Let's enter Karl's memory lane. A while back, July of 2011 to be precise, I mentioned my ideal weapon sandbox. Now things have slightly changed in my mind, but it is relatively the same.
We can compare this to Halo 4's sandbox. The Rockets and laser remain with the same features as Reach and my sandbox. The Focus Rifle is gone. Needler, and Plasma Pistol return. The Brute Shot isn't back, but the Conc Rifle from Reach remains(what a shame). The Plasma Rifle hardly functions like it did in previous games, but functions more like the Repeater from Reach. The best addition to Reach stays with Reach. RIP Pro-Pipe 2010-2012.
Now, where the base weapons come in, it gets interesting. The Shotgun sounds like the Shotgun. The SAW sounds like my AR. The AR sounds like my SMG. The Pistol sounds like mine, but forced into a secondary role. The BR sounds like my BR. The DMR is damn close to my DMR. The Sniper is like the Sniper.
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Also, within the same day of my posting that, I got people to post their sniper proficiency in response to Fyrewulff saying that the H3 sniper was easier to use.
Sniper proficiency = Snipe medals / Sniper kills * 100;
Halo 3: 49.57%
Halo Reach: 66.43%
Halo 4: 63.19% (68.99%)*
*Note: I included the Binary Rifle in the first number, but I don't make it my goal to land the headshot with that. So I included just with sniper+beam in parenthesis.
Also, later I called Spec Ops a couple of weeks before David publicly got a promotion to level designer... On Spartan Ops.
What am I getting at? I dunno. Implement things better. It was ultimately Reach's downfall.
We can compare this to Halo 4's sandbox. The Rockets and laser remain with the same features as Reach and my sandbox. The Focus Rifle is gone. Needler, and Plasma Pistol return. The Brute Shot isn't back, but the Conc Rifle from Reach remains(what a shame). The Plasma Rifle hardly functions like it did in previous games, but functions more like the Repeater from Reach. The best addition to Reach stays with Reach. RIP Pro-Pipe 2010-2012.
Now, where the base weapons come in, it gets interesting. The Shotgun sounds like the Shotgun. The SAW sounds like my AR. The AR sounds like my SMG. The Pistol sounds like mine, but forced into a secondary role. The BR sounds like my BR. The DMR is damn close to my DMR. The Sniper is like the Sniper.
-------
Also, within the same day of my posting that, I got people to post their sniper proficiency in response to Fyrewulff saying that the H3 sniper was easier to use.
Sniper proficiency = Snipe medals / Sniper kills * 100;
Halo 3: 49.57%
Halo Reach: 66.43%
Halo 4: 63.19% (68.99%)*
*Note: I included the Binary Rifle in the first number, but I don't make it my goal to land the headshot with that. So I included just with sniper+beam in parenthesis.
Also, later I called Spec Ops a couple of weeks before David publicly got a promotion to level designer... On Spartan Ops.
What am I getting at? I dunno. Implement things better. It was ultimately Reach's downfall.