Rickenslacker
Banned
Reach? The hell is wrong with you guys.
Just pop in Halo 3.
Just pop in Halo 3.
Been playing a lot of Reach. The fact that I am somewhat enjoying it... I feel like my whole life has been a lie. Reach is still fucking terrible, but a million times better than anything in Halo 4.
I have to remind myself after every game of Reach that Halo 4 is out and yet I am sitting here playing Reach instead. Fucking terrible that is has come to this.
Reach? The hell is wrong with you guys.
Just pop in Halo 3.
Just won a game of regicide in the last second. Only 30 seconds of king time. Thats how you get it done. Bring Back FFA
Can someone render this cl-? Nevermind I filmed it off screen. 2012,
http://www.youtube.com/watch?v=4WbhodRVyDE&feature=youtu.be
Been playing a lot of Reach. The fact that I am somewhat enjoying it... I feel like my whole life has been a lie. Reach is still fucking terrible, but a million times better than anything in Halo 4.
I have to remind myself after every game of Reach that Halo 4 is out and yet I am sitting here playing Reach instead. Fucking terrible that is has come to this.
watnot to mention reach runs at a much more stable framerate across mp maps.
I dont like regicide, I like FFA
there's still a sizeable online population compared to 3. (even in the anniversary playlist!)
not to mention reach runs at a much more stable framerate across mp maps.
Wait, a guy who went 16 and 13 beat you, even though you went 27 and 15? Wat.
Hirednoobs, plz defend this.
Oh, one other thing, I wish thruster was as strong in MP as it is in campaign. It makes you go a lot further - so much fun to use.
I can't believe this shit was considered OP and they let everything else slide.
Yes. He's old but still HAPPY BIRTHDAY WU!According to my Facebook...
Happy Birthday Wu!
I should never be able to die, respawn, and finish off my own kill before his shields have even started to recharge. Ever. You're talking about a game with a significant recovery time for damaged players, where people can spawn with a weapon that crossmaps with ease. I should never, ever be able to get a double kill, die, respawn, and then get the triple.
Respawn timers help to dictate the pace of the game. It's a drummer in the band, without it you get chaos. Before, he had a drummer pal named Weapon Spawn Timers that chimed in with the triangle a few times per match to help out, but he died. In objective games, where their effect is most obvious, the currently-glitched instant respawns mean that the pace of the match is totally destroyed, you can't get that Overkill, tell your team, and then reliably make a push for the objective because the enemy team you took out are already respawning by the time you tell them.
Hire Steely.Get rid of the Flood playlist, put in Extraction.
Ship it.
Oh, one other thing, I wish thruster was as strong in MP as it is in campaign. It makes you go a lot further - so much fun to use.
Heh, I forgot about the lack of red X's. Me thinks I been staring at the radar too much.Great list, I added a few of my own.
so it's not just me, splitscreen experience really is that bad. it's always been an important part of halo, bungie knew that and kept that in mind for pretty much every other halo game. seriously, complex runs at single digit framerates nearly the whole time in splitscreen. so does vortex. the scoreboard is fucking tiny and all caps is horrible for anything that's meant to be easy and quick to read. killfeed is a joke. and I don't care for killcams, but why do you leave that out for splitscreen players? shouldnt have even added killcams if you aren't going to allow all players to see them. radar elevation indicators become hilariously small too. diamond with a little arrow on top? should have kept it a triangle.
and I'm talking only splitscreen issues here. not even going into fundamental gameplay flaws.
ive had my "fuck armor lock piece of shit, can't wait for halo 4" moments in reach, but never would have thought I'd have so many more annoyances and frustrations in 4.
Like people have said before, Halo Reach while shit is still Halo. Halo 4 is fucking Call of Duty with a Halo skin. Halo 4 is so far gone from the Halo formula that it is now impossible (unless 343 admits they were wrong, lol, as if) to go back to what Halo is. In that sense, yes, Halo is dead.
This is why I've gone back to Reach, because no matter how shit it is, it's still Halo. Halo 4 is not Halo. Sorry.
Like people have said before, Halo Reach while shit is still Halo. Halo 4 is fucking Call of Duty with a Halo skin. Halo 4 is so far gone from the Halo formula that it is now impossible (unless 343 admits they were wrong, lol, as if) to go back to what Halo is. In that sense, yes, Halo is dead.
This is why I've gone back to Reach, because no matter how shit it is, it's still Halo. Halo 4 is not Halo. Sorry.
people prefer reach over 4? what the hell.
people prefer reach over 4? what the hell.
Strongly disagree. Whilst it has 'borrowed' a heap of mechanics from Call of Duty, none of them are core to the gameplay. The core of the game is still Halo, and it plays like Halo.
There's always a few.
Whilst it has 'borrowed' a heap of mechanics from Call of Duty, none of them are core to the gameplay.
I don't necessarily agree that this is Call of Halo, but the way ordinance and instant respawns and all that stuff are implemented in the current playlists make them part of the core gameplay.Strongly disagree. Whilst it has 'borrowed' a heap of mechanics from Call of Duty, none of them are core to the gameplay. The core of the game is still Halo, and it plays like Halo.
Haven't heard anything about 343i skins. What are they rolling with?
Strongly disagree. Whilst it has 'borrowed' a heap of mechanics from Call of Duty, none of them are core to the gameplay.
What?
Sprint is 'core', it cannot be removed.
Flinch is 'core', it cannot be removed.
Instant spawn is 'core' in Slayer mores and cannot be removed.
Jetpacking breaks map movement? It also "introduces new map movement." Really, all armor abilities "break" some aspect of the game. That's the fun part about them. The trick? Play the playlists that don't have armor abilities. There are three of them. Or bump around in Customs. Tons of gaffers here hate armor abilities, too! I personally enjoy the game "breaking" sandbox.
I'd respect your feelings about jetpack or even camo if you didn't hate on PV. PV is such an overrated ability. I've never felt like I died to someone because of PV. It has a huge cooldown. If you think it's giving you a distinct disadvantage, you're welcome to wait for the ping to go away, or even use it yourself. I use PV on Dominion because people camp bases. I'm glad it's there.
And yeah, it sucks that there isn't a better playlist catering to solo players. I've always felt that Halo by yourself was poor, though, again. I play it for the teamplay. For the social aspect.
Weapon spawns aren't totally random. If the Rockets spawn, they spawn in the same place. If the Sniper Rifle spawns, it spawns in the same (or one of two) places. Go check out Forge. Camp Binary Rifle spawn or Incendiary Cannon spawn, with an eye to the other locations. Run with the Rogue (?) spec that lets you anticipate what's coming. It's not a complete gamble, and I like that it's not a certainty, either.
And again, how many melees should it take to kill someone?
I also wish people in here would stop bitching, all I hear is 343 screwed up this, 343 messed up that. I think they did a really good job considering it was their first attempt at making a call of duty game.
Halo 4 is better than Reach for the mere fact that I'm not stuck using the DMR every game. And the AR is actually a useful weapon now.
Halo 4 is better than Reach for the mere fact that I'm not stuck using the DMR every game. And the AR is actually a useful weapon now.
The AR is a beast now.
I think it's as fun as the Halo CE one, and a great secondary weapon.
http://cjzero.com/gifs/KGWTF.gif[IMG]
That thing needs a nerf, it beating a Saw is just... wut.[/QUOTE]
Does it really beat a saw?
I've never seen that happen.
The thing that needs a nerf is that boltshot.
But it's oh so satisfying to use, I'm conflicted.
Does it really beat a saw?
I've never seen that happen.
The thing that needs a nerf is that boltshot.
But it's oh so satisfying to use, I'm conflicted.