so it's going to take them 5 months to get ranks and a competitive playlist into this game?
You mean the pistol that takes a minimum of 4 shots to bring down the weakest standard elite on easy difficulty?
I honestly can't tell anymore.I was kidding, don't take it to seriously.
I honestly can't tell anymore.
There's actually been a strain of positivity lately. It's... confusing ;p
But I'm glad to see movement on the competitive front.
I don't even have those fancy new phones. How the hell am I suppose to see my rank. Thanks, Obama.
come on dude, you know it's a different pistol in campaign and multiplayerYou mean the pistol that takes a minimum of 4 shots to bring down the weakest standard elite on easy difficulty?
come on dude, you know it's a different pistol in campaign and multiplayer
Well, there's no way that logos that don't yet exist for systems that are yet to be named/also don't yet exist could appear on a promotional poster made last year, so that's not too surprising.
We don't really know what's going on until we see some sort of official announcement. I wouldn't be surprised either way, though. Had that leak not happened late last year, we would know almost nothing about the game. Bungie's keeping this very close to the vest. I'm kind of thinking that the reason they're holding off on releasing any details about the game is that they're waiting for next-gen consoles to be revealed first. I could be wrong, though. I often am.
That's a big "sort of," and I wasn't aware that Palmer existed in Halo's competitive multipla...come on dude, you know it's a different pistol in campaign and multiplayer
That's not as strictly true as you might expect, especially when talking about Halo 1 (one of the real kickers there is bloom behaviour!)eagleburnn said:Any gun from campaign is going to be similar if not identical in MM.
that's a false equivalency and you know it. One is a weapon that is a one-hit kill at much too far a range and requires a little skill to kill, the other is a three-hit kill that requires a lot of skill to get a kill and often takes more than those three shots. And that's completely disregarding the rest of the CE weapon sandbox where each weapon was powerful on its own and had its place and use"The boltshot is OP." "Where's my CE pistol already!?"
The thing worked great in LAN, but it would be abused to hell and back if was introduced to Halo now.
No, the pistol in CE's multiplayer literally did double the damage of the one in campaignAny gun from campaign is going to be similar if not identical in MM.
are you responding to the right post?That's a big "sort of," and I wasn't aware that Palmer existed in Halo's competitive multipla...
"Infinity"
Oh.
That's a big "sort of," and I wasn't aware that Palmer existed in Halo's competitive multipla...
"Infinity"
Oh.
that's a false equivalency and you know it. One is a weapon that is a one-hit kill at much too far a range and requires a little skill to kill, the other is a three-hit kill that requires a lot of skill to get a kill and often takes more than those three shots. And that's completely disregarding the rest of the CE weapon sandbox where each weapon was powerful on its own and had its place and use
that's a false equivalency and you know it. One is a weapon that is a one-hit kill at much too far a range and requires a little skill to kill, the other is a three-hit kill that requires a lot of skill to get a kill and often takes more than those three shots. And that's completely disregarding the rest of the CE weapon sandbox where each weapon was powerful on its own and had its place and use.
I agree that the gun took skill in CE, but the autoaim dramatically went up in H2 and it's stayed the same since (if not stronger). I just definitely see Bungie's and 343's reasoning for not re-introducing it since Halo went online.
That's true, but that's what makes the boltshot that much worse. They would have to reduce the reticule magnetism for the CE pistol to get it to work in any recent Halo gameI agree that the gun took skill in CE, but the autoaim dramatically went up in H2 and it's stayed the same since (if not stronger). I just definitely see Bungie's and 343's reasoning for not re-introducing it since Halo went online.
I don't even have those fancy new phones. How the hell am I suppose to see my rank. Thanks, Obama.
Of course they'd use the moody Cortana pic.For you nerds, MS has released a new Halo 4 Windows Theme.
A proper strafe/movement speed and melee strength are key to balance as much as however many bullets to kill a BR, Pistol, or whatever else may be. The movements and melee have gone to complete shit, unfortunately.I agree that the gun took skill in CE, but the autoaim dramatically went up in H2 and it's stayed the same since (if not stronger). I just definitely see Bungie's and 343's reasoning for not re-introducing it since Halo went online.
Forgive me if I'm ignorant on the matter, but why would this have an adverse effect on Mexican connections specifically?
Of course they'd use the moody Cortana pic.
are you responding to the right post?
CE's pistol actually seems to do damage varying by difficulty level. On normal difficulty, the damage is approximately equal to the one in multiplayer, while on higher difficulties it's a bit lower lower, and on easy it's higher. On heroic and legendary, it takes 4 shots rather than 3 to completely eliminate the shield bar.No, the pistol in CE's multiplayer literally did double the damage of the one in campaign
the download connection is quite decent in mexico but our upload connection well......is quite horrible the incursion of Theater literally requires more upload data than before, playing Black Ops 2 against EU is annoying players because most of the times your bullets doesnt hit the target and they can kill you even whe you are no in that position anymore in most of the matches so most of the mexicans are playing 4v4 and 6v6 gametypes which require less upload data.
I dont want to think the nightmare in battlefield 4
Fixed.
Dont know, quote error or something.
Why am I quoted there? I don't say that.
I don't even have those fancy new phones. How the hell am I suppose to see my rank. Thanks, Obama.
I like it!Also Scythe Swat is shit.
Haha, somehow that wouldn't surprise me.WAIT A SECOND.
-Microsoft launches Xbox 420 with improved features, basically everything we expect, nothing special.
-Halo 5 turns out to be Xbox 420 Functionality Jesus much like Halo 2, with innovations such as clans, more than 100 friends, etc.
-Xbox 420 2 will get these features baked in but until then Halo 5 is the only one to have such innovations, thus smanging the competition until otherwise noted.
-Resulting feature parity sells buttloads of consoles.
MICROSOFT YOU CLEVER FUCKS
Sounds like they're looking for competitive variants of non-forge maps too. Just don't forget that default maps have the same FR issues as forged ones. Personally I'm stoked for more community maps - the dev maps' style bores me after a while.I hope that there is not a shit load of forge maps in the competitive playlist I don't want another Reach repeat. Forge is just ugly and even playing aloneit has bad frame rates. Hopfuly they will incorporate some default maps and the maps from the new map pack.
I hope that there is not a shit load of forge maps in the competitive playlist I don't want another Reach repeat. Forge is just ugly and even playing aloneit has bad frame rates. Hopfuly they will incorporate some default maps and the maps from the new map pack.
I hope that there is not a shit load of forge maps in the competitive playlist I don't want another Reach repeat. Forge is just ugly and even playing aloneit has bad frame rates. Hopfuly they will incorporate some default maps and the maps from the new map pack.
Tashi, I sent you a pm. My questions are the best.
Thanks for putting this together!
WAIT A SECOND.
-Microsoft launches Xbox 420 with improved features, basically everything we expect, nothing special.
-Halo 5 turns out to be Xbox 420 Functionality Jesus much like Halo 2, with innovations such as clans, more than 100 friends, etc.
-Xbox 420 2 will get these features baked in but until then Halo 5 is the only one to have such innovations, thus smanging the competition until otherwise noted.
-Resulting feature parity sells buttloads of consoles.
MICROSOFT YOU CLEVER FUCKS
I'm hesitant to open the PM honestly.
edit: Ok, I was wrong. They were surprisingly civil.
Also, what invites are you talkin about bro? I don't remember getting any invites from you.
I'm always civil, just disgruntled. haha
I was joking about one day with Reach when I invited you several times throughout the day and finally on the 5th one you accepted.
"How bad did Barack Hussein Obama fuck up Halo through his policies. The last good halo games were made under a republican administration."Tashi, I sent you a pm. My questions are the best.
Thanks for putting this together!
I'd rather play Abandon. Hell, I'd rather play Complex.Other than Haven & Solace, what else is there?
Not our fault the on-disc maps suck, Forge is a godsend.
I'd rather play Abandon. Hell, I'd rather play Complex.
Tried playing the Crysis 3 beta, locked up my system thrice and ran terribly overall. Halo 4 runs better and looks better.
I'd rather play Abandon. Hell, I'd rather play Complex.
The download connection is quite decent in mexico but our upload connection well......is quite horrible the incursion of Theater literally requires more upload data than before, playing Black Ops 2 against EU players is annoying because most of the times your bullets doesnt hit the target and they can kill you even when you are no in that position anymore or kill you after you wasted your entire clip in most of the matches, so most of the mexicans are playing 4v4 and 6v6 gametypes which require less upload data.
I dont want to think the nightmare in battlefield 4
Why am I quoted there? I don't say that.
No problem, I was just really confused for a few seconds.
This article is the closest to hearing any sort of information about multi-platforms and Destiny. Although, nothing is confirmed directly, just more chatter.
I see Bungie announcing their game before GDC this year in March, since they're discussing their new world there. As far a multiplatform, I wouldn't be surprised if this fall we get it on the current Xbox and it's successor, then following in 2014, we get all the other consoles on board (PS3, PS4, PC).
Actually, you know what, just getting rid of Jetpack, Camo, and Promethean Vision would triple my enjoyment of that map.If you block off bottom middle, I see Solace as a decent map.
There is always Solari too.
I don't agree with that whole list, but most of it, for sure.Solace would be good if:
-It was actually symmetrical
-It wasn't cluttered with crates
-There were more ways into each base, so that games did not revolve around camping,
-There were set weapon spawns
-Camo or jetpack were not AAs
-The bolt shot and DMR were not starting weapons
-The snipers spawned in the back of the base
-That lift in the middle did not completely obscure vision
-The walls on the side where higher so that the balconies did not have such a complete view of the map.
Actually, you know what, just getting rid of Jetpack, Camo, and Promethean Vision would triple my enjoyment of that map.