xxjuicesxx
Member
Dont give a shit about his armor, want to see how game plays. Degrade graphics put it at 60fps. Stop discussing armor discuss map motivations.
Thank you in advance.
Thank you in advance.
Oh, I'm a bloom supporter as well. I've defended it hard in here but there's no way I think it's coming back.
One of the Master Chief’s most notable physical characteristics is that he’s wearing 800 pounds of tank and jet fighter. So we pulled that design into the armor and HUD. When you play Halo 4, it’s important you understand that you’re more than just a gun on the screen. To give you that feeling, we have represented that weight with player physics, without interrupting crosshair and shooting accuracy.
A Spartan tossing his chest plate should feel like an anvil dropping….
A Spartan sprinting across concrete should be a stealthy whisper….
Putting on your helmet should feel like powering up an F-15E….
Another mechanic that will perform the same function? Why would they bother removing it then?I don't think bloom(tm) is coming back, but that's not to say some other mechanic will take its place.
One of the Master Chiefs most notable physical characteristics is that hes wearing 800 pounds of tank and jet fighter. So we pulled that design into the armor and HUD. When you play Halo 4, its important you understand that youre more than just a gun on the screen. To give you that feeling, we have represented that weight with player physics, without interrupting crosshair and shooting accuracy.
You brave soul.
Oh, I'm a bloom supporter as well. I've defended it hard in here but there's no way I think it's coming back.
Well edited. Honestly that map pack has the best maps in the game. Lately I haven't had time to play much but you can check here for HaloGAF gamertags and submit your own: http://halogaf.com/gamertags/
This can mean many things, but my hope is it does not mean we have the same kind of weight and inertia that has so hampered player movement in Reach. Not jumping to conclusions, just positing on the implications based on that wording. I hope it means something else.Bulletin said:One of the Master Chief’s most notable physical characteristics is that he’s wearing 800 pounds of tank and jet fighter. So we pulled that design into the armor and HUD. When you play Halo 4, it’s important you understand that you’re more than just a gun on the screen. To give you that feeling, we have represented that weight with player physics, without interrupting crosshair and shooting accuracy.
Now this, on the other hand, is pure unf.Bulletin said:A Spartan tossing his chest plate should feel like an anvil dropping….
A Spartan sprinting across concrete should be a stealthy whisper….
Putting on your helmet should feel like powering up an F-15E….
These are the sorts of experiences we want to give the players.
Keep dreaming. Bloom got the most vitriol besides Armor Lock in Reach.:/
I will pray
That sorta stuff seems like it could make SP feel amazing and really interesting to play, but ruin Halo MP movement completely in ways that not even Reach could.Fucking. Beautiful.
It's like they straight up copy pasted my wish list into the game. http://www.neogaf.com/forum/showpost.php?p=34479761&postcount=403
What do you guys think about having dynamic spawns on Sanctuary? I've played a few matches with it but I'm not entirely sure. The map really feels like it should have static spawns. Hmmmm....
On a side note; I made the jump-ups to ring 2 easier. You can even do them without crouch jumping! I often forget that a lot of people don't crouch jump at all. It's second nature for me.
That sorta stuff seems like it could make SP feel amazing and really interesting to play, but ruin Halo MP movement completely in ways that not even Reach could.
When Chief has his arms up in a firing positions they actually do.Also shoulder pads should cover the shoulders...
Another mechanic that will perform the same function? Why would they bother removing it then?
Carry on then.
booooooooooooo:/
I will pray
You see, I agree with that, but that means that you pretty much have to relearn how to play that map entirely. I'm not sure how I feel about that. Something about spawntrapping (not necessarily spawnkilling) people on Asylum/Sanctuary just feels right.There's only one map that should have static spawns in Slayer, and it's not in Reach. When you have no objective to defend or a base to hold, you should spawn with your teammates as a group instead of being forced to spawn on an arbitrary part of the map and get spawncamped.
Asylum already falls apart in static spawn gametypes (getting spawned almost on the other side). I wouldn't try it with Slayer, the spawns are too easily forced on that small of a map.
Fuck yes. As bad as Terminator 3 was, at least you got the sense that Arnold was a fucking cyborg. When he landed on a car, he smashed through the engine block. When he jumped down from a height, he sounded like a ton of bricks.
About time Chief got some heft. Spartans are giant surgically-altered war machines decked out in half a ton of armor and gear. Hopefully Halo 4 makes you feel what it's like to be in their boots.
Keep dreaming. Bloom got the most vitriol besides Armor Lock in Reach.
booooooooooooo
If we were going by those numbers Halo 4 would have nothing but Infection.Plus, wouldn't the playlists numbers show what most people prefer? I always see more players in regular or have they all gone back to another game?
When Chief has his arms up in a firing positions they actually do.
If we were going by those numbers Halo 4 would have nothing but Infection.
You see, I agree with that, but that means that you pretty much have to relearn how to play that map entirely. I'm not sure how I feel about that. Something about spawntrapping (not necessarily spawnkilling) people on Asylum/Sanctuary just feels right.
Is there an audio cue to let you know that happened?
When presented with a choice that they don't understand, a large group of people will mash A on whatever the top option is. Anniversary Squad used to be above Anniversary Classic in the listing, and its population was much higher. They swapped them one week and the populations reversed. People are sheep. Also, the 'regular' playlists that are vanilla tend to be the iconic names that people know or that cater to a current trend in games - Team Slayer, Infection.Plus, wouldn't the playlists numbers show what most people prefer? I always see more players in regular or have they all gone back to another game?
I wonder, under what circumstances would a Spartan toss his chest plate?
lybertyboy said:You'll have to wait till next week's Bulletin for audio info brought to you from Tajeen himself.
You'll have to wait till next week's Bulletin for audio info brought to you from Tajeen himself.
When do you want me to arrive Frankie?
Sounds like this is shaping up to be a complete and total disaster. Can you imagine the hell that would break loose if someone from Bungie ever tweeted that during development?
Sounds like this is shaping up to be a complete and total disaster. Can you imagine the hell that would break loose if someone from Bungie ever tweeted that during development?
Sounds like this is shaping up to be a complete and total disaster. Can you imagine the hell that would break loose if someone from Bungie ever tweeted that during development?
Sounds like this is shaping up to be a complete and total disaster. Can you imagine the hell that would break loose if someone from Bungie ever tweeted that during development?
Sounds like this is shaping up to be a complete and total disaster. Can you imagine the hell that would break loose if someone from Bungie ever tweeted that during development?
Sounds like this is shaping up to be a complete and total disaster. Can you imagine the hell that would break loose if someone from Bungie ever tweeted that during development?
I'm not sure what you mean by regular.I will pray harder then
Plus, wouldn't the playlists numbers show what most people prefer? I always see more players in regular or have they all gone back to another game?
Team Slayer. You know, what normal people play.I'm not sure what you mean by regular.
Sounds like this is shaping up to be a complete and total disaster. Can you imagine the hell that would break loose if someone from Bungie ever tweeted that during development?
There's nothing regular about Reach.Team Slayer. You know, what normal people play.
Plus, wouldn't the playlists numbers show what most people prefer? I always see more players in regular or have they all gone back to another game?
I'm not sure what you mean by regular.
Is this a Team Slayer playlist map submission?? If so probably yes.
Not shocked. They're barely given explanations as to what does what. Except for a celebratory announcement of the TU's existence when they sign in and that comes up only once.By regular he means crappy. Havok is right. If Squad Slayer was put in the top line of the "Competitive" list and had it's name changed to "Team Slayer" it would have the same population as Team Slayer has now.
For the last week I've had to explain to dozens of people what TU means despite the fact that they voted for whatever the TU option in Team Slayer was. The majority liked the changes I told them about. A few said "why didn't they just take Armor Lock out?", but none of them had a clue that anything in Team Slayer had changed until I told them.
Most players just want to shoot cyborg dudes with their imaginary guns. If they aren't enjoying the experience, it seems rare that they try to figure out why.
Not shocked. They're barely given explanations as to what does what. Except for a celebratory announcement of the TU's existence when they sign in and that comes up only once.
I expect a return to information in Halo 4 just like H2