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Halo |OT10| The Calm Before The Storm

DopeyFish

Not bitter, just unsweetened
It's obvious that tunneling is impacting the game massively

Game is expecting 0ms 100mbit connection

So I wouldn't take anything you see here as a negative
 

Plywood

NeoGAF's smiling token!
so the forge pieces are almost entirely from Reach, and the lighting is broken on some of the pieces? what was certain affinity doing the entire time?
Outsource Forge to CA:

Get 3 measly maps
Same pieces(mostly)
No different colors
Broken Lighting on some pieces
Pieces don't show up on killcam

Keep CA out of Halo.
 

Omni

Member
So, that thing people thought was a custom map image for Relay? It's the default image for that forge map.

This makes me sad.

Can I have a link anyone?

Outsource Halo: CE to CA

Bad framerate
No multiplayer
Ugly character models

Halo CEA was great. Never had a problem with the framerate. Multiplayer was never coming back, regardless of dev and the models weren't bad at all.
 
Wasn't really a fan of the CA produced maps for the Reach DLC. (Then again I wasnt a big Reach fan anyway) - I am seeing a lot of the same aesthetic in the Halo 4 maps - which isn't the end of the world, but meh :(
 

blamite

Member
Good news, looks like you can still have weapons spawn the way they did in previous games, without using the ordnance system at all.
Outsource Halo: CE to CA

Bad framerate
No multiplayer
Ugly character models

Except Anniversary's campaign was Sabre. Personally I thought CA's Anniversary stuff was great.
 
Tuned back in for forge.

This guy still sucks lol! How is he making everything look so bad.

Why is the ambient menu sound so bad? I thought my PC was overheating or something lol.
 

Moa

Member
On Impact, the guy had the HUD of a Spartan, now he has the HUD of a Monitor.

We had this glitch with Reach, can't believe it is is still in Halo 4.
 
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