Just wanted to pop in and express my appreciation for the fine job that 343 has done with Halo 4. Both the Campaign and MP are amazing. Sure it's a bit rough around the edges at this point (as has been the case with every Halo title upon launch) but you absolutely nailed the core gameplay along with the map design being a considerable step up from Reach IMO. Hoping to see some robust updates to both the game and Waypoint functionality soon so the noticeable kinks can be ironed out.
Plasma pistols + sticky grenades in your loadout. Problem solved. I love destroying vehicles in this game. The gauss hog is the only thing that I think should not be in matchmaking. The Scorpion on Exile is not that bad and the Mantis is not as powerful as I'd thought it would be.
Agreed. The Gauss Hog has no business being in MP for obvious reasons. Other than that, as far as BT IS goes, I have no issues with any of the other vehicles in Halo 4 as there are plenty of ways to take them down especially with the proper loadout.
Not sure what all the fuss is about in regards to the Mantis. It's slow, a big target, it's rockets are fairly easy to avoid and the machine gun is very inaccurate outside of close to mid-range. A somewhat decently coordinated offensive can neutralize it with no problem as long as you manage to keep your distance.
My small list of concerns as of now:
- CTF should be symmetrical maps only. Not quite sure what the rational was for trying to incorporate asymmetrical maps into such a playlist. To my surprise though I really do like the new changes to CTF.
- Increase the score requirement for both Oddball and Dominion by at least 100 points. Games just end way too quickly for my liking.
- KOTH on Ragnarok was a very very bad idea.
- I do like Complex (especially for Flood) but it just isn't any fun in IS. With that said I wouldn't mind seeing it make an appearance in BT IS and/or Dominion.
Aside from that I've been having a blast with this game and cannot wait to see what you guys have in store for us down the road.