can someone explain to me how sprint improves/speeds up Halo in an arena setting?
So i guess the point of sprint is to make you move faster correct and speed up the game, correct? so then what is the point of making the maps larger? If you speed up the player then increase the size of the map all your doing in nullifying why you even put sprint in in the first place.
Not to mention people never realize that sprint can be used in an offensive or defensive manner. Meaning you might arrive at your destination to kill an opponent faster but that same target can now sprint away to cover and survive just as frequently. Sprint is just an artificial addition to the game to make it "feel" more modern when in reality it adds nothing to the game and in fact harms it more.
The reason it works in other games like CoD/BF is because of their TTK. if you spot someone chances are they are going to die, sprint will almost never save them. Where as in Halo altercations last longer by default. So by giving them another means of escape all youre doing is slowing down the game even more.(Hence why most reach armor abilities broke the game, esp. armor lock.)
You want fast gameplay? Have you ever played CE? Go play a round of Chillout 4v4. Thats as fast and frenetic as anything Halo 4 has to offer and wow you dont even need sprint to accomplish it!! Halo is not a slow game by default, it gets this misnomer because Halo 3 and Reach slowed down the game to a snails pace. Halo 3 had things like bubble shield and regen, constant sluggish feeling like being underwater, along with the worst utility weapon in the franchise and piss poor netcode. Reach had slower movement (i guess for cannon purposes) shitty armor abilities and bloom.
SO 343 correctly decided they needed to speed up the game which they did, but just not the correct way. They tried with H4 and it failed pretty miserably (aside from the netcode which was great) maps were huge and horribly designed, sprint breaks the game, no real ranks, basically a cod clone in Halo clothing. All they had to do was learn from their mistakes for H5, but instead of swallowing their pride they decided to keep the most game breaking feature in Halo to date. Sprint.
In BTB you can see the merit to having sprint but in an arena style setting it just doesnt work in Halo.