ElzarTheBam
Member
So, Extraction seems to be very similar to the Invasion, yup. Or maybe I'm wrong.
Gabo wins.
So, Extraction seems to be very similar to the Invasion, yup. Or maybe I'm wrong.
I thought you were around and playd long before Halo had any kind of ranks.
So, Extraction seems to be very similar to the Invasion, yup. Or maybe I'm wrong.
Gabo wins.
Still trying to figure out how it works, you might be right.
Don't want to sound too melodramatic, even though this probably will, but I'm dropping my pre-order to the standard. I'm looking forward to Halo 4, to make things clear, but the incentive for the LE was the additional maps, personally. I've outlined numerous times in the last 24 months why Halo 4 needs a visual ranking system to create longevity for me and my friends, and I've briefly, unintelligibly summed it up on this very page for those who aren't aware of my feelings on the subject.
I'm getting a £10 Amazon voucher for something I helped out with, and I'll just drop that on the price of the standard. I want the game, but seeing as the competitive element has been stripped from it, and it now is very much a drop in, earn some coins, unlock some superfluous shit type of experience, I really don't think I'll be motivated to play it all that much two months from release, let alone two years. And I'm sure most of my friends won't even bother with it given their reaction to the codification of Reach, let alone 4.
Again, don't want to sound too negative or bitter, I'm still really excited about Halo 4, and I'll still be buying it day one. I just don't feel that urge to drop an obscene amount of money on it when I don't have complete faith in the product or it's developers like I did for past Halos.
Can't wait for Campaign though, I've avoided all leaked content so far.
What a joke, I guess this is the evolution of Halo, from Halo 2 ranks, to Halo Reach Arena, to having nothing. a game where Wining is not what is important, is how good that Skin look in your BR. Thank god I canceled my LE copy and have not paid for the season pass.
But, what do 343 care about a small group of veteran Halo fans? the money is on the people that are playing CoD and Battlefield right now. I dont blame 343, Video game industry have turn into a profit monster, and whats matter is how you can get the player to pay for stuff like Skins or avatar as DLCs and not the quality of the game, Maybe they add rank playlist as a DLC package.
From the image before it indicates that Big Team options at launch are restricted to Big Team Infinity Slayer, I believe. Perhaps someone can correct me?I'm in the same boat exactly, but I haven't dropped my LE pre-order yet. Still trying to wait on some kind of confirmation of what launch playlists will look like. I'd be playing mostly in a BTB setting, so what kind of playlists we can get 8 people in is going to be important to me. All of the ranking stuff and whatnot is disappointing, but to be frank I didn't have a ton of expectations going in one way or the other. But also the main reason I was getting it was because I had a lot of friends getting it, but they seem to either be unsure or are straight up dropping it.
Campaign is probably going to be amazing though. The fact that press has already played it, and the embargo is up nearly a full week before release speaks to a very high confidence in the product. Although....they did something similar with RE6.
I like how people are more salty about ranks than they are about actually having competitively viable gameplay that would make the ranks warranted in the first place.
I like how people are more salty about ranks than they are about actually having competitively viable gameplay that would make the ranks warranted in the first place.
Industry has always been a profit monster. It's audience expectations that have changed.
Halo 4 will sell buckets.
What a joke, I guess this is the evolution of Halo, from Halo 2 ranks, to Halo Reach Arena, to having nothing. a game where Wining is not what is important, is how good that Skin look in your BR. Thank god I canceled my LE copy and have not paid for the season pass.
But, what do 343 care about a small group of veteran Halo fans? the money is on the people that are playing CoD and Battlefield right now. I dont blame 343, Video game industry have turn into a profit monster, and whats matter is how you can get the player to pay for stuff like Skins or avatar as DLCs and not the quality of the game, Maybe they add rank playlist as a DLC package.
I would have thought an emphasis on gunplay and a pretty good set of options to play a more classic/competitive Halo would have been a great thing.
It's possible to disapprove of things within a product's suite of features and still enjoy the product as a whole, on balance. It is in no way hypocritical to complain about perceived shortcomings of Halo 4 while also buying and frequently playing Halo 4, and the very presence of developers on this forum suggests that there are better and more direct channels for expressing disapproval of particular choices made by those developers than a classic boycott.The funny thing is how everybody complaining about the lack of a numerical rank act like it'll have any final effect on their purchase. It'll be an extremely small gesture, but not buying the game would be the best way to show your disapproval for the changes. Buying the game regardless of what's in it accomplishes nothing.
Firstly, it doesn't have to "take precedence"; these things are not incompatible. You can have a competitive playlist and have a visible ranking system. so I'm not even sure what you're suggesting.You seem to ignore Slayer Pro as being an option for competitive players so you can argue that not having visual ranks indicates the "cold truth" about competitive Halo. Can I ask as to why a visual system (note: Not the underlying matchmaking systems that determie how evenly mathed the teams are) takes precedence over the very settings that aren't far from a perfect competitive playlist?
Say what? You're marked for death, can't run, and have a pistol that's just not as shitty as it regularly is. That's far from powerful.I'm really impressed how the flag carrier is powerful, that's sound very good.
But it impacts long term revenue (DLC)
I bought all maps for halo 2 and halo 3
I don't believe I own all the reach ones
Say what? You're marked for death, can't run, and have a pistol that's just not as shitty as it regularly is. That's far from powerful.
It's possible to disapprove of things within a product's suite of features and still enjoy the product as a whole, on balance. It is in no way hypocritical to complain about perceived shortcomings of Halo 4 while also buying and frequently playing Halo 4, and the very presence of developers on this forum suggests that there are better and more direct channels for expressing disapproval of particular choices made by those developers than a classic boycott.
Firstly, it doesn't have to "take precedence"; these things are not incompatible. You can have a competitive playlist and have a visible ranking system. so I'm not even sure what you're suggesting.
But since you (sort of) asked, here are some of the reasons I would have liked a visible ranking system:
1. Context. Visible ranks help contextualize my play, and the play of my friends and enemies, such that I can understand -- roughly, with obvious limitations -- "how good" I am relative to those friends and enemies, and the wider ecosystem of Halo players. This helps me feel I am part of a large community of players competing in the 'sport' of Halo, and gives me a sense of how I am doing, how my friends are doing, and how we are improving, within that community of players.
2. Narrative. Visible ranks tell stories. They tell me I was good last month, but did even better this month. They tell me that I got better than the friend who used to school me at the game. They tell me I overcame an obstacle, or met a personal goal. They tell me that I pushed past a previous limit, or that I finally outpaced my peers. They tell me that I got better -- or that I got worse. They ground my Halo experience across a given game's lifespan, such that I can see not just that I was playing Halo for the last year of my life, but that across that time I was continuing to play Halo better, more skillfully, more beautifully than ever before.
3. Motivation. Ranks give me one more reason to play "one more game", because there's something to be earned, and that thing is earned through my own performance, not the sheer time I have spent playing. They give me a measure, however crude, of that performance, and meanwhile goad me to do better, to learn the game's systems more thoroughly, to improve myself. Related to the 'storytelling' aspect above, ranks also set up underdog battles, where every last one of my party grits their teeth and digs in because the pregame lobby told us we were outmatched. Those victories are sweeter than any other. Unanticipated defeats, on the other hand, are both humbling and inspiring.
4. Stakes. Ranks go up when you win, sure, but they also go down when you lose. Nothing in Halo 4 will ever go down. Not one thing. Not one thing will tell me I am not meeting expectations. And nothing will ever be lost. Once I unlock something, once I hit a target, it's mine forever. There is no risk in this, and so there is no genuine reward, or at least no scarcity of reward. Ranks, on the other hand, raise the stakes on every single game. There are days I wouldn't go into TS in Halo 3 because I was worried I might lose my 45 (hint: I'm not even that good, not that 'competitive', but I still love ranks). When I did go in, I took it seriously: I played the game as well as I could, and found teammates and enemies doing the same. Every game mattered, because losing mattered -- because losing had a cost. In Halo 4, I will be showered with announcements, medals, white text, XP, commendations, challenges, armour unlocks, weapon skins, and general praise almost to the point of suffocation. Not once, however, will the game dare to tell me I should have done better. Not once will it punish me for that failure. In sport, when everyone's a winner, no one is.
Not to nitpick
Quality is more than mechanics and graphics and audio. It's the entire package.
The funny thing is how everybody complaining about the lack of a numerical rank act like it'll have any final effect on their purchase. It'll be an extremely small gesture, but not buying the game would be the best way to show your disapproval for the changes. Buying the game regardless of what's in it accomplishes nothing.
awesome mantis hijack there
burnsexcellent.jpgI got to admit, this looks pretty damn fun.
HIJACK
Come on, people aren't stupid. They know when they've hijacked a vehicle =\
I don't think I like how the new sniper sounds.
But you could accomplish the exact same thing with the old system. When you dropped the flag you had your pick of whatever weapon you wanted to defend with, and then going back to flag duty meant you could then choose if you wanted to juggle and be speedy but alert the enemy to your presence, or carry it regularly in relative stealth. All this new system does is reduce options.I was saying that because he wasn't dead after a full shot from BR, he was fast and can defend himself with his magnum. This one attacks the opposing team with his magnum because he seems to be more powerful with this weapon.
Being the flag carrier seems to be fun, I was thinking it will be boring before.
The flexibility on this is awesome and sort of out of place coming from microsoft. Should really help on LANs having 2 MP capable discs per SKU.Reposting but here is the prompt that pops up if you don't have disc 2 installed.
Maybe the devs will pull a Blizzard and do a revision.
Flag juggling is the best of things
Screw 343
It is known
It's possible to disapprove of things within a product's suite of features and still enjoy the product as a whole, on balance. It is in no way hypocritical to complain about perceived shortcomings of Halo 4 while also buying and frequently playing Halo 4, and the very presence of developers on this forum suggests that there are better and more direct channels for expressing disapproval of particular choices made by those developers than a classic boycott.
Firstly, it doesn't have to "take precedence"; these things are not incompatible. You can have a competitive playlist and have a visible ranking system. so I'm not even sure what you're suggesting.
But since you (sort of) asked, here are some of the reasons I would have liked a visible ranking system:
1. Context.
2. Narrative.
3. Motivation.
4. Stakes.
Blizzard are PC devs, and also their own publishers, so they've got a lot more freedom with what they can do after launch. 343 have to negotiate with Microsoft and the restrictions and requirements of the 360 platform, so they haven't got that same freedom.I think we've expressed our discontent enough. Maybe the devs will pull a Blizzard and do a revision.
Blizzard are PC devs, and also their own publishers, so they've got a lot more freedom with what they can do after launch. 343 have to negotiate with Microsoft and the restrictions and requirements of the 360 platform, so they haven't got that same freedom.
Are you guys watching gameplay on Solace right now? Or is there a better stream, this player is not that great.
Are you guys watching gameplay on Solace right now? Or is there a better stream, this player is not that great.