Ozzy, radar makes you worse. You like being bad at Halo? If so, keep depending on and supporting radar as you know it and my apologies for thinking you wanted better from this franchise and its demographic of players.
Harsh? Maybe. Harsh honesty because I care? Absolutely.
FUNKNOWN cares about all of you.
BTB with no radar? No thanks. Objective games with vehicles 4v4/5v5 and no radar? No thanks.
Also give me any game version and map with a bomb and no radar and I'll likely arm it a decent percentage of the time. Speaking of general matchmaking, not claiming to be the best player in the world you know.
I totally get your hyper-competitive arena play and always regular teams want no radar and spawn traps etc. It's just not something I care to play
all the time. Radar allows a solo player to make a huge difference, especially in games like CTF or bomb from H2/3/Reach or 4.
Take a slice of my time in Halo 3 ranked objective, a solo Aussie for the most part as so many players/friends just want to play slayer over objective and most simply don't have the CTF/bomb dedication I do. Now there is no way with random teams or just two buddies playing could have achieved 50 in that playlist and held it for years. The regular teams that ran that playlist were running in 4 so often. I could change the tide enough to keep a win percentage that made it enjoyable.
Without radar and randoms vs. regular teams that playlist would have been shite for me, straight up.
I agree you should have a playlist that suits your no radar wants. Champion player/party toggles as it would literally match players who want the same things and give you more specific vote variants for you to play on. Honestly one of the biggest misses for me personally was not having these toggles for MCC, the unified UI could have just been playlists and toggles of maps/settings. BAM one and done.