im pretty sure all of that is worse than armor lock.
Instant Respawn and the completely random gameplay of these Playlists is much worse than anything Armor Lock could've done to Halo, just sayin..
I love Halo 4, but I cannot wait till
we get some Classic Playlists and some updates. It hit me the other day.. A friend of mine said he never continued playing Halo over CoD because Halo has too much balance, at which point I responded to him (without even thinking about it) with "Halo 4 might finally be the game for you then" because it obviously has the
potential for a balanced/competitive environment, but currently feels just like a CoD in nature.
Playlist Side Thought: They should just separate the Playlists with Infinity/Classic. Traditional Halo may have less numbers, but having the option to play it that way in MM is a
must, which is why there are so many diehard advocates for a Custom Games Browser. The current voting system doesn't lend itself well to a Playlist like
Team Objective that combines CTF, OB and KotH, so I'm all for keeping the major gametypes as Playlists. I don't think having more options is a bad thing, nor do I think having a healthy number of Playlists would be detrimental to the population.. People say this a lot, but in reality how would it play out?
- "Oh, only 2,000 people in OB? Lemme go somewhere else.." <--Well good, obviously they didn't care enough to play OB so surely they wouldn't vote for it in a Team Objective Playlist.
- "Wow so many options, I think I'll just leave Halo because I can't choose which of the 10 Playlists to play.." <--I don't think this'll actually happen.
^Just another belief I have that differs from the "norm" it seems..
I'm sure it takes a lot of time and effort to do a simple write up.
I thought the same exact thing lol