
So where did they move on to? Some kinda "hardcore" fans they are. You would think the hardcore would stick it out not leave at the drop of a hat - especially considering H2 is not playable online anywhere else. The numbers are plain as day - and proves the internet H4 haters are the vast minority.

Destiny, LoL, Dota, anything but MCC. My friends gave up after the first day, everyone came back for the beta though. The recent patch brought some people back because it was working, but in the end it's still a bit broken. I'm just playing a bit of everything waiting until Metal Gear which will last me until Halo 5.
 
Wow, only 2v2. Jeeze.
CE plays far better in 2v2 than any other. It wasn't nerfed to be like that.

The hardcore Halo fans don't put up with 343s bullshit, and the people who barely understand how to grip a controller are the ones I constantly play in MCC. Most of my hardcore friends have quit because they don't have time for incompetence.

Yeah, you're just talking out of your ass.
 
Destiny, LoL, Dota, anything but MCC. My friends gave up after the first day, everyone came back for the beta though. The recent patch brought some people back because it was working, but in the end it's still a bit broken. I'm just playing a bit of everything waiting until Metal Gear which will last me until Halo 5.

Apparently, Halo fans moving on to any game but halo is, "kinda weird". I tried destiny for a bit, but it's a bit too cheeseball at times (thorn and felwinter, im looking at you).

Oh for sure- I'm just taking into account the games that are currently already out. :)

You prefer it over 2? I like the movement a bit more, but mainly because I've been spoiled by other games. Very easy on the eyes too, great looking game.
 
So where did they move on to? Some kinda "hardcore" fans they are. You would think the hardcore would stick it out not leave at the drop of a hat - especially considering H2 is not playable online anywhere else. The numbers are plain as day - and proves the internet H4 haters are the vast minority.

Pretty sure the Halo 4 online numbers prove that it's the Halo 4 fans who are the minority.
 
My main problem with MCC (besides the obvious issues) is that the playlist system is not very good. It would have been cool, if you had a preference tab somewhere, where you could put checkmarks of which game should appear online. Like this:

[x] Halo CE
[ ] Halo 2 Classic
[ ] Halo 2 Anniversary
[x] Halo 3
[ ] Halo 4

Then you would have the standard playlists like...

Team Slayer
Team Objective
Big Team Battle
Team SWAT
Team Snipers
Team Hardcore

...and the rotational/featued playlists on top of that.

You checkmarked Halo CE and Halo 3 in this case so you will find only those games in every playlist available, until you decide to checkmark an other game.

This is actually what I believed they will do when they revealed it. Turns out that it's not this way and now people are forced to play whatever other people want. That includes stuff like: Halo 3 BTB AR starts on Sandtrap, H2C Doubles on Midship with Plasma Rifle starts, H2A Slayer SMG starts on Stonetown/Zanzibar, etc. etc.

Halo devs are repeating the same mistakes for 11 years now, in terms of playlist management.
 
Halo 3 fans are hilarious sometimes and this thread is proof of that. The game wasn't that good in 2007 and people are realizing it more today. In Halo 4 your weapons actually work from more than 5 feet away, so that's why you see a lot of people playing it in TMCC.

Anyone who compares popularity between the games doesn't understand that in 2004-2008 Halo was seeing an explosion in popularity, so the game was inevitably going to be played by many over a longer period of time. Halo didn't keep up as the competition grew stronger, and now here we are today arguing over Halo 2&3 vs Halo 4 lol

It was only a matter of time that this would happen; the same thing happened, albeit on a smaller scale, when Halo 2 released and it felt like a completely different game. CE fans were like how Halo 3 fans are feeling now, except that CE actually had phenomenal gunplay ;]
 
H2A is easily the worst Halo multiplayer released, aside from HCS needing a newer game to play there's really no need for it to exist. The design decisions made of what to keep and what to change from H2 are just mind boggling.
 
Not sure what your problem is. I provided information from my group of friends, I never implied that the "majority of halo diehards" did anything. We played games on PC before halo MCC (crazy concept I know) and many of us purchased an Xbox to play it again. After launch, we simply went back to other stuff. You're really aggressive about the whole thing as if Halo fans did nothing after Halo 3 but wait for MCC and did not become fans of other games. Hell, I even said I still play MCC as it wasn't as big a deal to me. Chill.

Sorry, I wasn't intending my posts to come off as aggressive. I kinda wrapped yours and ProvenDeadly's posts together (he was using "majority" and "hardcore" in his previous posts).

I can understand leaving a series because it takes a direction you dislike. I pretty much did that with Quake around the time of Quake 4. Wasn't feeling it at all, and so I mostly just got back into playing on consoles, and fighters which I had neglected for years due to play Quake III Arena almost exclusively. The thing is though, is that some of us back then instead simply stayed with Quake III Arena (which has always been an option for Halo 3 fans), similar how others before us stuck with Quake 2, and Quakeworld before that. Quake 4 definitely diminished the popularity of Quake, but reverting back to what was popular once before doesn't necessarily make it popular again today. Quake Live despite pretty much being Quake III Arena reborn, only brought me back on temporarily, and the overall numbers speak for itself. We're not the same people, and can't turn the clock back. I think Halo is in a similar place right now, and honestly think it would result in Halo 4 likely being the most populated today even if the game had launched flawlessly. I can imagine one the other hand that the stats would have been very different at launch with many people coming back to try and relive days gone by... but I can imagine many of those returning to their current games regardless. I don't think there's some strange correlation of only Halo 4 players not dropping the game and selling their shit off... they'd be just as like to jump ship to CoD and Battlefield as anyone else imo.
 
I probably play halo 4 the least, only because I like the variety of team slayer playlist.

But halo 4 is great on the MCC. Some of you halo fans need to chill out
 
Sorry, I wasn't intending my posts to come off as aggressive. I kinda wrapped yours and ProvenDeadly's posts together (he was using "majority" and "hardcore" in his previous posts).

I can understand leaving a series because it takes a direction you dislike. I pretty much did that with Quake around the time of Quake 4. Wasn't feeling it at all, and so I mostly just got back into playing on consoles, and fighters which I had neglected for years due to play Quake III Arena almost exclusively. The thing is though, is that some of us back then instead simply stayed with Quake III Arena (which has always been an option for Halo 3 fans), similar how others before us stuck with Quake 2, and Quakeworld before that. Quake 4 definitely diminished the popularity of Quake, but reverting back to what was popular once before doesn't necessarily make it popular again today. Quake Live despite pretty much being Quake III Arena reborn, only brought me back on temporarily, and the overall numbers speak for itself. We're not the same people, and can't turn the clock back. I think Halo is in a similar place right now, and honestly think it would result in Halo 4 likely being the most populated today even if the game had launched flawlessly. I can imagine one the other hand that the stats would have been very different at launch with many people coming back to try and relive days gone by... but I can imagine many of those returning to their current games regardless. I don't think there's some strange correlation of only Halo 4 players not dropping the game and selling their shit off... they'd be just as like to jump ship to CoD and Battlefield as anyone else imo.

Ahh, I see what you're saying. Sorry for being snarky then. Yeah, I originally sold it off because it was a shitty time for me gaming wise, AC unity was broken, little big planet 3 was deleting my saves, then that. I just wasn't having it anymore with broken launches. The itch got to me again, so I picked up that bundle with all the the three games and the $50 promo.

After playing other games so long, I don't even mind the changes that much in 4, I've come to accept that the game needs to evolve somewhat, but I still understand those who are hesitant to jump back in. Warzone really sold me on Halo 5 again as it'll give me something casual to play from time to time (aside from the more competitive stuff).
 
H2A is easily the worst Halo multiplayer released, aside from HCS needing a newer game to play there's really no need for it to exist. The design decisions made of what to keep and what to change from H2 are just mind boggling.

I agree with that. At first, I thougt "This is what Halo 4 should have been.", but now I prefer Halo 4 Legendary settings over it.

7 horribly remade maps
(God I hope we get an other remake of Bloodgulch, Zanzibar and Ascension in Halo 5!!! Please Certain Affinity!!! /s)
with guns that have ridiculous aim assist and bullet magnetism. You also start with 4 Grenades, so Grenade spam on maps is a thing.

Gaming side halo threads

Full of quality

No wonder if we get quality posts like these.
 
Ahh, I see what you're saying. Sorry for being snarky then. Yeah, I originally sold it off because it was a shitty time for me gaming wise, AC unity was broken, little big planet 3 was deleting my saves, then that. I just wasn't having it anymore with broken launches. The itch got to me again, so I picked up that bundle with all the the three games and the $50 promo.

After playing other games so long, I don't even mind the changes that much in 4, I've come to accept that the game needs to evolve somewhat, but I still understand those who are hesitant to jump back in. Warzone really sold me on Halo 5 again as it'll give me something casual to play from time to time (aside from the more competitive stuff).

Yea, it's cool. Sometimes I try to get away with using very little text to get what I'm saying across, and it usually backfires pretty bad.

Funnily enough, I've never actually played a single match of Halo 4 MP yet, either in the 360 version of MCC. I've only played Halo 2 and Halo 3 MP in MCC as those were the only two I had played online previously.

I've been avoiding Halo CE for the same reasons I avoided Quakeworld. Seems like a legacy Halo where a more casual player is gonna have a bad time, lol.
 
My main problem with MCC (besides the obvious issues) is that the playlist system is not very good. It would have been cool, if you had a preference tab somewhere, where you could put checkmarks of which game should appear online. Like this:

[x] Halo CE
[ ] Halo 2 Classic
[ ] Halo 2 Anniversary
[x] Halo 3
[ ] Halo 4

Then you would have the standard playlists like...

Team Slayer
Team Objective
Big Team Battle
Team SWAT
Team Snipers
Team Hardcore

...and the rotational/featued playlists on top of that.

You checkmarked Halo CE and Halo 3 in this case so you will find only those games in every playlist available, until you decide to checkmark an other game.

This is actually what I believed they will do when they revealed it. Turns out that it's not this way and now people are forced to play whatever other people want. That includes stuff like: Halo 3 BTB AR starts on Sandtrap, H2C Doubles on Midship with Plasma Rifle starts, H2A Slayer SMG starts on Stonetown/Zanzibar, etc. etc.

Halo devs are repeating the same mistakes for 11 years now, in terms of playlist management.

Wow I never thought of this. This is a really smart idea
 
My anecdote trumps yours.

No, mine!

I reckon 343 actively hate Halo and want to spend millions of dollars running a loved franchise into the ground, because.

er.

Ad nauseum.
 
I'm not sure if it's been mentioned, but it's important to note that Team Slayer has Halo 1,2,3 and H2A, but not Halo 4, which is likely why the dedicated Halo 4 playlist is above the other games. I prefer 1-3 over 4, but since Team Slayer has much fast search times I stick to it instead of the dedicated ranked playlists.
 
Gotta respect the GOAT

GOAT is Quake III Arena.

If you disagree, we can settle it the only way that makes sense... a duel in Quake III Arena.

Doesn't always have to be another FPS. While I have dipped my toes in numerous FPS games (with TF2 taking the most of my time), the time I used to put in Halo's just been diverted to other genres/games. Nothing's really quite captured me like Halo 1/2/3.

Yea but in Halo 3's case it never went away. So if people aren't playing it, it'd be more a result of not having a new Halo in the form they want. So I don't imagine MCC would have much of a long term effect there.
 
Halo 3 fans are hilarious sometimes and this thread is proof of that. The game wasn't that good in 2007 and people are realizing it more today. In Halo 4 your weapons actually work from more than 5 feet away, so that's why you see a lot of people playing it in TMCC.

Anyone who compares popularity between the games doesn't understand that in 2004-2008 Halo was seeing an explosion in popularity, so the game was inevitably going to be played by many over a longer period of time. Halo didn't keep up as the competition grew stronger, and now here we are today arguing over Halo 2&3 vs Halo 4 lol

It was only a matter of time that this would happen; the same thing happened, albeit on a smaller scale, when Halo 2 released and it felt like a completely different game. CE fans were like how Halo 3 fans are feeling now, except that CE actually had phenomenal gunplay ;]

None of this really explains why Reach somehow managed to pull far better numbers for far longer then Halo 4 ever did. Reach had plenty of competition. Halo 4 being at the top of the playlists now somehow doesn't invalidate how quickly it's population dropped upon release due to it's poor reception.

Yea. It's like with this post:



What exactly are better pastures for a Halo 2 lover, than Halo 2? Are they all playing CoD today or something?

Doesn't always have to be another FPS. While I have dipped my toes in numerous FPS games (with TF2 taking the most of my time), the time I used to put in Halo's just been diverted to other genres/games. Nothing's really quite captured me like Halo 1/2/3.
 
I agree with that. At first, I thougt "This is what Halo 4 should have been.", but now I prefer Halo 4 Legendary settings over it.

7 horribly remade maps
(God I hope we get an other remake of Bloodgulch, Zanzibar and Ascension in Halo 5!!! Please Certain Affinity!!! /s)
with guns that have ridiculous aim assist and bullet magnetism. You also start with 4 Grenades, so Grenade spam on maps is a thing.



No wonder if we get quality posts like these.
Don't forget the garbage umpatched H2 never system, or the fact that the d-pad is the only way to switch grenades, even though the left bumper does literally nothing. Or the reload sound effects that don't play the majority of the time, obnoxious, robotic sounding announcer, the fact that it just generally feels like a half-baked H4 mod...

Please don't let Certain Affinity work on Halo anymore.
 
Um yeah no I didn't say all. I didn't even say most.

Hardcore fans got burnt after Halo 4 and MCC. Nowhere does it say all.

Fans got upset with Halo 4. Is that me saying all? NO.

It doesnt have to say all. If you say 'hardcore fans' it implies ALL hardcore fans. If you wanted to say some hardcore fans, you should have said 'some hardcore fans'
 
I know BTB won't be available at launch for Halo 5, but I don't expect it to be as popular as Warzone even once it gets rolled in. Also I'm wondering if BTB will get a bump to 24 players. It would be cool as hell if BTB possibly got pushed to 32 people with none of the AI stuff on the Warzone maps. It would be a damn clusterfuck of BRs and DMRs crossmapping.

BTB being up there fucking astounds me


Why do people want to play with their own shit

Because it's the only playlist that doesn't force you to be completely focused. It's a fun playlist to bounce into, wreck some people and head out without worrying what happens during the match.
 
Again, it's not the minority. Look at how many people are playing MCC and H4 on 360. The combined population is like 1/20th of what Halo 2 or Halo 3 on average for years.

Give me a break. Back in halo 2 and 3 days there were hardly any other quality online shooters to compete with halo, so it's no wonder the population was more sustainable back then.
 
Oh god, the amount of posts trying to grasp at reasons as to why the Halo 4 playlist is popular other than that, you know, maybe it's not as bad as everyone tried to say it was.
 
Wow I never thought of this. This is a really smart idea
This is something thousands of fans have been asking for since 2004, but yet here we are with Matchmaking's limitations.
None of this really explains why Reach somehow managed to pull far better numbers for far longer then Halo 4 ever did. Reach had plenty of competition. Halo 4 being at the top of the playlists now somehow doesn't invalidate how quickly it's population dropped upon release due to it's poor reception.
Didn't feel the need to discuss Reach, but there's a simple explanation for that. Halo was still pretty popular by the time Reach came out, so those who started with or just played a lot of Halo 3 were excited for the next Halo game. They played it despite the changes they disagreed with (AA's off spawn, no Power-ups, etc.) because of their love for Halo. By the time Halo 4 came around, the Halo community as a collective was fed up with this CoD fascination that FPS devs seemed to be chasing, so they quickly dropped it since they already gave Reach a long chance.

Halo 3 players were not about to give several years of their lives to Halo 4 when they already played Reach for a while, so they left the franchise and gave in to the competition. It's what happened to a lot of CE fans when Halo 2 came out; many of them tried to give it a chance, and tried giving Halo 3 a chance when it came out, but they weren't about to chase a franchise that no longer believed in what they held sacred, so they left to play other games, similar to what happened with Halo 4.
 
GOAT is Quake III Arena.

If you disagree, we can settle it the only way that makes sense... a duel in Quake III Arena.

It's up there, but I'd still take CS over it any day. I will say that either are far more entertaining to watch than competitive Halo. Never have I enjoyed a game so much and yet been so bored to watch it played at the highest level. Weird
 
Wow I never thought of this. This is a really smart idea

Thanks for reading the post. Sadly, this would probably mean that certain games would not be played and it would result in empty playlists. We need a higher population for this stuff.

Don't forget the garbage umpatched H2 never system, or the fact that the d-pad is the only way to switch grenades, even though the left bumper does literally nothing. Or the reload sound effects that don't play the majority of the time, obnoxious, robotic sounding announcer, the fact that it just generally feels like a half-baked H4 mod...

Please don't let Certain Affinity work on Halo anymore.

I'm glad 343i is doing everything in-house. CA is working currently on their new IP and on Doom MP, so they probably won't do even DLC in Halo 5.
 
I was playing team Doubles a couple nights ago. One match was Halo 2 on Ivory Tower. The power weapons spawned, about every 60 seconds. The enemy team got about 12 kills total with Rockets alone, with the rest being with the Sniper + Sword + Overshields.
Next match was Halo 4. The power weapons only spawned ONCE per match. Meaning the game actually relied on skill of your weapon, rather then just blowing them up with rockets the entire match. It was actually fun, unlike the prior match.

I don't understand why in 360 Halo 4 or Halo 2, or Halo:CE the power weapons spawn 10 times a match. Any skill is practically thrown at the window. Anyone can get kills with rockets. Having a sniper with 20 bullets in it puts you at an immediate advantage, for basically the entire game. As of right now, Halo 4 in MCC is miles better then Halo 2A/Halo 2 classic.
 
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